Pupitar (Pokémon)/Generation VII learnset

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By leveling up

Generation VII
Other generations:
II - III - IV - V - VI - VIII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Bite Dark Physical 06060 100100% 25
011 Leer Normal Status 0000 100100% 30
011 Sandstorm Rock Status 0000 00——% 10
011 Screech Normal Status 0000 08585% 40
055 Sandstorm Rock Status 0000 00——% 10
1010 Screech Normal Status 0000 08585% 40
1414 Chip Away Normal Physical 07070 100100% 20
1919 Rock Slide Rock Physical 07575 09090% 10
2323 Scary Face Normal Status 0000 100100% 10
2828 Thrash Normal Physical 120120 100100% 10
3434 Dark Pulse Dark Special 08080 100100% 15
4141 Payback Dark Physical 05050 100100% 10
4747 Crunch Dark Physical 08080 100100% 15
5454 Earthquake Ground Physical 100100 100100% 10
6060 Stone Edge Rock Physical 100100 08080% 5
6767 Hyper Beam Normal Special 150150 09090% 5
  • Bold indicates a move that gets STAB when used by Pupitar
  • Italic indicates a move that gets STAB only when used by an evolution of Pupitar
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation VII
Other generations:
II - III - IV - V - VI - VIII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11  TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM12  TM12 Taunt Dark Status 0000 100}}100% 20
TM15  TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17  TM17 Protect Normal Status 0000 00—}}—% 10
TM18  TM18 Rain Dance Water Status 0000 00—}}—% 5
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM23  TM23 Smack Down Rock Physical 05050 100}}100% 15
TM26  TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM31  TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15
TM37  TM37 Sandstorm Rock Status 0000 00—}}—% 10
TM39  TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM41  TM41 Torment Dark Status 0000 100}}100% 15
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM66  TM66 Payback Dark Physical 05050 100}}100% 10
TM69  TM69 Rock Polish Rock Status 0000 00—}}—% 20
TM71  TM71 Stone Edge Rock Physical 100100 080}}80% 5
TM78  TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM80  TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10
TM95  TM95 Snarl Dark Special 05555 095}}95% 15
TM97  TM97 Dark Pulse Dark Special 08080 100}}100% 15
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Pupitar
  • Italic indicates a move that gets STAB only when used by an evolution of Pupitar
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
II - III - IV - V - VI - VIII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
      
  
Ancient Power Rock Special 60 100% 5
      Assurance Dark Physical 60 100% 10
      
  
Curse Ghost Status —% 10
    Dragon Dance Dragon Status —% 20
      
 
Focus Energy Normal Status —% 30
      
     
Iron Defense Steel Status —% 15
      Iron Head Steel Physical 80 100% 15
    Iron Tail Steel Physical 100 75% 15
      Outrage Dragon Physical 120 100% 10
      Pursuit Dark Physical 40 100% 20
   Stealth Rock Rock Status —% 20
      
     
Stomp Normal Physical 65 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Pupitar in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Pupitar in that game.
  • Bold indicates a move that gets STAB when used by Pupitar
  • Italic indicates a move that gets STAB only when used by an evolution of Pupitar
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
II - III - IV - V - VI - VIII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Earth Power Ground Special 90 100% 10
S M US UM Iron Defense Steel Status —% 15
S M US UM Iron Head Steel Physical 80 100% 15
S M US UM Iron Tail Steel Physical 100 75% 15
S M US UM Outrage Dragon Physical 120 100% 10
S M US UM Snore Normal Special 50 100% 15
S M US UM Spite Ghost Status 100% 10
S M US UM Stealth Rock Rock Status —% 20
S M US UM Superpower Fighting Physical 120 100% 5
S M US UM Uproar Normal Special 90 100% 10
  • A black or white abbreviation in a colored box indicates that Pupitar can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Pupitar cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Pupitar
  • Italic indicates a move that gets STAB only when used by an evolution of Pupitar
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VII
Other generations:
II - III - IV - V - VI - VIII
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Pupitar
  • Italic indicates a move that gets STAB only when used by an evolution of Pupitar
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VII
Other generations:
IV - V - VI - VIII
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
II III IV V VI Body Slam Normal Physical 08585 100}}100% 15
II III IV V VI Captivate Normal Status 0000 100}}100% 20
II III IV V VI Detect Fighting Status 0000 00—}}—% 5
II III IV V VI Dig Ground Physical 08080 100}}100% 10
II III IV V VI Double-Edge Normal Physical 120120 100}}100% 15
II III IV V VI Endure Normal Status 0000 00—}}—% 10
II III IV V VI Headbutt Normal Physical 07070 100}}100% 15
II III IV V VI Mimic Normal Status 0000 00—}}—% 10
II III IV V VI Mud-Slap Ground Special 02020 100}}100% 10
II III IV V VI Natural Gift Normal Physical 0000 100}}100% 15
II III IV V VI Power-Up Punch Fighting Physical 04040 100}}100% 20
II III IV V VI Retaliate Normal Physical 07070 100}}100% 5
II III IV V VI Rock Smash Fighting Physical 04040 100}}100% 15
II III IV V VI Secret Power Normal Physical 07070 100}}100% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Pupitar
  • Italic indicates a move that gets STAB only when used by an evolution of Pupitar
  • Click on the generation numbers at the top to see transfer-only moves for other generations