Slumbering Weald

Slumbering Weald まどろみの
Slumbering Forest
"Wild Missingno. appeared!"
Slumbering Weald SwSh.png
Map description: {{{mapdesc}}}
Location: West of Postwick
Region: Galar
Generations: VIII
Galar Slumbering Weald Map.png
Location of Slumbering Weald in Galar.
Pokémon world locations

The Slumbering Weald (Japanese: まどろみの Slumbering Forest) is a forest in southern Galar, located west of Postwick.

Role

Spoiler warning: this article may contain major plot or ending details.

At the start of the game, the Slumbering Weald is blocked by a closed gate. After the player and Hop obtain their starter Pokémon, a Wooloo crashes through the gate, prompting the two to enter the area to rescue it. After the first grass patch and before leaving the third grass patch, the player may talk to Hop any number of times to heal their Pokémon. After leaving the second grass patch, the player and Hop hear a cry, and Hop automatically heals the player's Pokémon. Soon after leaving the third grass patch, Hop runs ahead of the player; after following him, the two run into a thick wall of fog and are suddenly approached by a mysterious Pokémon. None of the player's Pokémon's moves have any effect on it, and they and Hop are soon knocked unconscious as the mysterious Pokémon envelops them in opaque fog. The two wake up and are found soon after by Leon, who also managed to find the runaway Wooloo, and leads everyone out of the forest. The gate closes again at this point, and does not re-open until much later in the game.

During this first visit, the game does not allow the player to leave the Slumbering Weald. After the second and third grass patches, Hop also prevents the player from backtracking to the grass patch they just left.

 
Zacian and Zamazenta encountered during the Darkest Day

After Rose interrupts the Champion Cup by starting the Darkest Day, the player and Hop enter the forest again in order to find the Pokémon they met before, since legend says it once stopped the Darkest Day in the past. The player and Hop eventually find both of the Pokémon described in Galarian legends, and Sonia explains that they are known as Zacian and Zamazenta, which were born somewhere beyond the Slumbering Weald long, long ago. At an altar at the deepest part of the forest, the player and Hop discover the Rusted Sword and the Rusted Shield, ancient artifacts that were once used to stop the Darkest Day. Each of them takes one of the relics, before traveling to Hammerlocke to stop Rose. While the player and Hop confront Eternatus, Zacian and Zamazenta awaken from their long sleep near the altar and rush to join the battle.

 
The altar where Zacian and Zamazenta sleep

During the post-game, the player meets Hop at Slumbering Weald and battles him. After the player has defeated Hop yet again, the two return the relics to the altar, only for Sordward and Shielbert to show up and snatch them. The player manages to recover one of the items, but the two brothers get away with the other one.

Later, Hop pursues ZamazentaSw/ZacianSh to the Slumbering Weald after the twin brothers had driven it berserk, and manages to calm it down by the time player is done catching the other Legendary Pokémon and they and Sonia reach the Slumbering Weald. The Legendary Pokémon then willingly lets itself to be caught by Hop, becoming one of his partners. Hop then requests the player battle him for one last time, in the same place where their adventure first began. Once the battle is over, Hop declares that his new dream is to become a Pokémon Professor, and Sonia offers him a place as her assistant, which he accepts.

  Spoilers end here.  

Geography

Slumbering Weald is a maze-like foggy forest off Postwick. Low-leveled Pokémon are found near the entrance, with stronger ones being found deeper inside. A small river flows through the forest, with stone bridges leading over it whenever the forest oath crosses it. In one spot, a fallen log also provides access to the opposite side of the river.

At the deepest part of the forest is an altar dedicated to Zacian and Zamazenta. Behind the altar is a small lake, which is likely connected to the river flowing through the forest.

Items

Item Location Games
  Full Restore In the center of the first patch of grass in the deeper part of the forest (hidden)  Sw  Sh 
  Life Orb At the end of the eastern path in the deeper part of the forest, across the water  Sw  Sh 
  Misty Seed At the western branch of the eastern path in the deeper part of the forest  Sw  Sh 
  Mental Herb On the very western path in the deeper part of the forest  Sw  Sh 
  Elixir On the eastern branch of the western path in the deeper part of the forest, in a patch of grass right after a fallen tree (hidden)  Sw  Sh 
  TM86 (Phantom Force) At the end of the eastern branch of the western path in the deeper part of the forest  Sw  Sh 
  Smoke Ball At the eastern branch of the western path deep within the forest  Sw  Sh 
  Rusted Sword At the altar in the deepest part of the forest*  Sw 
  Rusted Shield At the altar in the deepest part of the forest*  Sh 
  Sonia's Book From Sonia, after defeating Hop in the deepest part of the forest  Sw  Sh 
  Hop's rare League Card From Hop after defeating him for the second time in the deepest part of the forest  Sw  Sh 

Pokémon

Random encounters

Pokémon Games Location Levels Rate
First three patches of grass
Sw Sh 2-3 15%
Sw Sh 2-3 5%
Sw Sh 2-3 50%
Sw Sh 2-3 20%
Sw Sh 2-3 10%
Other patches of grass
Sw Sh 45-47 5%
Sw Sh 45-47 30%
Sw Sh 45-47 25%
Sw Sh 45-47 5%
Sw Sh 45-47 20%
Sw Sh 45-47 15%
Fishing
Sw Sh 45-47 20%
Sw Sh 45-47 20%
Sw Sh 45-47 60%
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.


Visible encounters

Pokémon Games Location Levels Rate
First three patches of grass
Sw Sh 2-3 10%
Sw Sh 2-3 40%
Sw Sh 2-3 30%
Sw Sh 2-3 20%
Other patches of grass
Sw Sh 45-47 50%
Sw Sh 45-47 30%
Sw Sh 45-47 5%
Sw Sh 45-47 15%
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.


Wanderers

  • A Stunfisk hides mostly beneath the soil with only its lips visible, resembling a tiny item ball. It will emerge from the dirt if stepped on or if the player whistles. It is near the deepest part of the forest, just south of the Smoke Ball. It respawns every time when exiting and re-entering the area.
Pokémon Games Location Levels Rate
Sw Sh
Wanderer
48 N/A
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.


Special

On the player's first visit, they are forced to participate in three guaranteed random encounters, one for each of the first three patches of grass. Unlike usual, the player cannot move after the exclamation mark has popped up in front of them, and the encounter begins immediately afterward even though the player has not made direct contact with the exclamation mark.

This is followed by a special battle with ZacianSw/ZamazentaSh. In this battle, that Pokémon's name and level are replaced with ??? and the player only has the option to Fight or Run, although selecting run only displays the message "You can't run away for some reason!" and the player's turn is not taken up. All of the player's Pokémon's moves have no effect; if move animations are turned on in the options, ZamazentaSw/ZacianSh will only shimmer slightly in response to any move. ZamazentaSw/ZacianSh does not use any moves; instead, it keeps making the fog in the battle thicker and thicker until the player passes out at the end of the third turn.

None of these Pokémon can be caught, as the player has no Poké Balls at this stage of the game. In addition, no wild Pokémon will appear outside of these scripted encounters. This prevents the player from using up all of their starter Pokémon's PP and selecting Struggle against Zacian or Zamazenta.

Pokémon Games Location Levels Rate
Forced random encounters
Sw Sh 2 One
Sw Sh 3 One
Sw Sh 2 One
Special Pokémon
Sw Sh
Only one
??? One
Sw Sh
Only one
??? One
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.


Trainers

First post-game visit

  If the player chose Grookey:



  If the player chose Scorbunny:



  If the player chose Sobble:



Pokémon Sword



Pokémon Shield



Second post-game visit

Pokémon Sword

  If the player chose Grookey:



  If the player chose Scorbunny:



  If the player chose Sobble:



Pokémon Shield

  If the player chose Grookey:



  If the player chose Scorbunny:



  If the player chose Sobble:



In the anime

 
The Slumbering Weald in the anime
 
The altar in the anime

The Slumbering Weald first appeared in Sword and Shield, Slumbering Weald!. Ash and Goh ended up there after pursuing a Bunnelby that had stolen one of their scones from a train. Goh ended up catching the Bunnelby, but he then became separated from Ash. While there, Ash encountered Zacian, and Goh encountered Zamazenta. They tried battling them, but the two Legendary Pokémon were completely immune to all of the moves used. Ash and Goh were then briefly knocked out by a thickening fog before regaining consciousness and making it out of the forest.

In Sword and Shield: "From Here to Eternatus!", Goh revisited the forest with Sonia in order to ask for Zacian and Zamazenta's help in stopping the Darkest Day. Following the illusions of the two Legendary Pokémon, they found an altar at the center of the forest, where Goh found the Rusted Sword and Rusted Shield. Taking them with him, he and Sonia then headed to Hammerlocke.

In Sword and Shield... The Legends Awaken!, Ash and Goh revisited the forest together to return the Rusted Sword and Rusted Shield to the altar. As they did, they expressed their hopes that they would get to meet Zacian and Zamazenta again in the future.

In Getting More Than You Battled For!, the forest briefly appeared during the World of Pokémon opening.

In the manga

Pokémon Adventures

Spoiler warning: this article may contain major plot or ending details.
 
Slumbering Weald in Pokémon Adventures

Sword & Shield chapter

The Slumbering Weald appeared in a flashback in Ooh Shiny!! Legendary Equipment. One year before the events of the chapter, Henry and Casey entered it after seeing a pair of Wishing Stars falling there. After finding them, Henry also wished to see the legendary Rusted Sword and Rusted Shield at the heart of the forest. Upon finding the artifacts, they were confronted by Zacian and Zamazenta. As all of Casey's Pokémon's attacks just phased right through them, Henry was able to identify them as nothing but harmless illusions and just walked right through them, after convincing them that he was going to steal anything. However, before the two could reach the artifacts, they were blinded and knocked unconscious by a bright burst of light. When they woke up, the artifacts and Casey's Pokémon were all gone. Henry, feeling partially guilty of the event, decided to help Casey find her missing Pokémon by joining the Gym Challenge with her, hoping to use the attention brought by it to help find Casey's Pokémon.

In PASS21, Casey regained some of her memories of the incident, revealing to Henry that the sword, the shield, and her Pokémon had been taken away by two men who referred to themselves as celebrities. In PASS23, she further recalled that they had also been the ones to wipe her memories of the incident by having their Doublade absorb her life force.

Later, a pair of stones near the alatar in Slumbering Weald were seen reacting to the Darkest Day.

  Spoilers end here.  

In the TCG

The following is a list of cards mentioning or featuring Slumbering Weald in the Pokémon Trading Card Game.

Slumbering Weald
Cards listed with a blue background are only legal to use in the current Expanded format.
Cards listed with a silver background are legal to use in both the current Standard and Expanded formats.
Card Type English
Expansion
Rarity # Japanese
Expansion
Rarity #
Sordward and Shielbert Su Battle Styles   135/163 S-P Promotional cards   118/S-P
 


In other languages

Language Title
Chinese Cantonese 微寐森林 Mèihmeih Sāmlàhm
Mandarin 微寐森林 Wéimèi Sēnlín / Wēimèi Sēnlín
  Czech Les odpočinku
  Danish Det Slumrende Vildnes
  Finnish Uinuva salo
  French Forêt de Sleepwood
  German Schlummerwald
  Italian Bosco Assopito
  Korean 꾸벅졸음숲 Kkubeok Joreum Sup
  Polish Senna Puszcza
  Brazilian Portuguese Arvoredo Adormecido
  Spanish Bosque Oniria



Galar


Settlements
PostwickWedgehurstMotostokeTurffieldHulburyHammerlocke
Stow-on-SideBallonleaCirchesterSpikemuthWyndon
Routes
12345678910
Landmarks
Slumbering WealdGalar MineGalar Mine No. 2Motostoke Outskirts
Glimwood TangleRoute 9 TunnelRose Tower/Battle TowerEnergy Plant
Wild Area
Meetup SpotRolling FieldsDappled GroveWatchtower RuinsEast Lake AxewellWest Lake Axewell
Axew's EyeSouth Lake MilochGiant's SeatNorth Lake MilochMotostoke RiverbankBridge Field
Stony WildernessDusty BowlGiant's MirrorHammerlocke HillsGiant's CapLake of Outrage
Isle of Armor
Fields of HonorMaster DojoSoothing WetlandsForest of FocusChallenge BeachTower of WatersBrawlers' Cave
Challenge RoadTower of DarknessCourageous CavernLoop LagoonTraining LowlandsWarm-Up Tunnel
Potbottom DesertWorkout SeaStepping-Stone SeaInsular SeaHoneycalm SeaHoneycalm Island
Crown Tundra
Slippery SlopeMax LairFreezingtonFrostpoint FieldGiant's BedRock Peak RuinsIron RuinsOld Cemetery
Snowslide SlopeIceberg RuinsTunnel to the TopPath to the PeakCrown ShrineGiant's FootRoaring-Sea Caves
Frigid SeaThree-Point PassSplit-Decision RuinsBallimere LakeLakeside CaveDyna Tree Hill


  This article is part of Project Locations, a Bulbapedia project that aims to write comprehensive articles on every location in the Pokémon world.