Poké Radar: Difference between revisions

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It can only be used in the standard [[tall grass]], while on foot, at which point a tune will begin to play, and one or more patches of the long grass may begin to move. Patches that shake more violently than others are often rarer Pokémon; some Pokémon can only be found using the Poké Radar. When a player walks into one of these moving patches, a {{pkmn|battle}} with a wild Pokémon will instantly begin. Like the [[Vs. Seeker]], its battery must be charged after use by walking around. It takes fifty steps to fully charge the Poké Radar. It is possible for the Poké Radar to find no wild Pokémon, in which case the message "''The grassy patch remained silent...''" will be displayed.
It can only be used in the standard [[tall grass]], while on foot, at which point a tune will begin to play, and one or more patches of the long grass may begin to move. Patches that shake more violently than others are often rarer Pokémon; some Pokémon can only be found using the Poké Radar. When a player walks into one of these moving patches, a {{pkmn|battle}} with a wild Pokémon will instantly begin. Like the [[Vs. Seeker]], its battery must be charged after use by walking around. It takes fifty steps to fully charge the Poké Radar. It is possible for the Poké Radar to find no wild Pokémon, in which case the message "''The grassy patch remained silent...''" will be displayed.


[[File:PokéRadarShinyFormula.png|thumb|right|The formula for the probability of finding a shiny Pokémon. N<sub>c</sub> is the number of Pokémon in the chain, up to 40. The chances are calculated so that any Pokemon caught past a chain of 40 has a 1 in 200 probability of being shiny.]]
[[File:PokéRadarShinyFormula.png|thumb|right|The formula for the probability of finding a shiny Pokémon. N<sub>c</sub> is the number of Pokémon in the chain, up to 40. The chances are calculated so that any Pokémon caught past a chain of 40 has a 1 in 200 probability of being shiny.]]
If the Pokémon that is found is [[faint|knocked out]] or {{pkmn2|caught|captured}} in a [[Poké Ball]], a ''chain'' will begin. These chains consist of multiple members of the same [[Pokémon]] species encountered one after another. The only catch is this: a player must not encounter any Pokémon just by walking through non-wiggling grass, only by walking into the grass that shakes.  Therefore, it is recommended that [[Repel]] is used in order to ensure this and achieve a higher chain.  Entering the patch of shaking grass that is the farthest away from the previous patch of grass increases the chances of meeting the same kind of Pokémon consecutively. Long chains increase the chance of finding a {{shiny2}} Pokémon, which is indicated by the patch of grass glowing white twice rather than shaking.
If the Pokémon that is found is [[faint|knocked out]] or {{pkmn2|caught|captured}} in a [[Poké Ball]], a ''chain'' will begin. These chains consist of multiple members of the same [[Pokémon]] species encountered one after another. The only catch is this: a player must not encounter any Pokémon just by walking through non-wiggling grass, only by walking into the grass that shakes.  Therefore, it is recommended that [[Repel]] is used in order to ensure this and achieve a higher chain.  Entering the patch of shaking grass that is the farthest away from the previous patch of grass increases the chances of meeting the same kind of Pokémon consecutively. Long chains increase the chance of finding a {{shiny2}} Pokémon, which is indicated by the patch of grass glowing white twice rather than shaking.


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