Pupitar (Pokémon)/Generation VIII learnset

← Pupitar Pupitar

Pupitar is available in Sword and Shield and Brilliant Diamond and Shining Pearl.

By leveling up

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Iron Defense Steel Status 0000 00——% 15
011 Tackle Normal Physical 04040 100100% 35
011 Leer Normal Status 0000 100100% 30
011 Rock Throw Rock Physical 05050 09090% 15
011 Payback Dark Physical 05050 100100% 10
Evo.Evo. Iron Defense Steel Status 0000 00——% 15
099 Bite Dark Physical 06060 100100% 25
1212 Scary Face Normal Status 0000 100100% 10
1515 Rock Slide Rock Physical 07575 09090% 10
1818 Stomping Tantrum Ground Physical 07575 100100% 10
2121 Screech Normal Status 0000 08585% 40
2424 Dark Pulse Dark Special 08080 100100% 15
2727 Crunch Dark Physical 08080 100100% 15
3333 Earthquake Ground Physical 100100 100100% 10
3737 Stone Edge Rock Physical 100100 08080% 5
4242 Thrash Normal Physical 120120 100100% 10
4747 Sandstorm Rock Status 0000 00——% 10
5252 Hyper Beam Normal Special 150150 09090% 5
  • Bold indicates a move that gets STAB when used by Pupitar
  • Italic indicates a move that gets STAB only when used by an evolution of Pupitar
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

SwSh

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM08 TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM15 TM15 Dig Ground Physical 08080 100}}100% 10
TM16 TM16 Screech Normal Status 0000 085}}85% 40
TM21 TM21 Rest Psychic Status 0000 00—}}—% 10
TM22 TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM24 TM24 Snore Normal Special 05050 100}}100% 15
TM25 TM25 Protect Normal Status 0000 00—}}—% 10
TM26 TM26 Scary Face Normal Status 0000 100}}100% 10
TM31 TM31 Attract Normal Status 0000 100}}100% 15
TM32 TM32 Sandstorm Rock Status 0000 00—}}—% 10
TM33 TM33 Rain Dance Water Status 0000 00—}}—% 5
TM34 TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM39 TM39 Facade Normal Physical 07070 100}}100% 20
TM43 TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM48 TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM49 TM49 Sand Tomb Ground Physical 03535 085}}85% 15
TM57 TM57 Payback Dark Physical 05050 100}}100% 10
TM58 TM58 Assurance Dark Physical 06060 100}}100% 10
TM76 TM76 Round Normal Special 06060 100}}100% 15
TM79 TM79 Retaliate Normal Physical 07070 100}}100% 5
TM81 TM81 Bulldoze Ground Physical 06060 100}}100% 20
TM85 TM85 Snarl Dark Special 05555 095}}95% 15
TM98 TM98 Stomping Tantrum Ground Physical 07575 100}}100% 10
TR01 TR01 Body Slam Normal Physical 08585 100}}100% 15
TR10 TR10 Earthquake Ground Physical 100100 100}}100% 10
TR13 TR13 Focus Energy Normal Status 0000 00—}}—% 30
TR20 TR20 Substitute Normal Status 0000 00—}}—% 10
TR24 TR24 Outrage Dragon Physical 120120 100}}100% 10
TR26 TR26 Endure Normal Status 0000 00—}}—% 10
TR27 TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR31 TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR32 TR32 Crunch Dark Physical 08080 100}}100% 15
TR35 TR35 Uproar Normal Special 09090 100}}100% 10
TR37 TR37 Taunt Dark Status 0000 100}}100% 20
TR39 TR39 Superpower Fighting Physical 120120 100}}100% 5
TR45 TR45 Muddy Water Water Special 09090 085}}85% 10
TR46 TR46 Iron Defense Steel Status 0000 00—}}—% 15
TR51 TR51 Dragon Dance Dragon Status 0000 00—}}—% 20
TR58 TR58 Dark Pulse Dark Special 08080 100}}100% 15
TR67 TR67 Earth Power Ground Special 09090 100}}100% 10
TR74 TR74 Iron Head Steel Physical 08080 100}}100% 15
TR75 TR75 Stone Edge Rock Physical 100100 080}}80% 5
TR76 TR76 Stealth Rock Rock Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Pupitar
  • Italic indicates a move that gets STAB only when used by an evolution of Pupitar
  • Click on the generation numbers at the top to see TM moves from other generations

BDSP

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM11 TM11 Sunny Day Fire Status 0000 —}}—% 5
TM12 TM12 Taunt Dark Status 0000 100}}100% 20
TM15 TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17 TM17 Protect Normal Status 0000 —}}—% 10
TM18 TM18 Rain Dance Water Status 0000 —}}—% 5
TM23 TM23 Iron Tail Steel Physical 100100 075}}75% 15
TM26 TM26 Earthquake Ground Physical 100100 100}}100% 10
TM28 TM28 Dig Ground Physical 08080 100}}100% 10
TM31 TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32 TM32 Double Team Normal Status 0000 —}}—% 15
TM37 TM37 Sandstorm Rock Status 0000 —}}—% 10
TM39 TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM41 TM41 Torment Dark Status 0000 100}}100% 15
TM42 TM42 Facade Normal Physical 07070 100}}100% 20
TM44 TM44 Rest Psychic Status 0000 —}}—% 10
TM45 TM45 Attract Normal Status 0000 100}}100% 15
TM58 TM58 Endure Normal Status 0000 —}}—% 10
TM66 TM66 Payback Dark Physical 05050 100}}100% 10
TM69 TM69 Rock Polish Rock Status 0000 —}}—% 20
TM71 TM71 Stone Edge Rock Physical 100100 080}}80% 5
TM76 TM76 Stealth Rock Rock Status 0000 —}}—% 20
TM78 TM78 Snarl Dark Special 05555 095}}95% 15
TM79 TM79 Dark Pulse Dark Special 08080 100}}100% 15
TM80 TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM82 TM82 Sleep Talk Normal Status 0000 —}}—% 10
TM83 TM83 Bulldoze Ground Physical 06060 100}}100% 20
TM87 TM87 Swagger Normal Status 0000 085}}85% 15
TM90 TM90 Substitute Normal Status 0000 —}}—% 10
TM98 TM98 Rock Smash Fighting Physical 04040 100}}100% 15
  • Bold indicates a move that gets STAB when used by Pupitar
  • Italic indicates a move that gets STAB only when used by an evolution of Pupitar
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

SwSh

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Ancient Power Rock Special 60 100% 5
Curse Ghost Status —% 10
Stomp Normal Physical 65 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Pupitar in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Pupitar in that game.
  • Bold indicates a move that gets STAB when used by Pupitar
  • Italic indicates a move that gets STAB only when used by an evolution of Pupitar
  • Click on the generation numbers at the top to see Egg moves from other generations

BDSP

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Ancient Power Rock Special 60 100% 5
Assurance Dark Physical 60 100% 10
Curse Ghost Status —% 10
Dragon Dance Dragon Status —% 20
Focus Energy Normal Status —% 30
Iron Defense Steel Status —% 15
Iron Head Steel Physical 80 100% 15
Outrage* Dragon Physical 120 100% 10
Stomp Normal Physical 65 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Pupitar in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Pupitar in that game.
  • Bold indicates a move that gets STAB when used by Pupitar
  • Italic indicates a move that gets STAB only when used by an evolution of Pupitar
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • Bold indicates a move that gets STAB when used by Pupitar
  • Italic indicates a move that gets STAB only when used by an evolution of Pupitar
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Pupitar
  • Italic indicates a move that gets STAB only when used by an evolution of Pupitar
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
II III IV V VI VII Captivate × Normal Status 0000 100}}100% 20
II III IV V VI VII Chip Away × Normal Physical 07070 100}}100% 20
II III IV V VI VII Confide Normal Status 0000 00—}}—% 20
II III IV V VI VII Detect Fighting Status 0000 00—}}—% 5
II III IV V VI VII Double Team Normal Status 0000 00—}}—% 15
II III IV V VI VII Double-Edge Normal Physical 120120 100}}100% 15
II III IV V VI VII Frustration × Normal Physical 0000 100}}100% 20
II III IV V VI VII Headbutt Normal Physical 07070 100}}100% 15
II III IV V VI VII Hidden Power × Normal Special 06060 100}}100% 15
II III IV V VI VII Mimic Normal Status 0000 00—}}—% 10
II III IV V VI VII Mud-Slap Ground Special 02020 100}}100% 10
II III IV V VI VII Natural Gift × Normal Physical 0000 100}}100% 15
II III IV V VI VII Power-Up Punch Fighting Physical 04040 100}}100% 20
II III IV V VI VII Pursuit × Dark Physical 04040 100}}100% 20
II III IV V VI VII Return × Normal Physical 0000 100}}100% 20
II III IV V VI VII Rock Polish Rock Status 0000 00—}}—% 20
II III IV V VI VII Rock Smash Fighting Physical 04040 100}}100% 15
II III IV V VI VII Secret Power × Normal Physical 07070 100}}100% 20
II III IV V VI VII Smack Down Rock Physical 05050 100}}100% 15
II III IV V VI VII Spite Ghost Status 0000 100}}100% 10
II III IV V VI VII Swagger Normal Status 0000 085}}85% 15
II III IV V VI VII Torment Dark Status 0000 100}}100% 15
II III IV V VI VII Toxic Poison Status 0000 090}}90% 10
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Pupitar
  • Italic indicates a move that gets STAB only when used by an evolution of Pupitar
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations