Appendix:Metagame terminology: Difference between revisions

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===Type Coverage===
===Type Coverage===
Type coverage refers to combinations of attacks that are unresisted. Common combinations for coverage are BoltBeam (only resisted by {{p|Lanturn}} and {{p|Magnezone}}, and negated by {{p|Shedinja}}'s {{a|Wonder Guard}}) which is {{m|Thunderbolt}} and {{m|Ice Beam}}, or any combination of Electric-type and Ice-type attacks. {{type2|Ghost}}/{{type2|Dark}}/{{type2|Dragon}}+{{type2|Fighting}} attacks have perfect coverage, due to the fact that Ghost-type, Dark-type, and Dragon-type moves are all resisted by only Dark and Steel types (Dark-types resisting the first two, and Steel-types resisting all three). Both of these types are defensively weak to Fighting-type moves, meaning at best, a dual-typed Steel or Dark Pokémon will be neutral to Fighting (at worst, 4x weak). Thus all currently known Pokemon are at least neutral to these combinations.
Type coverage refers to combinations of attacks that are unresisted. Common combinations for coverage are BoltBeam (only resisted by {{p|Lanturn}} and {{p|Magnezone}}, and negated by {{p|Shedinja}}'s {{a|Wonder Guard}}) which is {{m|Thunderbolt}} and {{m|Ice Beam}}, or any combination of Electric-type and Ice-type attacks. {{type2|Ghost}}/{{type2|Dark}}/{{type2|Dragon}}+{{type2|Fighting}} attacks have perfect coverage, due to the fact that Ghost-type and Dragon-type moves together are all resisted by only Dark and Steel types (Dark-types resisting Ghost, and Steel-types resisting both). Both of these types are defensively weak to Fighting-type moves, meaning at best, a dual-typed Steel or Dark Pokémon will be neutral to Fighting (at worst, 4x weak). Thus all currently known Pokemon are at least neutral to these combinations.


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