Shuppet (Pokémon)/Generation V learnset

← Shuppet Shuppet

By leveling up

Generation V
Other generations:
III - IV - VI - VII - VIII - IX
BW B2W2 Move Type Cat. Power Accuracy PP
0011 0011 Knock Off Dark Physical 02020 100}}100% 20
0055 0044 Screech Normal Status 0000 085}}85% 40
0088 0077 Night Shade Ghost Special 0000 100}}100% 15
01616 01010 Spite Ghost Status 0000 100}}100% 10
02323 01313 Will-O-Wisp Fire Status 0000 075}}75% 15
02020 01616 Shadow Sneak Ghost Physical 04040 100}}100% 30
01313 01919 Curse Ghost Status 0000 00—}}—% 10
02828 02222 Faint Attack Dark Physical 06060 00—}}—% 20
03131 02626 Hex Ghost Special 05050 100}}100% 10
03535 03030 Shadow Ball Ghost Special 08080 100}}100% 15
03838 03434 Sucker Punch Dark Physical 08080 100}}100% 5
04343 03838 Embargo Dark Status 0000 100}}100% 15
04646 04242 Snatch Dark Status 0000 00—}}—% 10
05050 04646 Grudge Ghost Status 0000 00—}}—% 5
05555 05050 Trick Psychic Status 0000 100}}100% 10
  • Bold indicates a move that gets STAB when used by Shuppet
  • Italic indicates a move that gets STAB only when used by an evolution of Shuppet
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  TM04 Calm Mind Psychic Status 0000 00—}}—% 20
  TM06 Toxic Poison Status 0000 090}}90% 10
  TM10 Hidden Power Normal Special 0000 100}}100% 15
  TM11 Sunny Day Fire Status 0000 00—}}—% 5
  TM12 Taunt Dark Status 0000 100}}100% 20
  TM17 Protect Normal Status 0000 00—}}—% 10
  TM18 Rain Dance Water Status 0000 00—}}—% 5
  TM19 Telekinesis Psychic Status 0000 00—}}—% 15
  TM21 Frustration Normal Physical 0000 100}}100% 20
  TM24 Thunderbolt Electric Special 09595 100}}100% 15
  TM25 Thunder Electric Special 120120 070}}70% 10
  TM27 Return Normal Physical 0000 100}}100% 20
  TM29 Psychic Psychic Special 09090 100}}100% 10
  TM30 Shadow Ball Ghost Special 08080 100}}100% 15
  TM32 Double Team Normal Status 0000 00—}}—% 15
  TM41 Torment Dark Status 0000 100}}100% 15
  TM42 Facade Normal Physical 07070 100}}100% 20
  TM44 Rest Psychic Status 0000 00—}}—% 10
  TM45 Attract Normal Status 0000 100}}100% 15
  TM46 Thief Dark Physical 04040 100}}100% 10
  TM48 Round Normal Special 06060 100}}100% 15
  TM57 Charge Beam Electric Special 05050 090}}90% 10
  TM61 Will-O-Wisp Fire Status 0000 075}}75% 15
  TM63 Embargo Dark Status 0000 100}}100% 15
  TM66 Payback Dark Physical 05050 100}}100% 10
  TM70 Flash Normal Status 0000 100}}100% 20
  TM73 Thunder Wave Electric Status 0000 100}}100% 20
  TM77 Psych Up Normal Status 0000 00—}}—% 10
  TM85 Dream Eater Psychic Special 100100 100}}100% 15
  TM87 Swagger Normal Status 0000 090}}90% 15
  TM90 Substitute Normal Status 0000 00—}}—% 10
  TM92 Trick Room Psychic Status 0000 00—}}—% 5
  • Bold indicates a move that gets STAB when used by Shuppet
  • Italic indicates a move that gets STAB only when used by an evolution of Shuppet
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Astonish Ghost Physical 30 100% 15
Confuse Ray Ghost Status 100% 10
Destiny Bond Ghost Status —% 5
Disable Normal Status 100% 20
Foresight Normal Status —% 40
Gunk Shot Poison Physical 120 70% 5
Imprison Psychic Status —% 10
Ominous Wind Ghost Special 60 100% 5
Pursuit Dark Physical 40 100% 20
Shadow Sneak Ghost Physical 40 100% 30
  • Moves marked with an asterisk (*) must be chain bred onto Shuppet in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Shuppet in that game.
  • Bold indicates a move that gets STAB when used by Shuppet
  • Italic indicates a move that gets STAB only when used by an evolution of Shuppet
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Dark Pulse Dark Special 80 100% 15
B W B2 W2 Foul Play Dark Physical 95 100% 15
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Knock Off Dark Physical 20 100% 20
B W B2 W2 Magic Coat Psychic Status —% 15
B W B2 W2 Magic Room Psychic Status —% 10
B W B2 W2 Pain Split Normal Status —% 20
B W B2 W2 Role Play Psychic Status —% 10
B W B2 W2 Skill Swap Psychic Status —% 10
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snatch Dark Status —% 10
B W B2 W2 Spite Ghost Status 100% 10
B W B2 W2 Trick Psychic Status 100% 10
  • A black abbreviation in a colored box indicates that Shuppet can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Shuppet cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Shuppet
  • Italic indicates a move that gets STAB only when used by an evolution of Shuppet
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Dream World moves

Generation V
Other generations:
III - IV - VI - VII - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Spooky Manor Destiny Bond Ghost Status —% 5
Spooky Manor Pain Split Normal Status —% 20
  • A superscript level indicates that Shuppet can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Shuppet
  • Italic indicates a move that gets STAB only when used by an evolution of Shuppet
  • Click on the generation numbers at the top to see event moves from other generations

By transfer from another generation

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV Body Slam Normal Physical 08585 100}}100% 15
III IV Captivate Normal Status 0000 100}}100% 20
III IV Double-Edge Normal Physical 120120 100}}100% 15
III IV Endure Normal Status 0000 00—}}—% 10
III IV Headbutt Normal Physical 07070 100}}100% 15
III IV Mimic Normal Status 0000 00—}}—% 10
III IV Natural Gift Normal Physical 0000 100}}100% 15
III IV Nightmare Ghost Status 0000 100}}100% 15
III IV Secret Power Normal Physical 07070 100}}100% 20
III IV Shock Wave Electric Special 06060 00—}}—% 20
III IV Snore Normal Special 04040 100}}100% 15
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Shuppet
  • Italic indicates a move that gets STAB only when used by an evolution of Shuppet
  • Click on the generation numbers at the top to see transfer-only moves for other generations