Scolipede (Pokémon)/Generation V learnset

← Scolipede Scolipede

By leveling up

Generation V
Other generations:
VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Megahorn Bug Physical 120120 08585% 10
011 Defense Curl Normal Status 0000 00——% 40
011 Rollout Rock Physical 03030 09090% 20
011 Poison Sting Poison Physical 01515 100100% 35
011 Screech Normal Status 0000 08585% 40
055 Poison Sting Poison Physical 01515 100100% 35
088 Screech Normal Status 0000 08585% 40
1212 Pursuit Dark Physical 04040 100100% 20
1515 Protect Normal Status 0000 00——% 10
1919 Poison Tail Poison Physical 05050 100100% 25
2323 Bug Bite Bug Physical 06060 100100% 20
2828 Venoshock Poison Special 06565 100100% 10
3030 Baton Pass Normal Status 0000 00——% 40
3333 Agility Psychic Status 0000 00——% 30
3939 Steamroller Bug Physical 06565 100100% 20
4444 Toxic Poison Status 0000 09090% 10
5050 Rock Climb Normal Physical 09090 08585% 20
5555 Double-Edge Normal Physical 120120 100100% 15
  • Bold indicates a move that gets STAB when used by Scolipede
  • Italic indicates a move that gets STAB only when used by an evolution of Scolipede
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  TM06 Toxic Poison Status 0000 090}}90% 10
  TM09 Venoshock Poison Special 06565 100}}100% 10
  TM10 Hidden Power Normal Special 0000 100}}100% 15
  TM11 Sunny Day Fire Status 0000 00—}}—% 5
  TM15 Hyper Beam Normal Special 150150 090}}90% 5
  TM17 Protect Normal Status 0000 00—}}—% 10
  TM21 Frustration Normal Physical 0000 100}}100% 20
  TM22 SolarBeam Grass Special 120120 100}}100% 10
  TM26 Earthquake Ground Physical 100100 100}}100% 10
  TM27 Return Normal Physical 0000 100}}100% 20
  TM28 Dig Ground Physical 08080 100}}100% 10
  TM32 Double Team Normal Status 0000 00—}}—% 15
  TM36 Sludge Bomb Poison Special 09090 100}}100% 10
  TM39 Rock Tomb Rock Physical 05050 080}}80% 10
  TM42 Facade Normal Physical 07070 100}}100% 20
  TM44 Rest Psychic Status 0000 00—}}—% 10
  TM45 Attract Normal Status 0000 100}}100% 15
  TM48 Round Normal Special 06060 100}}100% 15
  TM66 Payback Dark Physical 05050 100}}100% 10
  TM68 Giga Impact Normal Physical 150150 090}}90% 5
  TM74 Gyro Ball Steel Physical 0000 100}}100% 5
  TM75 Swords Dance Normal Status 0000 00—}}—% 30
  TM76 Struggle Bug Bug Special 03030 100}}100% 20
  TM78 Bulldoze Ground Physical 06060 100}}100% 20
  TM80 Rock Slide Rock Physical 07575 090}}90% 10
  TM81 X-Scissor Bug Physical 08080 100}}100% 15
  TM84 Poison Jab Poison Physical 08080 100}}100% 20
  TM87 Swagger Normal Status 0000 090}}90% 15
  TM90 Substitute Normal Status 0000 00—}}—% 10
  TM94 Rock Smash Fighting Physical 04040 100}}100% 15
  HM01 Cut Normal Physical 05050 095}}95% 30
  HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Scolipede
  • Italic indicates a move that gets STAB only when used by an evolution of Scolipede

By breeding

Generation V
Other generations:
VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Pin Missile Bug Physical 14 85% 20
Rock Climb Normal Physical 90 85% 20
Spikes Ground Status —% 20
Take Down Normal Physical 90 85% 20
Toxic Spikes Poison Status —% 20
Twineedle Bug Physical 25 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Scolipede in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Scolipede in that game.
  • Bold indicates a move that gets STAB when used by Scolipede
  • Italic indicates a move that gets STAB only when used by an evolution of Scolipede

By tutoring

Generation V
Other generations:
VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Aqua Tail Water Physical 90 90% 10
B W B2 W2 Bug Bite Bug Physical 60 100% 20
B W B2 W2 Endeavor Normal Physical 100% 5
B W B2 W2 Iron Defense Steel Status —% 15
B W B2 W2 Iron Tail Steel Physical 100 75% 15
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snatch Dark Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Superpower Fighting Physical 120 100% 5
  • A black abbreviation in a colored box indicates that Scolipede can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Scolipede cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Scolipede
  • Italic indicates a move that gets STAB only when used by an evolution of Scolipede

By a prior evolution

Generation V
Other generations:
VI - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
  Iron DefenseBW Steel Status —% 15
  • Bold indicates a move that gets STAB when used by Scolipede
  • Italic indicates a move that gets STAB only when used by an evolution of Scolipede
  • Click on the generation numbers at the top to see moves from other generations

Dream World moves

Generation V
Other generations:
VI - VII - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Pleasant Forest Toxic Spikes Poison Status —% 20
Pleasant Forest Superpower Fighting Physical 120 100% 5
  • A superscript level indicates that Scolipede can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Scolipede
  • Italic indicates a move that gets STAB only when used by an evolution of Scolipede