Scorbunny (Pokémon)/Generation VIII learnset

← Scorbunny Scorbunny

Scorbunny is available in Sword and Shield.

By leveling up

Generation VIII
Other generations:
IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Tackle Normal Physical 04040 100100% 35
011 Growl Normal Status 0000 100100% 40
066 Ember Fire Special 04040 100100% 25
088 Quick Attack Normal Physical 04040 100100% 30
1212 Double Kick Fighting Physical 03030 100100% 30
1717 Flame Charge Fire Physical 05050 100100% 20
2020 Agility Psychic Status 0000 00——% 30
2424 Headbutt Normal Physical 07070 100100% 15
2828 Counter Fighting Physical 0000 100100% 20
3232 Bounce Flying Physical 08585 08585% 5
3636 Double-Edge Normal Physical 120120 100100% 15
  • Bold indicates a move that gets STAB when used by Scorbunny
  • Italic indicates a move that gets STAB only when used by an evolution of Scorbunny

By TM/TR

Generation VIII
Other generations:
IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01 TM01 Mega Kick Normal Physical 120120 075}}75% 5
TM21 TM21 Rest Psychic Status 0000 00—}}—% 10
TM24 TM24 Snore Normal Special 05050 100}}100% 15
TM25 TM25 Protect Normal Status 0000 00—}}—% 10
TM31 TM31 Attract Normal Status 0000 100}}100% 15
TM34 TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM39 TM39 Facade Normal Physical 07070 100}}100% 20
TM40 TM40 Swift Normal Special 06060 00—}}—% 20
TM52 TM52 Bounce Flying Physical 08585 085}}85% 5
TM53 TM53 Mud Shot Ground Special 05555 095}}95% 15
TM56 TM56 U-turn Bug Physical 07070 100}}100% 20
TM58 TM58 Assurance Dark Physical 06060 100}}100% 10
TM68 TM68 Fire Fang Fire Physical 06565 095}}95% 15
TM75 TM75 Low Sweep Fighting Physical 06565 100}}100% 20
TM76 TM76 Round Normal Special 06060 100}}100% 15
TM78 TM78 Acrobatics Flying Physical 05555 100}}100% 15
TR02 TR02 Flamethrower Fire Special 09090 100}}100% 15
TR07 TR07 Low Kick Fighting Physical 0000 100}}100% 20
TR12 TR12 Agility Psychic Status 0000 00—}}—% 30
TR13 TR13 Focus Energy Normal Status 0000 00—}}—% 30
TR15 TR15 Fire Blast Fire Special 110110 085}}85% 5
TR20 TR20 Substitute Normal Status 0000 00—}}—% 10
TR21 TR21 Reversal Fighting Physical 0000 100}}100% 15
TR26 TR26 Endure Normal Status 0000 00—}}—% 10
TR27 TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR29 TR29 Baton Pass Normal Status 0000 00—}}—% 40
TR36 TR36 Heat Wave Fire Special 09595 090}}90% 10
TR37 TR37 Taunt Dark Status 0000 100}}100% 20
TR41 TR41 Blaze Kick Fire Physical 08585 090}}90% 10
TR43 TR43 Overheat Fire Special 130130 090}}90% 5
TR73 TR73 Gunk Shot Poison Physical 120120 080}}80% 5
TR80 TR80 Electro Ball Electric Special 0000 100}}100% 10
TR83 TR83 Ally Switch Psychic Status 0000 00—}}—% 15
TR85 TR85 Work Up Normal Status 0000 00—}}—% 30
  • Bold indicates a move that gets STAB when used by Scorbunny
  • Italic indicates a move that gets STAB only when used by an evolution of Scorbunny

By breeding

Generation VIII
Other generations:
IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
High Jump Kick Fighting Physical 130 90% 10
Sand Attack Ground Status 100% 15
Sucker Punch Dark Physical 70 100% 5
Super Fang Normal Physical 90% 10
  • Moves marked with an asterisk (*) must be chain bred onto Scorbunny in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Scorbunny in that game.
  • Bold indicates a move that gets STAB when used by Scorbunny
  • Italic indicates a move that gets STAB only when used by an evolution of Scorbunny

By tutoring

Generation VIII
Other generations:
IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Fire Pledge Fire Special 80 100% 10
  • Bold indicates a move that gets STAB when used by Scorbunny
  • Italic indicates a move that gets STAB only when used by an evolution of Scorbunny