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Relicanth (Pokémon)/Generation VI learnset
Language
Watch
Edit
← Relicanth
By
leveling up
Generation VI
Other generations:
III
-
IV
-
V
-
VII
-
VIII
-
IX
XY
ORAS
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
001
1
001
1
Head Smash
Rock
Physical
150
150
080}}
80%
5
Tough
6
♥♥♥♥♥♥
0
001
1
N/A
N/A
Hydro Pump
Water
Special
110
110
080}}
80%
5
Beautiful
1
♥
0
001
1
N/A
N/A
Ancient Power
Rock
Special
060
60
100}}
100%
5
Tough
1
♥
0
001
1
001
1
Tackle
Normal
Physical
050
50
100}}
100%
35
Tough
4
♥♥♥♥
0
001
1
001
1
Harden
Normal
Status
0000
—
00—}}
—%
30
Tough
2
♥♥
0
001
1
001
1
Mud Sport
Ground
Status
0000
—
00—}}
—%
15
Cute
2
♥♥
0
N/A
N/A
001
1
Water Gun
Water
Special
040
40
100}}
100%
25
Cute
4
♥♥♥♥
0
036
36
006
6
Mud Sport
Ground
Status
0000
—
00—}}
—%
15
Cute
2
♥♥
0
008
8
010
10
Water Gun
Water
Special
040
40
100}}
100%
25
Cute
4
♥♥♥♥
0
015
15
015
15
Rock Tomb
Rock
Physical
060
60
095}}
95%
15
Clever
3
♥♥♥
0
022
22
035
35
Yawn
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
029
29
031
31
Take Down
Normal
Physical
090
90
085}}
85%
20
Tough
6
♥♥♥♥♥♥
0
043
43
021
21
Ancient Power
Rock
Special
060
60
100}}
100%
5
Tough
1
♥
0
057
57
026
26
Dive
Water
Physical
080
80
100}}
100%
10
Beautiful
2
♥♥
0
064
64
041
41
Rest
Psychic
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
071
71
046
46
Hydro Pump
Water
Special
110
110
080}}
80%
5
Beautiful
1
♥
0
050
50
050
50
Double-Edge
Normal
Physical
120
120
100}}
100%
15
Tough
6
♥♥♥♥♥♥
0
078
78
056
56
Head Smash
Rock
Physical
150
150
080}}
80%
5
Tough
6
♥♥♥♥♥♥
0
Bold
indicates a move that gets
STAB
when used by Relicanth
Italic
indicates a move that gets STAB only when used by an evolution of Relicanth
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
/
HM
Generation VI
Other generations:
III
-
IV
-
V
-
VII
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
TM04
TM04
Calm Mind
Psychic
Status
0000
—
00—}}
—%
20
Clever
1
♥
0
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
Clever
3
♥♥♥
0
TM07
TM07
Hail
Ice
Status
0000
—
00—}}
—%
10
Beautiful
2
♥♥
1
♥
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
Clever
3
♥♥♥
0
TM13
TM13
Ice Beam
Ice
Special
090
90
100}}
100%
10
Beautiful
1
♥
4
♥♥♥♥
TM14
TM14
Blizzard
Ice
Special
110
110
070}}
70%
5
Beautiful
1
♥
3
♥♥♥
TM15
TM15
Hyper Beam
Normal
Special
150
150
090}}
90%
5
Cool
4
♥♥♥♥
4
♥♥♥♥
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM18
TM18
Rain Dance
Water
Status
0000
—
00—}}
—%
5
Beautiful
1
♥
0
TM20
TM20
Safeguard
Normal
Status
0000
—
00—}}
—%
25
Beautiful
2
♥♥
0
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
Cute
2
♥♥
3
♥♥♥
TM23
TM23
Smack Down
Rock
Physical
050
50
100}}
100%
15
Tough
2
♥♥
1
♥
TM26
TM26
Earthquake
Ground
Physical
100
100
100}}
100%
10
Tough
2
♥♥
1
♥
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
Cute
4
♥♥♥♥
0
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
Cool
1
♥
0
TM37
TM37
Sandstorm
Rock
Status
0000
—
00—}}
—%
10
Tough
2
♥♥
1
♥
TM39
TM39
Rock Tomb
Rock
Physical
060
60
095}}
95%
15
Clever
3
♥♥♥
0
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
Cute
2
♥♥
0
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
Cute
2
♥♥
0
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
Beautiful
2
♥♥
0
TM55
TM55
Scald
Water
Special
080
80
100}}
100%
15
Tough
2
♥♥
0
TM68
TM68
Giga Impact
Normal
Physical
150
150
090}}
90%
5
Tough
4
♥♥♥♥
4
♥♥♥♥
TM69
TM69
Rock Polish
Rock
Status
0000
—
00—}}
—%
20
Tough
3
♥♥♥
0
TM71
TM71
Stone Edge
Rock
Physical
100
100
080}}
80%
5
Tough
3
♥♥♥
0
TM77
TM77
Psych Up
Normal
Status
0000
—
00—}}
—%
10
Clever
2
♥♥
0
TM78
TM78
Bulldoze
Ground
Physical
060
60
100}}
100%
20
Tough
2
♥♥
2
♥♥
TM80
TM80
Rock Slide
Rock
Physical
075
75
090}}
90%
10
Tough
2
♥♥
2
♥♥
TM87
TM87
Swagger
Normal
Status
0000
—
090}}
90%
15
Cute
3
♥♥♥
0
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM94
TM94
Rock Smash
X
Y
Fighting
Physical
040
40
100}}
100%
15
Tough
4
♥♥♥♥
0
TM94
TM94
Secret Power
OR
AS
Normal
Physical
070
70
100}}
100%
20
Clever
1
♥
0
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Cute
3
♥♥♥
0
ZHM03
HM03
Surf
Water
Special
090
90
100}}
100%
15
Beautiful
2
♥♥
2
♥♥
ZHM05
HM05
Waterfall
Water
Physical
080
80
100}}
100%
15
Tough
4
♥♥♥♥
0
ZHM06
HM06
Rock Smash
OR
AS
Fighting
Physical
040
40
100}}
100%
15
Tough
4
♥♥♥♥
0
ZHM07
HM07
Dive
OR
AS
Water
Physical
080
80
100}}
100%
10
Beautiful
2
♥♥
0
Bold
indicates a move that gets
STAB
when used by Relicanth
Italic
indicates a move that gets STAB only when used by an evolution of Relicanth
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VI
Other generations:
III
-
IV
-
V
-
VII
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
Amnesia
Psychic
Status
—
—%
20
Cute
1
♥
0
Aqua Tail
Water
Physical
90
90%
10
Beautiful
4
♥♥♥♥
0
Brine
Water
Special
65
100%
10
Tough
3
♥♥♥
0
Magnitude
Ground
Physical
—
100%
30
Tough
1
♥
0
Mud Shot
Ground
Special
55
95%
15
Tough
4
♥♥♥♥
0
Mud-Slap
Ground
Special
20
100%
10
Cute
3
♥♥♥
0
Muddy Water
Water
Special
90
85%
10
Tough
2
♥♥
2
♥♥
Skull Bash
Normal
Physical
130
100%
10
Tough
3
♥♥♥
0
Sleep Talk
*
Normal
Status
—
—%
10
Cute
1
♥
0
Snore
Normal
Special
50
100%
15
Cute
4
♥♥♥♥
0
Water Sport
Water
Status
—
—%
15
Cute
2
♥♥
0
Zen Headbutt
Psychic
Physical
80
90%
15
Clever
4
♥♥♥♥
0
Moves marked with an asterisk (*) must be
chain bred
onto Relicanth in Generation VI
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Relicanth in that game.
Bold
indicates a move that gets
STAB
when used by Relicanth
Italic
indicates a move that gets STAB only when used by an evolution of Relicanth
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VI
Other generations:
III
-
IV
-
V
-
VII
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
X
Y
OR
AS
Aqua Tail
Water
Physical
90
90%
10
Beautiful
4
♥♥♥♥
0
X
Y
OR
AS
Bounce
Flying
Physical
85
85%
5
Cute
1
♥
0
X
Y
OR
AS
Earth Power
Ground
Special
90
100%
10
Beautiful
4
♥♥♥♥
0
X
Y
OR
AS
Icy Wind
Ice
Special
55
95%
15
Beautiful
4
♥♥♥♥
0
X
Y
OR
AS
Snore
Normal
Special
50
100%
15
Cute
4
♥♥♥♥
0
X
Y
OR
AS
Stealth Rock
Rock
Status
—
—%
20
Cool
2
♥♥
0
X
Y
OR
AS
Water Pulse
Water
Special
60
100%
20
Beautiful
3
♥♥♥
0
X
Y
OR
AS
Zen Headbutt
Psychic
Physical
80
90%
15
Clever
4
♥♥♥♥
0
A black or white abbreviation in a colored box indicates that Relicanth can be tutored the move in that game
A colored abbreviation in a white box indicates that Relicanth cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Relicanth
Italic
indicates a move that gets STAB only when used by an evolution of Relicanth
Click on the generation numbers at the top to see Move Tutor moves from other generations
By
transfer
from another generation
Generation VI
Other generations:
IV
-
V
-
VII
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
III
IV
V
Body Slam
Normal
Physical
085
85
100}}
100%
15
Tough
1
♥
4
♥♥♥♥
III
IV
V
Captivate
Normal
Status
0000
—
100}}
100%
20
Cute
4
♥♥♥♥
0
III
IV
V
Endure
Normal
Status
0000
—
00—}}
—%
10
Tough
3
♥♥♥
0
III
IV
V
Headbutt
Normal
Physical
070
70
100}}
100%
15
Tough
4
♥♥♥♥
0
III
IV
V
Mimic
Normal
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
III
IV
V
Natural Gift
Normal
Physical
0000
—
100}}
100%
15
Clever
1
♥
0
III
IV
V
Whirlpool
Water
Special
035
35
085}}
85%
15
Beautiful
3
♥♥♥
0
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Relicanth
Italic
indicates a move that gets STAB only when used by an evolution of Relicanth
Click on the generation numbers at the top to see transfer-only moves for other generations