Sceptile (Pokémon)/Generation VI learnset

← Sceptile Sceptile

By leveling up

Generation VI
Other generations:
III - IV - V - VII - VIII
 XY   ORAS   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
0011 0011 Leaf Storm Grass Special 130130 090}}90% 5 Beautiful 6 ♥♥♥♥♥♥ 0  
0011 0011 Night Slash Dark Physical 07070 100}}100% 15 Cool 3 ♥♥♥ 0  
0011 0011 Pound Normal Physical 04040 100}}100% 35 Tough 4 ♥♥♥♥ 0  
0011 0011 Leer Normal Status 0000 100}}100% 30 Cool 2 ♥♥ 1
0011 0011 Absorb Grass Special 02020 100}}100% 25 Clever 4 ♥♥♥♥ 0  
0011 0011 Quick Attack Normal Physical 04040 100}}100% 30 Cool 3 ♥♥♥ 0  
0066 0055 Absorb Grass Special 02020 100}}100% 25 Clever 4 ♥♥♥♥ 0  
01111 0099 Quick Attack Normal Physical 04040 100}}100% 30 Cool 3 ♥♥♥ 0  
N/AN/A 01313 Mega Drain Grass Special 04040 100}}100% 15 Clever 2 ♥♥ 3 ♥♥♥
N/AN/A 01616 Fury Cutter Bug Physical 04040 095}}95% 20 Cool 3 ♥♥♥ 0  
01717 01818 Pursuit Dark Physical 04040 100}}100% 20 Clever 2 ♥♥ 1
02929 02323 Leaf Blade Grass Physical 09090 100}}100% 15 Cool 3 ♥♥♥ 0  
03535 02828 Agility Psychic Status 0000 00—}}—% 30 Cool 3 ♥♥♥ 0  
04343 03333 Slam Normal Physical 08080 075}}75% 20 Tough 4 ♥♥♥♥ 0  
N/AN/A 03636 Dual Chop Dragon Physical 04040 090}}90% 15 Tough 2 ♥♥ 1
05151 03939 Detect Fighting Status 0000 00—}}—% 5 Cool 1 0  
01616 04545 X-Scissor Bug Physical 08080 100}}100% 15 Cool 2 ♥♥ 1
05959 05151 False Swipe Normal Physical 04040 100}}100% 40 Cool 4 ♥♥♥♥ 0  
N/AN/A 05757 Quick Guard Fighting Status 0000 00—}}—% 15 Cool 2 ♥♥ 0  
06767 06363 Leaf Storm Grass Special 130130 090}}90% 5 Beautiful 6 ♥♥♥♥♥♥ 0  
02323 06969 Screech Normal Status 0000 085}}85% 40 Clever 3 ♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Sceptile
  • Italic indicates a move that gets STAB only when used by a Mega Evolution of Sceptile
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VI
Other generations:
III - IV - V - VII - VIII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
TM01  TM01 Hone Claws Dark Status 0000 00—}}—% 15 Cute 1 0  
TM02  TM02 Dragon Claw Dragon Physical 08080 100}}100% 15 Cool 4 ♥♥♥♥ 0  
TM05  TM05 Roar Normal Status 0000 00—}}—% 20 Cool 3 ♥♥♥ 0  
TM06  TM06 Toxic Poison Status 0000 090}}90% 10 Clever 3 ♥♥♥ 0  
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15 Clever 3 ♥♥♥ 0  
TM11  TM11 Sunny Day Fire Status 0000 00—}}—% 5 Beautiful 1 0  
TM15  TM15 Hyper Beam Normal Special 150150 090}}90% 5 Cool 4 ♥♥♥♥ 4 ♥♥♥♥
TM17  TM17 Protect Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM20  TM20 Safeguard Normal Status 0000 00—}}—% 25 Beautiful 2 ♥♥ 0  
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20 Cute 2 ♥♥ 3 ♥♥♥
TM22  TM22 Solar Beam Grass Special 120120 100}}100% 10 Cool 3 ♥♥♥ 0  
TM26  TM26 Earthquake Ground Physical 100100 100}}100% 10 Tough 2 ♥♥ 1
TM27  TM27 Return Normal Physical 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
TM28  TM28 Dig Ground Physical 08080 100}}100% 10 Tough 2 ♥♥ 0  
TM31  TM31 Brick Break Fighting Physical 07575 100}}100% 15 Cool 4 ♥♥♥♥ 0  
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15 Cool 1 0  
TM39  TM39 Rock Tomb Rock Physical 06060 095}}95% 15 Clever 3 ♥♥♥ 0  
TM40  TM40 Aerial Ace Flying Physical 06060 00—}}—% 20 Cool 2 ♥♥ 0  
TM42  TM42 Facade Normal Physical 07070 100}}100% 20 Cute 2 ♥♥ 0  
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10 Cute 1 0  
TM45  TM45 Attract Normal Status 0000 100}}100% 15 Cute 2 ♥♥ 0  
TM47  TM47 Low Sweep Fighting Physical 06565 100}}100% 20 Clever 2 ♥♥ 3 ♥♥♥
TM48  TM48 Round Normal Special 06060 100}}100% 15 Beautiful 2 ♥♥ 0  
TM52  TM52 Focus Blast Fighting Special 120120 070}}70% 5 Cool 4 ♥♥♥♥ 0  
TM53  TM53 Energy Ball Grass Special 09090 100}}100% 10 Beautiful 4 ♥♥♥♥ 0  
TM54  TM54 False Swipe Normal Physical 04040 100}}100% 40 Cool 4 ♥♥♥♥ 0  
TM56  TM56 Fling Dark Physical 0000 100}}100% 10 Cute 3 ♥♥♥ 0  
TM62  TM62 Acrobatics Flying Physical 05555 100}}100% 15 Cool 1 0  
TM68  TM68 Giga Impact Normal Physical 150150 090}}90% 5 Tough 4 ♥♥♥♥ 4 ♥♥♥♥
TM70  TM70 Flash Normal Status 0000 100}}100% 20 Beautiful 3 ♥♥♥ 0  
TM75  TM75 Swords Dance Normal Status 0000 00—}}—% 20 Beautiful 1 0  
TM78  TM78 Bulldoze Ground Physical 06060 100}}100% 20 Tough 2 ♥♥ 2 ♥♥
TM80  TM80 Rock Slide Rock Physical 07575 090}}90% 10 Tough 2 ♥♥ 2 ♥♥
TM81  TM81 X-Scissor Bug Physical 08080 100}}100% 15 Cool 2 ♥♥ 1
TM86  TM86 Grass Knot Grass Special 0000 100}}100% 20 Cute 1 0  
TM87  TM87 Swagger Normal Status 0000 090}}90% 15 Cute 3 ♥♥♥ 0  
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10 Cute 1 0  
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM94  TM94 Rock SmashXY Fighting Physical 04040 100}}100% 15 Tough 4 ♥♥♥♥ 0  
TM94  TM94 Secret PowerORAS Normal Physical 07070 100}}100% 20 Clever 1 0  
TM96  TM96 Nature Power Normal Status 0000 00—}}—% 20 Beautiful 1 0  
TM98  TM98 Power-Up Punch Fighting Physical 04040 100}}100% 20 Tough 1 0  
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20 Cute 3 ♥♥♥ 0  
ZHM01  HM01 Cut Normal Physical 05050 095}}95% 30 Cool 4 ♥♥♥♥ 0  
ZHM04  HM04 Strength Normal Physical 08080 100}}100% 15 Tough 4 ♥♥♥♥ 0  
ZHM06  HM06 Rock SmashORAS Fighting Physical 04040 100}}100% 15 Tough 4 ♥♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Sceptile
  • Italic indicates a move that gets STAB only when used by a Mega Evolution of Sceptile
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VI
Other generations:
III - IV - V - VII - VIII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
   Bullet Seed* Grass Physical 25 100% 30 Cool 1 0  
      
      
      
      
  
Crunch Dark Physical 80 100% 15 Tough 1 4 ♥♥♥♥
  Crush Claw* Normal Physical 75 95% 10 Cool 1 4 ♥♥♥♥
    Double Kick Fighting Physical 30 100% 30 Cool 2 ♥♥ 1
      
    
Dragon Breath Dragon Special 60 100% 20 Cool 2 ♥♥ 3 ♥♥♥
       Endeavor Normal Physical 100% 5 Tough 2 ♥♥ 0  
   Grass Whistle Grass Status 55% 15 Clever 2 ♥♥ 0  
    Grassy Terrain* Grass Status —% 10 Beautiful 3 ♥♥♥ 0  
       Leaf Storm Grass Special 130 90% 5 Beautiful 6 ♥♥♥♥♥♥ 0  
       Leech Seed Grass Status 90% 10 Clever 1 0  
     Magical Leaf Grass Special 60 —% 20 Beautiful 2 ♥♥ 0  
  Mud Sport Ground Status —% 15 Cute 2 ♥♥ 0  
       Natural Gift Normal Physical 100% 15 Clever 1 0  
   Razor Wind Normal Special 80 100% 10 Cool 3 ♥♥♥ 0  
      
    
Synthesis Grass Status —% 5 Clever 1 0  
    Worry Seed Grass Status 100% 10 Clever 2 ♥♥ 0  
  • Moves marked with an asterisk (*) must be chain bred onto Sceptile in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Sceptile in that game.
  • Bold indicates a move that gets STAB when used by Sceptile
  • Italic indicates a move that gets STAB only when used by a Mega Evolution of Sceptile
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VI
Other generations:
III - IV - V - VII - VIII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
X Y OR AS Dragon Pulse Dragon Special 85 100% 10 Beautiful 4 ♥♥♥♥ 0  
X Y OR AS Drain Punch Fighting Physical 75 100% 10 Tough 1 0  
X Y OR AS Dual Chop Dragon Physical 40 90% 15 Tough 2 ♥♥ 1
X Y OR AS Endeavor Normal Physical 100% 5 Tough 2 ♥♥ 0  
X Y OR AS Focus Punch Fighting Physical 150 100% 20 Tough 2 ♥♥ 0  
X Y OR AS Frenzy Plant Grass Special 150 90% 5 Cool 4 ♥♥♥♥ 4 ♥♥♥♥
X Y OR AS Giga Drain Grass Special 75 100% 10 Clever 1 4 ♥♥♥♥
X Y OR AS Grass Pledge Grass Special 80 100% 10 Beautiful 2 ♥♥ 0  
X Y OR AS Iron Tail Steel Physical 100 75% 15 Cool 4 ♥♥♥♥ 0  
X Y OR AS Low Kick Fighting Physical 100% 20 Tough 1 0  
X Y OR AS Outrage Dragon Physical 120 100% 10 Cool 6 ♥♥♥♥♥♥ 0  
X Y OR AS Seed Bomb Grass Physical 80 100% 15 Tough 4 ♥♥♥♥ 0  
X Y OR AS Snore Normal Special 50 100% 15 Cute 4 ♥♥♥♥ 0  
X Y OR AS Synthesis Grass Status —% 5 Clever 1 0  
X Y OR AS Thunder Punch Electric Physical 75 100% 15 Cool 4 ♥♥♥♥ 0  
X Y OR AS Worry Seed Grass Status 100% 10 Clever 2 ♥♥ 0  
  • A black or white abbreviation in a colored box indicates that Sceptile can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Sceptile cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Sceptile
  • Italic indicates a move that gets STAB only when used by a Mega Evolution of Sceptile
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VI
Other generations:
III - IV - V - VII - VIII
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
  Giga DrainXY Grass Special 75 100% 10 Clever 1 4 ♥♥♥♥
  • Bold indicates a move that gets STAB when used by Sceptile
  • Italic indicates a move that gets STAB only when used by an evolution of Sceptile
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VI
Other generations:
IV - V - VII - VIII
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
III IV V Body Slam Normal Physical 08585 100}}100% 15 Tough 1 4 ♥♥♥♥
III IV V Captivate Normal Status 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
III IV V Counter Fighting Physical 0000 100}}100% 20 Tough 2 ♥♥ 0  
III IV V Double-Edge Normal Physical 120120 100}}100% 15 Tough 6 ♥♥♥♥♥♥ 0  
III IV V Dynamic Punch Fighting Physical 100100 050}}50% 5 Cool 2 ♥♥ 1
III IV V Endure Normal Status 0000 00—}}—% 10 Tough 3 ♥♥♥ 0  
III IV V Headbutt Normal Physical 07070 100}}100% 15 Tough 4 ♥♥♥♥ 0  
III IV V Mega Kick Normal Physical 120120 075}}75% 5 Cool 1 0  
III IV V Mega Punch Normal Physical 08080 085}}85% 20 Tough 3 ♥♥♥ 0  
III IV V Mimic Normal Status 0000 00—}}—% 10 Cute 1 0  
III IV V Mud-Slap Ground Special 02020 100}}100% 10 Cute 3 ♥♥♥ 0  
III IV V Seismic Toss Fighting Physical 0000 100}}100% 20 Tough 3 ♥♥♥ 0  
III IV V Swift Normal Special 06060 00—}}—% 20 Cool 2 ♥♥ 0  
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Sceptile
  • Italic indicates a move that gets STAB only when used by an evolution of Sceptile
  • Click on the generation numbers at the top to see transfer-only moves for other generations