Scolipede (Pokémon)/Generation VII learnset

← Scolipede Scolipede

By leveling up

Generation VII
Other generations:
V - VI - VIII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Baton Pass Normal Status 0000 00——% 40
011 Iron Defense Steel Status 0000 00——% 15
011 Megahorn Bug Physical 120120 08585% 10
011 Defense Curl Normal Status 0000 00——% 40
011 Rollout Rock Physical 03030 09090% 20
011 Poison Sting Poison Physical 01515 100100% 35
011 Screech Normal Status 0000 08585% 40
Evo.Evo. Baton Pass Normal Status 0000 00——% 40
055 Poison Sting Poison Physical 01515 100100% 35
088 Screech Normal Status 0000 08585% 40
1212 Pursuit Dark Physical 04040 100100% 20
1515 Protect Normal Status 0000 00——% 10
1919 Poison Tail Poison Physical 05050 100100% 25
2323 Bug Bite Bug Physical 06060 100100% 20
2828 Venoshock Poison Special 06565 100100% 10
3333 Agility Psychic Status 0000 00——% 30
3939 Steamroller Bug Physical 06565 100100% 20
4444 Toxic Poison Status 0000 09090% 10
4747 Venom Drench Poison Status 0000 100100% 20
5050 Rock Climb Normal Physical 09090 08585% 20
5555 Double-Edge Normal Physical 120120 100100% 15
6565 Megahorn Bug Physical 120120 08585% 10
  • Bold indicates a move that gets STAB when used by Scolipede
  • Italic indicates a move that gets STAB only when used by an evolution of Scolipede
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation VII
Other generations:
V - VI - VIII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM09  TM09 Venoshock Poison Special 06565 100}}100% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11  TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM15  TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17  TM17 Protect Normal Status 0000 00—}}—% 10
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM22  TM22 Solar Beam Grass Special 120120 100}}100% 10
TM26  TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15
TM36  TM36 Sludge Bomb Poison Special 09090 100}}100% 10
TM39  TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM66  TM66 Payback Dark Physical 05050 100}}100% 10
TM67  TM67 Smart Strike Steel Physical 07070 00—}}—% 10
TM68  TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM74  TM74 Gyro Ball Steel Physical 0000 100}}100% 5
TM75  TM75 Swords Dance Normal Status 0000 00—}}—% 20
TM78  TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM80  TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM81  TM81 X-Scissor Bug Physical 08080 100}}100% 15
TM83  TM83 Infestation Bug Special 02020 100}}100% 20
TM84  TM84 Poison Jab Poison Physical 08080 100}}100% 20
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Scolipede
  • Italic indicates a move that gets STAB only when used by an evolution of Scolipede
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
V - VI - VIII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
       Pin Missile Bug Physical 25 95% 20
    Rock Climb Normal Physical 90 85% 20
   Spikes Ground Status —% 20
      Take Down Normal Physical 90 85% 20
     Toxic Spikes Poison Status —% 20
   Twineedle Bug Physical 25 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Scolipede in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Scolipede in that game.
  • Bold indicates a move that gets STAB when used by Scolipede
  • Italic indicates a move that gets STAB only when used by an evolution of Scolipede
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
V - VI - VIII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Aqua Tail Water Physical 90 90% 10
S M US UM Bug Bite Bug Physical 60 100% 20
S M US UM Endeavor Normal Physical 100% 5
S M US UM Iron Defense Steel Status —% 15
S M US UM Iron Tail Steel Physical 100 75% 15
S M US UM Signal Beam Bug Special 75 100% 15
S M US UM Snatch Dark Status —% 10
S M US UM Snore Normal Special 50 100% 15
S M US UM Stomping Tantrum Ground Physical 75 100% 10
S M US UM Superpower Fighting Physical 120 100% 5
S M US UM Throat Chop Dark Physical 80 100% 15
  • A black or white abbreviation in a colored box indicates that Scolipede can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Scolipede cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Scolipede
  • Italic indicates a move that gets STAB only when used by an evolution of Scolipede
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VII
Other generations:
V - VI - VIII
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Scolipede
  • Italic indicates a move that gets STAB only when used by an evolution of Scolipede
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VII
Other generations:
VI - VIII
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
V VI Cut Normal Physical 05050 095}}95% 30
V VI Dig Ground Physical 08080 100}}100% 10
V VI Rock Smash Fighting Physical 04040 100}}100% 15
V VI Secret Power Normal Physical 07070 100}}100% 20
V VI Strength Normal Physical 08080 100}}100% 15
V VI Struggle Bug Bug Special 05050 100}}100% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Scolipede
  • Italic indicates a move that gets STAB only when used by an evolution of Scolipede
  • Click on the generation numbers at the top to see transfer-only moves for other generations