Sigilyph (Pokémon)/Generation VII learnset

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By leveling up

Generation VII
Other generations:
V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Gust Flying Special 04040 100100% 35
011 Miracle Eye Psychic Status 0000 00——% 40
044 Hypnosis Psychic Status 0000 06060% 20
088 Psywave Psychic Special 0000 100100% 15
1111 Tailwind Flying Status 0000 00——% 15
1414 Whirlwind Normal Status 0000 00——% 20
1818 Psybeam Psychic Special 06565 100100% 20
2121 Air Cutter Flying Special 06060 09595% 25
2424 Light Screen Psychic Status 0000 00——% 30
2828 Reflect Psychic Status 0000 00——% 20
3131 Synchronoise Psychic Special 120120 100100% 10
3434 Mirror Move Flying Status 0000 00——% 20
3838 Gravity Psychic Status 0000 00——% 5
4141 Air Slash Flying Special 07575 09595% 15
4444 Psychic Psychic Special 09090 100100% 10
4848 Cosmic Power Psychic Status 0000 00——% 20
5050 Sky Attack Flying Physical 140140 09090% 5
  • Bold indicates a move that gets STAB when used by Sigilyph
  • Italic indicates a move that gets STAB only when used by an evolution of Sigilyph
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation VII
Other generations:
V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM03  TM03 Psyshock Psychic Special 08080 100}}100% 10
TM04  TM04 Calm Mind Psychic Status 0000 00—}}—% 20
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM13  TM13 Ice Beam Ice Special 09090 100}}100% 10
TM15  TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM16  TM16 Light Screen Psychic Status 0000 00—}}—% 30
TM17  TM17 Protect Normal Status 0000 00—}}—% 10
TM18  TM18 Rain Dance Water Status 0000 00—}}—% 5
TM19  TM19 Roost Flying Status 0000 00—}}—% 10
TM20  TM20 Safeguard Normal Status 0000 00—}}—% 25
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM22  TM22 Solar Beam Grass Special 120120 100}}100% 10
TM23  TM23 Smack Down Rock Physical 05050 100}}100% 15
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM29  TM29 Psychic Psychic Special 09090 100}}100% 10
TM30  TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15
TM33  TM33 Reflect Psychic Status 0000 00—}}—% 20
TM40  TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM46  TM46 Thief Dark Physical 06060 100}}100% 25
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM51  TM51 Steel Wing Steel Physical 07070 090}}90% 25
TM53  TM53 Energy Ball Grass Special 09090 100}}100% 10
TM57  TM57 Charge Beam Electric Special 05050 090}}90% 10
TM73  TM73 Thunder Wave Electric Status 0000 090}}90% 20
TM76  TM76 Fly Flying Physical 09090 095}}95% 15
TM77  TM77 Psych Up Normal Status 0000 00—}}—% 10
TM85  TM85 Dream Eater Psychic Special 100100 100}}100% 15
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10
TM91  TM91 Flash Cannon Steel Special 08080 100}}100% 10
TM92  TM92 Trick Room Psychic Status 0000 00—}}—% 5
TM97  TM97 Dark Pulse Dark Special 08080 100}}100% 15
TM99  TM99 Dazzling Gleam Fairy Special 08080 100}}100% 10
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Sigilyph
  • Italic indicates a move that gets STAB only when used by an evolution of Sigilyph
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Ancient Power Rock Special 60 100% 5
Future Sight Psychic Special 120 100% 10
Psycho Shift Psychic Status 100% 10
Roost Flying Status —% 10
Skill Swap Psychic Status —% 10
Steel Wing Steel Physical 70 90% 25
Stored Power Psychic Special 20 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Sigilyph in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Sigilyph in that game.
  • Bold indicates a move that gets STAB when used by Sigilyph
  • Italic indicates a move that gets STAB only when used by an evolution of Sigilyph
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Defog Flying Status —% 15
S M US UM Gravity Psychic Status —% 5
S M US UM Heat Wave Fire Special 95 90% 10
S M US UM Icy Wind Ice Special 55 95% 15
S M US UM Magic Coat Psychic Status —% 15
S M US UM Magic Room Psychic Status —% 10
S M US UM Shock Wave Electric Special 60 —% 20
S M US UM Signal Beam Bug Special 75 100% 15
S M US UM Skill Swap Psychic Status —% 10
S M US UM Sky Attack Flying Physical 140 90% 5
S M US UM Snore Normal Special 50 100% 15
S M US UM Tailwind Flying Status —% 15
S M US UM Telekinesis Psychic Status —% 15
S M US UM Trick Psychic Status 100% 10
S M US UM Zen Headbutt Psychic Physical 80 90% 15
  • A black or white abbreviation in a colored box indicates that Sigilyph can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Sigilyph cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Sigilyph
  • Italic indicates a move that gets STAB only when used by an evolution of Sigilyph
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VII
Other generations:
VI - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
V VI Flash Normal Status 0000 100}}100% 20
V VI Pluck Flying Physical 06060 100}}100% 20
V VI Secret Power Normal Physical 07070 100}}100% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Sigilyph
  • Italic indicates a move that gets STAB only when used by an evolution of Sigilyph
  • Click on the generation numbers at the top to see transfer-only moves for other generations