Primarina (Pokémon)/Generation VII learnset

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By leveling up

Generation VII
Other generations:
VIII
 SM   USUM   Move   Type   Cat.   Pwr.   Acc.   PP
0011 0011 Sparkling Aria Water Special 09090 100}}100% 10
0011 0011 Pound Normal Physical 04040 100}}100% 35
0011 0011 Water Gun Water Special 04040 100}}100% 25
0011 0011 Growl Normal Status 0000 100}}100% 40
0011 0011 Disarming Voice Fairy Special 04040 00—}}—% 15
Evo.Evo. Evo.Evo. Sparkling Aria Water Special 09090 100}}100% 10
0044 0044 Growl Normal Status 0000 100}}100% 40
0099 0099 Disarming Voice Fairy Special 04040 00—}}—% 15
01111 01111 Baby-Doll Eyes Fairy Status 0000 100}}100% 30
01515 01414 Aqua Jet Water Physical 04040 100}}100% 20
N/AN/A 01616 Icy Wind Ice Special 05555 095}}95% 15
01919 01919 Encore Normal Status 0000 100}}100% 5
02424 02424 Bubble Beam Water Special 06565 100}}100% 20
02828 02828 Sing Normal Status 0000 055}}55% 15
03333 03333 Double Slap Normal Physical 01515 085}}85% 10
03838 03838 Hyper Voice Normal Special 09090 100}}100% 10
04444 04444 Moonblast Fairy Special 09595 100}}100% 15
04949 04949 Captivate Normal Status 0000 100}}100% 20
05555 05555 Hydro Pump Water Special 110110 080}}80% 5
06060 06060 Misty Terrain Fairy Status 0000 00—}}—% 10
  • Bold indicates a move that gets STAB when used by Primarina
  • Italic indicates a move that gets STAB only when used by an evolution of Primarina

By TM

Generation VII
Other generations:
VIII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01  TM01 Work Up Normal Status 0000 00—}}—% 30
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM07  TM07 Hail Ice Status 0000 00—}}—% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM13  TM13 Ice Beam Ice Special 09090 100}}100% 10
TM14  TM14 Blizzard Ice Special 110110 070}}70% 5
TM16  TM16 Light Screen Psychic Status 0000 00—}}—% 30
TM17  TM17 Protect Normal Status 0000 00—}}—% 10
TM18  TM18 Rain Dance Water Status 0000 00—}}—% 5
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM29  TM29 Psychic Psychic Special 09090 100}}100% 10
TM30  TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15
TM33  TM33 Reflect Psychic Status 0000 00—}}—% 20
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM49  TM49 Echoed Voice Normal Special 04040 100}}100% 15
TM53  TM53 Energy Ball Grass Special 09090 100}}100% 10
TM55  TM55 Scald Water Special 08080 100}}100% 15
TM62  TM62 Acrobatics Flying Physical 05555 100}}100% 15
TM68  TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM77  TM77 Psych Up Normal Status 0000 00—}}—% 10
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10
TM94  TM94 Surf Water Special 09090 100}}100% 15
TM98  TM98 Waterfall Water Physical 08080 100}}100% 15
TM99  TM99 Dazzling Gleam Fairy Special 08080 100}}100% 10
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Primarina
  • Italic indicates a move that gets STAB only when used by an evolution of Primarina

By breeding

Generation VII
Other generations:
VIII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
      
      
      
      
Amnesia Psychic Status —% 20
      
      
     
Aqua Ring Water Status —% 20
  Aromatic Mist Fairy Status —% 20
      
      
      
Charm Fairy Status 100% 20
    Perish Song Normal Status —% 5
   Wonder Room Psychic Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Primarina in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Primarina in that game.
  • Bold indicates a move that gets STAB when used by Primarina
  • Italic indicates a move that gets STAB only when used by an evolution of Primarina

By tutoring

Generation VII
Other generations:
VIII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Aqua Tail Water Physical 90 90% 10
S M US UM Covet Normal Physical 60 100% 25
S M US UM Helping Hand Normal Status —% 20
S M US UM Hydro Cannon Water Special 150 90% 5
S M US UM Hyper Voice Normal Special 90 100% 10
S M US UM Icy Wind Ice Special 55 95% 15
S M US UM Iron Tail Steel Physical 100 75% 15
S M US UM Liquidation Water Physical 85 100% 10
S M US UM Magic Coat Psychic Status —% 15
S M US UM Snore Normal Special 50 100% 15
S M US UM Uproar Normal Special 90 100% 10
S M US UM Water Pledge Water Special 80 100% 10
S M US UM Water Pulse Water Special 60 100% 20
S M US UM Wonder Room Psychic Status —% 10
  • A black or white abbreviation in a colored box indicates that Primarina can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Primarina cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Primarina
  • Italic indicates a move that gets STAB only when used by an evolution of Primarina

By a prior evolution

Generation VII
Other generations:
VIII
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Primarina
  • Italic indicates a move that gets STAB only when used by an evolution of Primarina

By events

Generation VII
Other generations:
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Hidden Ability Pokémon Bank Primarina Icy Wind Ice Special 55 95% 15
Hidden Ability Pokémon Bank Primarina Perish Song Normal Status —% 5
  • A superscript level indicates that Primarina can learn this move normally in Generation VII
  • Bold indicates a move that gets STAB when used by Primarina
  • Italic indicates a move that gets STAB only when used by an evolution of Primarina