List of glitches (Generation I): Difference between revisions

(I *swear* I could always walk off the tree, but if someone got stuck, maybe I was just lucky.)
Line 1: Line 1:
This is a list of minor glitches in the [[main series]] Pokémon games.
==In multiple [[generation]]s==
===Cut glitch===
[[File:Cut glitch.png|thumb|right|220px|[[Red (Game)|Red]] standing on top of the tree outside [[Vermilion Gym]].]]
[[File:Cut glitch.png|thumb|right|220px|[[Red (Game)|Red]] standing on top of the tree outside [[Vermilion Gym]].]]
The "'''Cut glitch'''" can be used to refer to two different glitches in the Pokémon [[Version|main series]] games involving the move {{hm|01|Cut}}, one of which can be more severe than the other.
{{main|Cut glitch}}
The Cut glitch is present in generations {{Gen|I}} and {{Gen|II}}.
====Stuck in tree====
If the player {{m|cut}}s down a tree, stands on the spot, saves, turns the game off, then loads it, the player will be standing on a tree. The player will be stuck unless the player has a Pokémon with {{m|Fly}} or {{m|Teleport}}.


==Glitch one==
====Invisible tree====
This more severe glitch of the two allows the {{player}} to get stuck on top of a cuttable tree. This glitch is present in Generations {{gen|I}} and {{gen|II}}. In order to perform the glitch, the player must have the [[Gym Badge]] allowing the use of {{m|Cut}} (the {{badge|Cascade}} in [[Kanto]]; the {{badge|Hive}} in [[Johto]]), and {{hm|01|Cut}} taught to a member of the [[party]].
There is a tree near the bottom of [[Route 14]]. If this particular tree is cut down and then the player walks five steps west from where the tree was (so that the spot where the tree used to be is at the edge of the screen) and then walks back their path will be blocked as if a tree was still there. Even though the tree is not visible, it can still be cut down normally using the move {{m|Cut}}.


If, upon cutting down the tree, the player saves the game while standing in the spot where the tree originally stood before being cut down, and turns off the power, he or she will find their avatar standing on top of a tree when the game is reloaded.  
===Error codes===
[[File:59 Error.png|thumb|right|220px|A 5 Error]]
{{main|Error codes}}
In generations {{Gen|I}} and {{Gen|II}}, there are several error codes that appear when the game is not functioning correctly. Problems such as these often crop up when the game's memory access is corrupted or when experimenting with glitches such as the [[Mew glitch]]. Usually, when an error code appears, the game does not freeze and the player is allowed to continue playing the game without [[Soft resetting|resetting]]. Occasionally [[Error codes#Mixed errors|mixed errors]] occur.


Sometimes the player will be able to walk off of the tree, but in other cases, the player may find that he or she is permanently stuck on it. If the player hasn't brought a Pokémon that knows {{m|Fly}}, {{m|Teleport}}, or the like, the only remedy for this is that the game be restarted.
===Shiny Ditto glitch===
The Shiny Ditto glitch requires a game from [[Generation I]] and [[Generation II]], but only has an effect on a Generation II game.
By trading any [[shiny Pokémon]] to a Generation I game, having a wild {{p|Ditto}} transform into that Pokémon, then catching and trading the Ditto into a Generation II game, the Ditto will be shiny.


===Mechanics===
==In [[Generation I]]==
This glitch occurs because the games' primitive save systems could not store the data needed to remember that the tree had been cleared.
===Hall of Fame Glitch===
[[Image:Halloffameglitches.png|thumb|right|160px|Examples of corrupted Hall of Fame entries.]]
{{main|Missingno.#Glitches caused|Missingno.}}
When Missingno. has been seen on the save file, the player's [[Hall of Fame]] is badly corrupted with entirely different Pokémon, even [[glitch Pokémon]], and very glitched characters, names and levels. This does not affect the Pokémon themselves, rather the data seen in the Hall of Fame.


Due to an overhaul in the way this data is stored starting with [[Generation III]], this glitch has not been present in any games from Generation III onwards.
===Man on the roof===
If one does not have the [[List of key items in Generation I#Secret_Key|key]] to the [[Cinnabar Gym]], and {{m|surf}}s on the east coast and returns to land directly in front of the gym, a man will appear on the roof of the gym. A similar effect happens if the player walks into the [[Vermilion Gym]], walks directly left and then up so that they are facing the bottom-left trash can and press A to inspect it, or if the player is in the gatehouse to [[Route 17|Cycling Road]]. One of the trainers in the gym will be misplaced and return to his usual spot once the text box disappears, and when in the gatehouse there may be a man standing on an object somewhere behind the guard.


==Glitch two==
===Prevented progress===
This glitch is a minor glitch in [[Generation I]] involving a tree near the bottom of [[Route 14]].
If the player's [[starter Pokémon]] evolves before they obtain their [[Pokédex]] from Prof. Oak, the game will assume, since they have 2 Pokémon registered as caught, that they already have a Pokédex, and will not allow them to proceed. This glitch is only present in the Japanese {{v|Red and Green|s}}.


If this particular tree is cut down and then the player walks five steps west from where the tree was (so that the spot where the tree used to be is at the edge of the screen) and then walks back their path will be blocked as if a tree was still there. Even though the tree is not visible, it can still be cut down normally using the move {{m|Cut}}.
===Invisible PC===
There is a hotel in [[Celadon City]] that resembles a [[Pokémon Center]] on the inside. In the top-right space of the area that the player can walk on, there is an invisible, usable PC.


===Fishing in Statues===
The player can use a [[Fishing|Fishing Rod]] when facing the right or left of a gym statue. It will always say "Looks like there's nothing in here...", except in the [[Cerulean Gym]], where all the [[Pokémon]] obtainable in the gym can be caught. The player is also able to surf on these statues.
===Q Glitch===
{{main|Q#Duplication trick/Merge Trick|Q Glitch}}
<!--Details-->
[[Q]] and [[Charizard 'M]] enable a player to swap Pokémon's moves. It involves depositing Q and other Pokémon into Bill's PC in a certain order, and then when they are retrieved, the Pokémon's moves and stats will be transferred from one Pokémon to another.
===Level 1 Pokémon===
If the player uses a level 1 Pokémon in a [[Pokémon battle]] and it levels up it should skip straight to level 100, as long as that Pokémon is one of any fully-evolved Pokémon or {{p|Mew}}<!--complete list?-->, as the algorithm for the experience to the next level for those Pokémon is glitched and takes the experience to level 2 as a large negative number (which displays as a large positive number).
===Stuck in Wall===
If the player lures an NPC into the grass above [[Pallet Town]], she will block the player from following [[Professor Oak]] correctly, causing the player to become stuck in the wall of Oak's laboratory.
===0 ERROR===
{{main|0 ERROR}}
A glitch similar to the [[Mew glitch]] that causes [[Route 6]] to become glitched.
==In [[Generation II]]==
===[[Coin Case]] glitches===
{{Main|Coin case glitches}}
====Glitch dimension====
Turns everything into strange, random colors and slows the ability to see the party screen and changes the "Poké" in PokéGear to random symbols. It is activated by first hearing the cry of {{p|Machop}} or {{p|Machoke}}, then using the [[Coin Case]].
====Dratini glitch====
After the player speaks to the {{p|Dratini}} in [[Blackthorn City]] and uses the Coin Case, the Coin Case's display will change what the coin case says from "Coins: ..." to "Which move?he pp of" permanently unless the game is turned off without saving.
===Infinite continues glitch===
{{main|Infinite continues glitch}}
A glitch allowing the player to get infinite continues in any [[Stadium Cup]].
==In [[Generation III]]==
===Hill glitch===
East of [[Mauville City]] there is an [[Aroma Lady]] that will battle the {{player}}. If the player stands right behind the hill in her line of sight, she will see the player and walk onto the hill and stay there until the player leaves the area. This does not happen in Emerald due to her being a part of a double battle in the same area.
===Berry glitch===
{{main|Berry glitch}}
Freezes the growth of any berries which have been planted but not harvested, often occurs after the game has been owned for a year or played for over 100 hours, though not always.
==={{m|Thunderbolt}} glitch===
The moves {{m|Thunderbolt}} and {{m|Thunder}}, when used in some Ruby and Sapphire cartridges, may cause the game to [[Game freeze|freeze]] or cause a sound effect to linger until the game is turned off.
===Sticky hold glitch===
This glitch occurs when {{m|Thief}} or {{m|Covet}} is used to knock out a Pokémon holding an [[item]] that has the {{a|Sticky Hold}} ability. It causes the sprite of the defeated Pokémon to stay in a "ghost-like" form.<ref>http://www.flickr.com/photos/11951562@N08/page3/</ref>
===Colosseum Master Ball glitch===
{{main|Colosseum Master Ball glitch}}
{{g|Colosseum}} only. A glitch which involves switching the position of any [[Poké Ball]] on the same turn that it is selected to be used, so that the quantity does not decrease.
==In [[Generation IV]]==
===Honey shop glitch===
{{v2|Diamond and Pearl|s}} only. This is caused by the {{player}} using {{m|Sweet Scent}} or [[honey]] in a shop. When the player talks to the shopkeeper and selects "buy", he or she will see that there are no names or descriptions for any of the items in stock.
===Egg Nature Glitch===
A well timed switch between boxes will allow the player to see the [[nature]], [[ability]] and type of the Pokémon inside an egg.
===Graphical Glitches===
{{v|Platinum}} only. In areas such as the [[Great Marsh]] or the [[Ribbon Syndicate]], standing in certain places may cause the foliage or the walls to bend and merge into other graphics near them.  This is most likely because {{game|Platinum}} runs on a 3D game engine.
===Black Belt Gibberish===
{{v|Platinum}} only. For unknown reasons, a certain {{OBP|Black Belt|Trainer class}} in Sinnoh's {{si|Victory Road}} may speak glitchy gibberish upon defeat.
===[[Pal Park#Manipulation|Pal Park Glitch]]===
Allows the player to migrate any number of Pokémon via the [[Pal Park]], this is used to overcome the 6 Pokémon per 24 hours limit.
===[[Global Terminal]] glitches===
====Level display glitch====
{{main|Global Terminal#Level display glitch|Global Terminal}}
{{v|Platinum}} only. In some copies of Platinum, the [[level]]s of a Pokémon might not be displayed on the GTS. In order to fix this, the {{player}} must contact [[Nintendo]].
====Trade evolution glitch====
{{main|Global Terminal#Trade evolution glitch|Global Terminal}}
In a [[Generation IV]] game, if the player deposits any Pokémon on the GTS that can evolve through trade (holding any necessary items), and then either waits for over 24 hours before taking it back, or trades for another Pokémon before taking the first back, it will evolve after being received.
===Broken escalator===
{{bulbanews|Nintendo officially acknowledges glitches in Diamond and Pearl}}
This is one of two glitches [http://www.nintendo.co.jp/ds/adpj/info/index.html?C officially acknowledged by Nintendo], with the other being the [[surf glitch]]. After entering the Union Room on the second floor of the Pokémon League building, when the player goes up to the second floor of a Pokémon Center, the player will end up in a wall and not be able to return.
In the case where the player has not saved the game while trapped, it is possible to [http://www.nintendo.co.jp/ds/adpj/info/how_to_recover.html work around this bug]:
#Restart the game from the previous save state.
#Go to the Contest Hall in [[Hearthome City]].
#Speak to the leftmost attendant. (There is no need to actually participate in a Super Contest.)
#Save the game and restart.
==References==
<references/>


{{Glitches}}
{{Glitches}}
{{Project Glitchdex notice}}
{{Project GlitchDex notice}}
[[Category:Glitches]]
[[Category:Glitches]]
[[Category:Lists]]
78

edits