Rapidash (Pokémon)/Generation VII learnset

← Rapidash Rapidash

Pokémon Sun, Moon, Ultra Sun and Ultra Moon

By leveling up
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Fury Attack Normal Physical 01515 08585% 20
011 Poison Jab Poison Physical 08080 100100% 20
011 Megahorn Bug Physical 120120 08585% 10
011 Growl Normal Status 0000 100100% 40
011 Quick Attack Normal Physical 04040 100100% 30
011 Tail Whip Normal Status 0000 100100% 30
011 Ember Fire Special 04040 100100% 25
Evo.Evo. Fury Attack Normal Physical 01515 08585% 20
044 Tail Whip Normal Status 0000 100100% 30
099 Ember Fire Special 04040 100100% 25
1313 Flame Wheel Fire Physical 06060 100100% 25
1717 Stomp Normal Physical 06565 100100% 20
2121 Flame Charge Fire Physical 05050 100100% 20
2525 Fire Spin Fire Special 03535 08585% 15
2929 Take Down Normal Physical 09090 08585% 20
3333 Inferno Fire Special 100100 05050% 5
3737 Agility Psychic Status 0000 00——% 30
4141 Fire Blast Fire Special 110110 08585% 5
4545 Bounce Flying Physical 08585 08585% 5
4949 Flare Blitz Fire Physical 120120 100100% 15
  • Bold indicates a move that gets STAB when used by Rapidash
  • Italic indicates a move that gets STAB only when used by an evolution of Rapidash
  • Click on the generation numbers at the top to see level-up moves from other generations
By TM
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11  TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM15  TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17  TM17 Protect Normal Status 0000 00—}}—% 10
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM22  TM22 Solar Beam Grass Special 120120 100}}100% 10
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15
TM35  TM35 Flamethrower Fire Special 09090 100}}100% 15
TM38  TM38 Fire Blast Fire Special 110110 085}}85% 5
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM43  TM43 Flame Charge Fire Physical 05050 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM49  TM49 Echoed Voice Normal Special 04040 100}}100% 15
TM50  TM50 Overheat Fire Special 130130 090}}90% 5
TM61  TM61 Will-O-Wisp Fire Status 0000 085}}85% 15
TM67  TM67 Smart Strike Steel Physical 07070 00—}}—% 10
TM68  TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM84  TM84 Poison Jab Poison Physical 08080 100}}100% 20
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10
TM93  TM93 Wild Charge Electric Physical 09090 100}}100% 15
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Rapidash
  • Italic indicates a move that gets STAB only when used by an evolution of Rapidash
  • Click on the generation numbers at the top to see TM moves from other generations
By breeding
Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Ally Switch* Psychic Status —% 15
Captivate Normal Status 100% 20
Charm Fairy Status 100% 20
Double Kick Fighting Physical 30 100% 30
Double-Edge Normal Physical 120 100% 15
Flame Wheel Fire Physical 60 100% 25
High HorsepowerUSUM Ground Physical 95 95% 10
Horn Drill Normal Physical 30% 5
Hypnosis Psychic Status 60% 20
Low Kick Fighting Physical 100% 20
Morning Sun Normal Status —% 5
Thrash Normal Physical 120 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Rapidash in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Rapidash in that game.
  • Bold indicates a move that gets STAB when used by Rapidash
  • Italic indicates a move that gets STAB only when used by an evolution of Rapidash
  • Click on the generation numbers at the top to see Egg moves from other generations
By tutoring
Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Ally Switch Psychic Status —% 15
S M US UM Bounce Flying Physical 85 85% 5
S M US UM Drill Run Ground Physical 80 95% 10
S M US UM Heat Wave Fire Special 95 90% 10
S M US UM Iron Tail Steel Physical 100 75% 15
S M US UM Low Kick Fighting Physical 100% 20
S M US UM Snore Normal Special 50 100% 15
S M US UM Throat Chop Dark Physical 80 100% 15
  • A black or white abbreviation in a colored box indicates that Rapidash can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Rapidash cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Rapidash
  • Italic indicates a move that gets STAB only when used by an evolution of Rapidash
  • Click on the generation numbers at the top to see Move Tutor moves from other generations
By a prior evolution
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
  Tackle Normal Physical 40 100% 35
  • Bold indicates a move that gets STAB when used by Rapidash
  • Italic indicates a move that gets STAB only when used by an evolution of Rapidash
  • Click on the generation numbers at the top to see moves from other generations
By transfer from another generation
Generation VII
Other generations:
I - II - IV - V - VI - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
I II III IV V VI Baton Pass Normal Status 0000 00—}}—% 40
I II III IV V VI Bide Normal Physical 0000 00—}}—% 10
I II III IV V VI Body Slam Normal Physical 08585 100}}100% 15
I II III IV V VI Curse Ghost Status 0000 00—}}—% 10
I II III IV V VI Endure Normal Status 0000 00—}}—% 10
I II III IV V VI Headbutt Normal Physical 07070 100}}100% 15
I II III IV V VI Incinerate Fire Special 06060 100}}100% 15
I II III IV V VI Mimic Normal Status 0000 00—}}—% 10
I II III IV V VI Natural Gift Normal Physical 0000 100}}100% 15
I II III IV V VI Rage Normal Physical 02020 100}}100% 20
I II III IV V VI Reflect Psychic Status 0000 00—}}—% 20
I II III IV V VI Secret Power Normal Physical 07070 100}}100% 20
I II III IV V VI Skull Bash Normal Physical 130130 100}}100% 10
I II III IV V VI Strength Normal Physical 08080 100}}100% 15
I II III IV V VI Swift Normal Special 06060 00—}}—% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Rapidash
  • Italic indicates a move that gets STAB only when used by an evolution of Rapidash
  • Click on the generation numbers at the top to see transfer-only moves for other generations

Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!

By leveling up
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Fury Attack Normal Physical 01515 08585% 20
011 Horn Drill Normal Physical 0000 03030% 5
011 Hypnosis Psychic Status 0000 06060% 20
011 Poison Jab Poison Physical 08080 100100% 20
011 Megahorn Bug Physical 120120 08585% 10
011 Growl Normal Status 0000 100100% 40
011 Tackle Normal Physical 04040 100100% 35
011 Tail Whip Normal Status 0000 100100% 30
011 Ember Fire Special 04040 100100% 25
Evo.Evo. Fury Attack Normal Physical 01515 08585% 20
055 Ember Fire Special 04040 100100% 25
1010 Quick Attack Normal Physical 04040 100100% 30
1515 Double Kick Fighting Physical 03030 100100% 30
2020 Stomp Normal Physical 06565 100100% 20
2626 Fire Spin Fire Special 03535 08585% 15
3232 Agility Psychic Status 0000 00——% 30
3838 Fire Blast Fire Special 110110 08585% 5
5151 Take Down Normal Physical 09090 08585% 20
6565 Flare Blitz Fire Physical 120120 100100% 15
  • Bold indicates a move that gets STAB when used by Rapidash
  • Italic indicates a move that gets STAB only when used by an evolution of Rapidash
  • Click on the generation numbers at the top to see level-up moves from other generations
By TM
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01  TM01 Headbutt Normal Physical 07070 100}}100% 15
TM05  TM05 Rest Psychic Status 0000 00—}}—% 10
TM07  TM07 Protect Normal Status 0000 00—}}—% 10
TM08  TM08 Substitute Normal Status 0000 00—}}—% 10
TM09  TM09 Reflect Psychic Status 0000 00—}}—% 20
TM11  TM11 Will-O-Wisp Fire Status 0000 085}}85% 15
TM12  TM12 Facade Normal Physical 07070 100}}100% 20
TM19  TM19 Iron Tail Steel Physical 100100 075}}75% 15
TM26  TM26 Poison Jab Poison Physical 08080 100}}100% 20
TM27  TM27 Toxic Poison Status 0000 090}}90% 10
TM37  TM37 Flamethrower Fire Special 09090 100}}100% 15
TM45  TM45 Solar Beam Grass Special 200200 100}}100% 10
TM46  TM46 Fire Blast Fire Special 110110 085}}85% 5
TM48  TM48 Hyper Beam Normal Special 150150 090}}90% 5
TM58  TM58 Drill Run Ground Physical 08080 095}}95% 10
TM60  TM60 Megahorn Bug Physical 120120 085}}85% 10
  • Bold indicates a move that gets STAB when used by Rapidash
  • Italic indicates a move that gets STAB only when used by an evolution of Rapidash
  • Click on the generation numbers at the top to see TM moves from other generations
By a prior evolution
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Rapidash
  • Italic indicates a move that gets STAB only when used by an evolution of Rapidash
  • Click on the generation numbers at the top to see moves from other generations