Slugma (Pokémon)/Generation VII learnset

← Slugma Slugma

By leveling up

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Yawn Normal Status 0000 00——% 10
011 Smog Poison Special 03030 07070% 20
066 Ember Fire Special 04040 100100% 25
088 Rock Throw Rock Physical 05050 09090% 15
1313 Harden Normal Status 0000 00——% 30
1515 Incinerate Fire Special 06060 100100% 15
2020 Clear Smog Poison Special 05050 00——% 15
2222 Ancient Power Rock Special 06060 100100% 5
2727 Flame Burst Fire Special 07070 100100% 15
2929 Rock Slide Rock Physical 07575 09090% 10
3434 Lava Plume Fire Special 08080 100100% 15
3636 Amnesia Psychic Status 0000 00——% 20
4141 Body Slam Normal Physical 08585 100100% 15
4343 Recover Normal Status 0000 00——% 10
4848 Flamethrower Fire Special 09090 100100% 15
5050 Earth Power Ground Special 09090 100100% 10
  • Bold indicates a move that gets STAB when used by Slugma
  • Italic indicates a move that gets STAB only when used by an evolution of Slugma
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11  TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM16  TM16 Light Screen Psychic Status 0000 00—}}—% 30
TM17  TM17 Protect Normal Status 0000 00—}}—% 10
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15
TM33  TM33 Reflect Psychic Status 0000 00—}}—% 20
TM35  TM35 Flamethrower Fire Special 09090 100}}100% 15
TM38  TM38 Fire Blast Fire Special 110110 085}}85% 5
TM39  TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM43  TM43 Flame Charge Fire Physical 05050 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM50  TM50 Overheat Fire Special 130130 090}}90% 5
TM61  TM61 Will-O-Wisp Fire Status 0000 085}}85% 15
TM80  TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM83  TM83 Infestation Bug Special 02020 100}}100% 20
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10
TM96  TM96 Nature Power Normal Status 0000 00—}}—% 20
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Slugma
  • Italic indicates a move that gets STAB only when used by an evolution of Slugma
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Acid Armor Poison Status —% 20
Curse Ghost Status —% 10
Earth Power Ground Special 90 100% 10
Guard Swap* Psychic Status —% 10
Heat Wave Fire Special 95 90% 10
Inferno Fire Special 100 50% 5
Memento Dark Status 100% 10
Rollout Rock Physical 30 90% 20
Smokescreen Normal Status 100% 20
Spit Up Normal Special 100% 10
Stockpile Normal Status —% 20
Swallow Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Slugma in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Slugma in that game.
  • Bold indicates a move that gets STAB when used by Slugma
  • Italic indicates a move that gets STAB only when used by an evolution of Slugma
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM After You Normal Status —% 15
S M US UM Earth Power Ground Special 90 100% 10
S M US UM Heat Wave Fire Special 95 90% 10
S M US UM Iron Defense Steel Status —% 15
S M US UM Pain Split Normal Status —% 20
S M US UM Snore Normal Special 50 100% 15
  • A black or white abbreviation in a colored box indicates that Slugma can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Slugma cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Slugma
  • Italic indicates a move that gets STAB only when used by an evolution of Slugma
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VII
Other generations:
IV - V - VI - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
II III IV V VI Captivate Normal Status 0000 100}}100% 20
II III IV V VI Defense Curl Normal Status 0000 00—}}—% 40
II III IV V VI Double-Edge Normal Physical 120120 100}}100% 15
II III IV V VI Endure Normal Status 0000 00—}}—% 10
II III IV V VI Mimic Normal Status 0000 00—}}—% 10
II III IV V VI Mud-Slap Ground Special 02020 100}}100% 10
II III IV V VI Natural Gift Normal Physical 0000 100}}100% 15
II III IV V VI Rock Smash Fighting Physical 04040 100}}100% 15
II III IV V VI Secret Power Normal Physical 07070 100}}100% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Slugma
  • Italic indicates a move that gets STAB only when used by an evolution of Slugma
  • Click on the generation numbers at the top to see transfer-only moves for other generations