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==Favourite Glitch Maps== | ==Favourite Glitch Maps== | ||
#Yellow: (Indexed 237 to 244). | #Yellow: (Indexed 237 to 244). Corresponding to how the game reads extra data added in Pokémon Yellow as map data. | ||
#Red/Blue: | #Red/Blue: (Index #240). Actually link room, but there is no default map data for it and it is normally defined from another source. | ||
#Gold/Silver: Map #8703. | #Gold/Silver: Map #8703. An interesting blank, undefined room. (21,FF) | ||
==Favourite Glitch Trainers== | ==Favourite Glitch Trainers== | ||
#R/B/Y: Those trigerring the [[ZZAZZ Glitch]] | #R/B/Y: Those trigerring the [[ZZAZZ Glitch]] | ||
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#R/B/Y:Any which causes the 'RIVALs Effect' i.e. lets the player temporarily walk through walls. | #R/B/Y:Any which causes the 'RIVALs Effect' i.e. lets the player temporarily walk through walls. | ||
#R/B/Y:TM55 | #R/B/Y:TM55 | ||
#G/S/C:[[Teru-Sama]] | #G/S/C:[[Teru-Sama]] | ||
#G/S/C:HM13 | #G/S/C:HM13 | ||
==Notable things that need extra research== | |||
== | |||
#Glitch battle systems | #Glitch battle systems | ||
#Glitch phone numbers | #Glitch phone numbers | ||
#Glitch title screen options | #Glitch title screen options | ||
#Glitch ribbons | #Glitch ribbons | ||
#Glitch abilities | |||
==Favourite beta elements== | ==Favourite beta elements== | ||
#An unused large blue map in R/S which seems to have been for testing. | #An unused large blue map in R/S which seems to have been for testing. | ||
# | #'SPECIAL': placeholder map location (R/B/Y); 'Special Area' (R/S/E), Error handler: 'Unknown' (HG/SS) (Region outside of Kanto/Johto) | ||
#References to Sweet Honey on Gold/Silver. | #References to Sweet Honey on Gold/Silver. | ||
#Unused Pokémon and prototype names. | #Unused Pokémon and prototype names. |
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