Pokémon Diamond and Pearl Versions

(Redirected from Pokémon Pearl Version)
This article is about the Generation IV games. For other uses, see Diamond and Pearl.

Pokémon Diamond Version
ポケットモンスター ダイヤモンド
Diamond EN boxart.jpg
Pokémon Diamond Version's boxart, featuring Dialga
Pokémon Pearl Version
ポケットモンスター パール
Pearl EN boxart.jpg
Pokémon Pearl Version's boxart, featuring Palkia
Basic info
Platform: Nintendo DS
Category: RPG
Players: 1-4 players simultaneous
Connectivity: DS Wireless, Nintendo Wi-Fi Connection, dual-slot mode
Developer: Game Freak
Publisher: Nintendo
Part of: Generation IV core series
Release dates
Japan: September 28, 2006[1]
North America: April 22, 2007[2]
Australia: June 21, 2007[3]
Europe: July 27, 2007[4]
South Korea: February 14, 2008[5]
Hong Kong: N/A
Taiwan: September 28, 2006
Japanese: Pokémon.co.jp
English: Pokémon.com (US)
Pokémon.com (UK)
Nintendo.com (Diamond)
Nintendo.com (Pearl)

Nintendo.co.uk (Diamond)
Nintendo.co.uk (Pearl)

Diamond JP boxart.png
Boxart of Pocket Monsters Diamond
Pearl JP boxart.png
Boxart of Pocket Monsters Pearl
Bulbanews has multiple articles related to this subject:
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Pokémon Diamond Version (Japanese: ポケットモンスターダイヤモンド Pocket Monsters Diamond) and Pokémon Pearl Version (Japanese: ポケットモンスターパール Pocket Monsters Pearl) are Nintendo DS games that are the first core series Pokémon games of Generation IV. The games were released in Japan on September 28, 2006, in North America on April 22, 2007, in Australia on June 21, 2007, and in Europe on July 27, 2007. They take place in the Sinnoh region.

They were followed by Pokémon Platinum, an enhanced version of these games. Remakes of the games, in the form of Pokémon Brilliant Diamond and Shining Pearl, were released four generations later for the Nintendo Switch on November 19, 2021, worldwide.


Spoiler warning: this article may contain major plot or ending details.

When the game begins, the player watches a newscast about a sighting of a red Gyarados in Johto's Lake of Rage. The player then heads to their best friend Barry's house and heads to Lake Verity with him to search for Legendary Pokémon. When they arrive, they notice Professor Rowan and his assistant (Lucas or Dawn, depending on the player's gender) discussing the professor's work and his search for something in the lake. The pair notice the player and hurry off, leaving behind a briefcase. As Barry approaches the briefcase, two wild Starly attack. The player and Barry open the briefcase, which contains three Pokémon they must choose from to fight off the attacking Pokémon. Barry, who later becomes the rival, takes the Pokémon that has a type advantage over the player's choice. After the battle, the professor's assistant will briefly appear and comment that the Pokémon have been used before exiting with the briefcase. The player and Barry return to Twinleaf Town. Back in Twinleaf Town the player's mother gives them a pair of Running Shoes before the player leaves for Sandgem Town. When the player meets Professor Rowan in Sandgem Town, the professor gives the player the Pokémon chosen at the lake and a Pokédex.

The player first heads to Jubilife City, where Barry is waiting for them in the Trainers' School. The player then has to find three clowns before they get a coupon which can then be exchanged for a Pokétch. Heading east, the player defeats Barry again, and continues until they find a man who gives them HM06, Rock Smash, which they cannot use until they defeat Roark, the Oreburgh Gym Leader. Heading through Oreburgh Gate, they reach the city and have to go south into the Oreburgh Mine to get Roark back to his Gym. Only then can the player defeat him and get the first Badge.

The player then heads back to Jubilife and to Route 204 into the Ravaged Path, which was previously unpassable due to the inability to use Rock Smash. After exiting the Ravaged Path, the player arrives in Floaroma Town. Here, Team Galactic makes an appearance and the first Commander, Mars is ultimately defeated. Continuing north, the player enters Eterna Forest, helping Cheryl on the way through.

In Eterna City, the player meets Cynthia, who gives them HM01 Cut, which also cannot be used until the second Badge is acquired. Beating Gardenia, the player enters the Team Galactic Eterna Building to defeat Jupiter. Getting a bicycle, the player can now go on Cycling Road, which precedes Wayward Cave. The player then heads to Route 207 and then Mt. Coronet. Exiting the mountain leads to Route 208, and going east leads to Hearthome City, though the Gym Leader, Fantina, is still away at this point. The player can explore the Super Contest Hall, where they surprisingly see their mom.

North of Hearthome is Route 209, and proceeding forward leads to Solaceon Town, where a Day Care is present. Route 210 has two paths, one of which is blocked by a group of Psyduck. Going east, the player arrives in Veilstone City. Maylene is then defeated for the third Badge and Team Galactic HQ is present in this city. Dawn meets the player to get her Pokédex back from Team Galactic Grunts. The player can pick up HM02 Fly in the right warehouse.

Going south leads to Route 214, connecting Veilstone to Valor Lakefront. The entrance to Sunyshore City is blocked due to a blackout, so the player heads to Pastoria City through the beach. Crasher Wake, the fourth Gym Leader is defeated and in the Great Marsh, the player can acquire unique Pokémon and an optional HM, HM05 Defog. Following a Galactic Grunt, Cynthia shows up with a SecretPotion, to which she asks you to feed the group of Psyduck the player saw earlier. The player can now pass through the blocked entrance in Route 210 and arrive in Celestic Town.

There, Cynthia's grandmother resides as the elder. Heading into the cave in the heart of the town, a Galactic Grunt appears and after defeating him, Cynthia's grandmother gives the player HM03 Surf. Back in Hearthome City, Fantina can now be battled for the fifth Badge. With Surf, the player can head back to Jubilife and surf west to Canalave City.

In Canalave City, Barry awaits for another battle. After defeating him, Riley invites you to go to Iron Island. The sixth Gym is on the left of the city, with Roark's father, Byron, being the Gym Leader. Just then, Team Galactic has set off bombs in Lake Valor, Lake Acuity, and Lake Verity.

The player, Dawn, Barry, and Rowan meet in the Canalave Library. Hearing the explosion, the player is assigned to head to Lake Valor to investigate. There, Commander Saturn is defeated. The player then flies back to Twinleaf Town and into Lake Verity, where Mars is facing off with Dawn. After the confrontation, the player heads back to Eterna City and into Mt. Coronet.

Heading all the way to the bottom of Mt. Coronet, the player exits to Route 216, where it is snowing. Heading up all the stairs to what appears to be the summit at Route 217, the player can acquire HM08 Rock Climb and head to Acuity Lakefront, but it is blocked by two Galactic Grunts. In Snowpoint City, Candice is defeated for the seventh Badge.

With Lake Acuity being unblocked, the player finds Jupiter and Barry. Jupiter leaves for Galactic HQ as Barry has just defeated her. Flying back to Veilstone, the player obtains a Storage Key and then a Galactic Key, which lets the player battle Cyrus, the boss of Team Galactic. Defeating him grants the player a Master Ball, and Cyrus flees to Spear Pillar, at the top of Mt. Coronet.

At Oreburgh City, a previously unpassable path can now be accessed through the use of HMs acquired throughout the journey, and as the player advances to the top of the mountain, they battle Jupiter and Mars before defeating Cyrus a second time. The Legendary Pokémon, DialgaD/PalkiaP, will battle the player. Finishing Mt. Coronet, the blackout at Sunyshore has finally been rectified, and the player can get the eight and final Badge before the Sinnoh League. First, the player has to send Volkner back to his Gym by finding him at the lighthouse. After getting all eight Badges, Jasmine, a Gym Leader from Johto, gives the player HM07 Waterfall. The player can now advance north to the Sinnoh League and cross Victory Road to challenge the Elite Four. After defeating the Elite Four, Champion Cynthia is defeated in a challenging battle, and the player is declared the new Champion.

During the course of the game, there are many conflicts with Team Galactic and its leader, Cyrus. When the power of the Legendary Pokémon, summoned by Cyrus, begins to overwhelm Sinnoh, Uxie, Mesprit, and Azelf appear and negate the power flow, and the player is then forced into a battle with the Legendary Pokémon.

After the player defeats the Elite Four, there are further activities to pursue. These mainly concern the capture of previously unavailable Pokémon, extra features such as the Poké Radar, exploration of previously inaccessible places such as the Fight, Survival, and Resort Areas, and the perfection of battle skills in the Battle Tower.


Welcome to the next generation of Pokémon!
As a rookie Pokémon Trainer, you will need to catch, train and battle Pokémon on your journey to become the Pokémon League Champion. You will face many challenges along the way, as you search for the Pokémon that rules time or space in Pokémon Diamond Version or Pokémon Pearl Version.

  • Discover more than 100 new Pokémon in the Sinnoh region!
  • Meet goals and earn the ability to import Pokémon from your GBA versions!
  • Battle and trade with your friends around the world using Nintendo Wi-Fi Connection!
  • Watch as day turns to night with the return of the real-time clock feature!


The day-night system first appearing in Generation II returns, with the same three time periods, but better transitioning between them. A new multifunction device called the Pokétch, short for Pokémon Watch, is also introduced. The regional Professor's name is Professor Rowan, after a tree like the others, and he allows the player and their rival to keep the starter Pokémon they used against attacking wild Pokémon at the beginning of the game.

A new battle system is used for Pokémon Diamond and Pearl. In this new battle system, attacks are declared either physical or special by how the attack itself operates, i.e. whether the attack touches the enemy or not, instead of the attack type, as was previously the case. For example, ThunderPunch is now physical and Hyper Beam is now special. This was initially highly controversial with fans of the series, as it was considered to "waste" some of the Pokémon that were more powerful in Generation III, like Blaziken and Sceptile, though it now allows for a more versatile set of moves to be viable for these Pokémon.

Though it was reported initially that the games would feature Dark/Psychic/Fighting starters, this is not the case. The games retain the starters in the type trio of previous generations, Grass/Fire/Water, this time being Turtwig, Chimchar, and Piplup, respectively.


The DS's native support for Wi-Fi is employed, allowing players to trade, battle and communicate using "voice chat" online. This feature is no longer officially supported as of May 20, 2014.


The Global Trade System or GTS is introduced, allowing Trainers to search for any Pokémon they want, or put up one of their own Pokémon for trade for any Pokémon. Players of other games can search for the Pokémon that others have put onto the GTS. This feature is no longer officially supported as of May 20, 2014.


Main article: Pokémon Super Contest

In Pokémon Diamond and Pearl, a significant amount of changes have been made to the Pokémon Contests introduced in Generation III, now known as Pokémon Super Contests.

Instead of making Pokéblocks with Berries, Berry-flavored muffins called Poffins are made. This is done in Hearthome City, though not within the Super Contest Hall, instead it is done at the Poffin House. Using the Nintendo DS's stylus pen, players must stir the Poffin mixture as directed by arrows that appear. Before the player enters their first Super Contest, Jordan gives the player a Mild Poffin that improves all five condition stats.

The first round, known as the Visual Competition, is similar to the first round in Ruby, Sapphire, and Emerald, but instead of relying solely on condition stats, Pokémon must be dressed up using Accessories with the stylus within a time limit. Each particular Contest will require different Accessories, and higher ranks may require more to be put on the Pokémon.

The second round is the Dance Competition, using buttons on the touch screen to either perform a dance that the others will find hard to mimic (if the player's Pokémon is the lead dancer) or to copy the lead Pokémon's dance moves. Each Pokémon gets a turn at being the leader, and the leader must try to dance in time with the music, and do the background dancers. The A, B, X, and Y buttons also work.

The third round is very similar to the appeals round in Generation III, and the main difference is that there are three Contest Judges and only four turns to appeal, rather than one judge and five turns to appeal. A Pokémon will get more points if it is the only Pokémon to perform for a particular judge, less if another one appeals for that judge and so on. The crowd system is still in place, but this time, each judge has a different meter, making it both potentially risky and potentially rewarding to appeal to a judge that all of the other Pokémon are appealing to. In addition, Pokémon will receive bonus points for appeals regardless of the impression on the judge, and points are not added simply for raising a judge's "voltage."


As is always the case, there are eight new Gyms in Sinnoh, each with their own type affiliation. The new Gym Leaders are Roark (Rock), Gardenia (Grass), Maylene (Fighting), Crasher Wake (Water), Fantina (Ghost), Byron (Steel), Candice (Ice) and Volkner (Electric).

Elite Four

The new Elite Four is located at the Pokémon League. The Elite Trainers are Aaron (Bug), Bertha (Ground), Flint (Fire) and Lucian (Psychic); the Champion is Cynthia, who has Pokémon of multiple types.

New Pokémon

See List of Pokémon by Sinnoh Pokédex number and List of Pokémon by National Pokédex number

As the first Generation IV games, Diamond and Pearl were the first sightings of 107 new Pokémon, bringing the total amount to 493.

The new Pokémon began being unveiled in 2004, with the release of Destiny Deoxys in Japan, where Munchlax was revealed.

Fourth-generation Pokémon continued being unveiled in 2005, with the Japanese release of Lucario and the Mystery of Mew. The movie featured Lucario, Bonsly, Mime Jr. and Weavile.

2006 was crunch time for the fourth generation. The ninth movie, Pokémon Ranger and the Temple of the Sea, featured Manaphy, Mantyke, Buizel and Chatot, and Dialga and Palkia were soon confirmed to be on the two games' boxart. On September 27, all 107 of the new Pokémon's menu icons were revealed on Filb.de.

During the week that followed the games' Japanese release, Serebii.net featured a "Discovery Trench" that revealed the names and stats of many of the previously unknown Pokémon to the general public.

Version-exclusive Pokémon

The following Pokémon are only obtainable in one game of this pair. In order to obtain Pokémon exclusive to the other game of this pair, they must be traded either from that game or from another compatible game of Generation IV which has that Pokémon available. Alternatively, all Pokémon released prior to these games may be migrated from a Generation III game.

0086   Seel
0087   Dewgong
Water Ice
0123   Scyther
Bug Flying
0198   Murkrow
Dark Flying
0212   Scizor
Bug Steel
0246   Larvitar
Rock Ground
0247   Pupitar
Rock Ground
0248   Tyranitar
Rock Dark
0261   Poochyena
0262   Mightyena
0304   Aron
Steel Rock
0305   Lairon
Steel Rock
0306   Aggron
Steel Rock
0352   Kecleon
0408   Cranidos
0409   Rampardos
0430   Honchkrow
Dark Flying
0434   Stunky
Poison Dark
0435   Skuntank
Poison Dark
0483   Dialga
Steel Dragon
0079   Slowpoke
Water Psychic
0080   Slowbro
Water Psychic
0127   Pinsir
0199   Slowking
Water Psychic
0200   Misdreavus
0228   Houndour
Dark Fire
0229   Houndoom
Dark Fire
0234   Stantler
0363   Spheal
Ice Water
0364   Sealeo
Ice Water
0365   Walrein
Ice Water
0371   Bagon
0372   Shelgon
0373   Salamence
Dragon Flying
0410   Shieldon
Rock Steel
0411   Bastiodon
Rock Steel
0429   Mismagius
0431   Glameow
0432   Purugly
0484   Palkia
Water Dragon


Trading exists between Diamond and Pearl Versions through the Nintendo DS's internal wireless connection. It connects to Platinum, HeartGold and SoulSilver in the same manner. Eggs received from Pokémon Ranger and its sequels are also sent through wireless. Diamond and Pearl also have the ability to connect to the internet using Nintendo Wi-Fi Connection, and can also connect to Wii consoles. Due to improvements in international linking, some Pokémon can have foreign Pokédex entries.

Diamond and Pearl also maintain backward compatibility with the Generation III games; however, standard trading is not allowed. A player's Pokémon may be permanently transferred via Pal Park, and some Pokémon that could previously not be caught can be found using the dual-slot mode.

Also, by connecting to the Wii with a Nintendo DS, players can copy their party Pokémon to their copy of Pokémon Battle Revolution, as well as My Pokémon Ranch. However, only Diamond and Pearl are compatible with My Pokémon Ranch, while Diamond, Pearl, Platinum, HeartGold and SoulSilver are all compatible with Pokémon Battle Revolution.

Generation IV is the first generation with regular Korean releases; every single main series game since Diamond and Pearl have been released in Korean. However, non-Korean versions of Generation IV games did not include a way to view Korean characters, and therefore Korean versions of any Generation IV game can't normally trade with any non-Korean game. If a Pokémon with a Korean name or Korean Trainer name was somehow traded to a non-Korean game, the data for their name would be converted to something else. In Diamond and Pearl, empty spaces were used in lieu of Korean characters. This was changed to dashes in Platinum—and subsequently HeartGold and SoulSilver—likely to prevent any issues that may come from a completely blank name.

The following features of these games which require access to the Nintendo Wi-Fi Connection Service are no longer supported, as of May 20, 2014.

  • The DS's native support for Wi-Fi is employed, allowing players to trade, battle and communicate using "voice chat" online.
  • Diamond and Pearl feature a global trading system, the Global Trade Station, that allows Trainers to search for any Pokémon they want, or put up one of their own Pokémon for trade for any Pokémon. Players of other games can search for the Pokémon that others have put onto the Global Trade Station.


Pokémon Diamond and Pearl were critically well received, with Nintendo Power calling them "the ultimate Pokémon experience."[6] The inclusion of Wi-Fi features and the voice chat feature were also praised. However, the games were criticized for their somewhat basic graphics, with IGN commenting that "everything still has that Game Boy look to it." Despite this, Diamond and Pearl received a "Great" score of 8.5/10 on the site.[7] Gaming magazine Famitsu gave them a score of 35 out of 40.[8] Both Pokémon Diamond and Pearl hold a rating of 85% on Metacritic.[6][9]


On December 27, 2006, it was announced that the two games combined became the first Nintendo DS games to hit five million units shipped.[10] In the United States, over 533,000 pre-orders were taken before release,[11] and one million copies were sold within five days. By the end of April 2007, the US release of Pokémon Diamond had sold approximately 1.045 million copies, and Pokémon Pearl had sold approximately 712 thousand copies.[12]

In the fiscal year of their release, they sold 5.21 million units.[13] As of March 31, 2021, Pokémon Diamond and Pearl have sold 17.67 million copies worldwide, making these the highest selling Pokémon games on the Nintendo DS.[14]

Japanese sales

Pokémon Diamond and Pearl sold 1,588,734 units on their first week on the Japanese market, being 820,047 from Pokémon Diamond and 768,687 from Pokémon Pearl, with a sell-through of 97.12% and 96.16% respectively. By December 29, 2013, the end of their 379th week, they had sold 5,825,505 copies, being 3,189,446 from Pokémon Diamond and 2,636,059 from Pokémon Pearl.

Pokémon Diamond Version

Week Week ending Ranking Units sold Total units sold
1 October 1, 2006 1st 820,047 820,047
2 October 8, 2006 2nd 254,080 1,074,127
3 October 15, 2006 1st 159,443 1,233,570
4 October 22, 2006 1st 137,629 1,371,199
5 October 29, 2006 2nd 127,011 1,498,210
6 November 5, 2006 3rd 105,943 1,604,152
7 November 12, 2006 2nd 78,744 1,682,896
8 November 19, 2006 3rd 68,147 1,751,043
9 November 26, 2006 5th 76,183 1,827,226
10 December 3, 2006 7th 70,190 1,897,417
11 December 10, 2006 3rd 98,859 1,996,275
12 December 17, 2006 1st 123,573 2,119,848
13 December 24, 2006 1st 209,379 2,329,227
14 December 31, 2006 7th 56,222 2,385,449
15 January 7, 2007 8th 94,370 2,479,819
16 January 14, 2007 9th 22,982 2,502,801
17 January 21, 2007 17th - -
18 January 28, 2007 17th - -
19 February 4, 2007 17th - -
20 February 11, 2007 16th - -
66 December 30, 2007 - - 2,939,405
118 December 28, 2008 - - 3,132,266
171 January 3, 2010 - - 3,168,935
223 January 2, 2011 - - 3,179,823
275 January 1, 2012 - - 3,185,215
379 December 29, 2013 - - 3,189,446

Pokémon Pearl Version

Week Week ending Ranking Units sold Total units sold
1 October 1, 2006 2nd 768,687 768,687
2 October 8, 2006 3rd 212,193 980,881
3 October 15, 2006 3rd 116,051 1,096,932
4 October 22, 2006 2nd 94,350 1,191,282
5 October 29, 2006 4th 85,530 1,276,812
6 November 5, 2006 5th 81,604 1,358,416
7 November 12, 2006 4th 65,574 1,423,990
8 November 19, 2006 4th 57,627 1,481,617
9 November 26, 2006 6th 58,158 1,539,775
10 December 3, 2006 11th - -
11 December 10, 2006 5th 75,206 1,669,367
12 December 17, 2006 2nd 97,409 1,766,776
13 December 24, 2006 3rd 164,670 1,931,445
14 December 31, 2006 12th - 1,976,046
15 January 7, 2007 10th 78,398 2,054,443
16 January 14, 2007 13th - -
17 January 21, 2007 21st - -
18 January 28, 2007 22nd - -
19 February 4, 2007 21st - -
20 February 11, 2007 19th - -
66 December 30, 2007 - - 2,433,003
118 December 28, 2008 - - 2,592,405
171 January 3, 2010 - - 2,620,829
223 January 2, 2011 - - 2,629,036
379 December 29, 2013 - - 2,636,059


Main article: Staff of Pokémon Diamond and Pearl


Main article: Pokémon Diamond & Pokémon Pearl: Super Music Collection

On December 23, 2021 (in Japan) and February 2, 2022 (in North America/international territories), the videogame soundtrack was freely released by The Pokémon Company (TPC) as the Pokémon DP Sound Library, made available in the form of a video compilation on YouTube (English video; Japanese video) and as a dedicated sound-library website resource (for the purposes of listening and "personal video or music creation" – English page; Japanese page). The website section includes options for listening to songs via online streaming, creation of online playlists, and digital acquisition (via downloadable WAV-format audio files). For digital downloading, songs are obtainable either individually, or as part of two bundled sets; the categorization of each set of tracks is based on the original physical-album release's disc division.

The soundtrack for the videogames Pokémon Brilliant Diamond and Shining Pearl contains musical remixes/rearrangements of the music from Pokémon Diamond and Pearl Versions. Additionally, the original musical arrangements and certain sound-effects (like Pokémon cries) from Pokémon Diamond and Pearl are also accessible for listening by the player in Brilliant Diamond and Shining Pearl, via the DS Sounds Key Item. Furthermore, the soundtrack of the videogame Pokémon Legends: Arceus makes melodic references to a number of songs from the soundtrack of Pokémon Diamond and Pearl.

Version history

  This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Version history for other regions;
Look up all legitimate and official revisions to list them in a version history


Version Changelog
1.0 Initial release
1.1+ (???)


Pokémon Diamond and Pearl were announced on October 7, 2004, and were originally planned to be released in 2005 in Japan[15] before being postponed to 2006.[16]

Development cycle

Main article: Pokémon Diamond and Pearl beta



Title screens


  • Pokémon Diamond is also the name of the famous bootleg of the Power Version of Keitai Denjū Telefang, which was only released in Japan (along a Speed Version) a year after Pokémon Gold and Silver. Unlike the real Pokémon Diamond, it was not paired with Pokémon Pearl but rather with "Pokémon Jade", the bootleg of Telefang's Speed Version.
  • Diamond and Pearl are the first games where:
    • The rival's starter Pokémon is not at level 5 during the first rival battle.
    • The lab of the region's Pokémon Professor is not in the player's hometown.
    • All three starter Pokémon gain a second type through evolution and are utilized in the storyline.
    • Old saved data must be deleted before a new game can be saved.
    • A Pokémon that normally evolves via trading may be caught in the wild (in this case, Steelix).
    • No fake item battles involving Electrode or any Pokémon are included.
  • The English versions contain many references to Internet memes and chatspeak. This is possibly because the lead translator, Nob Ogasawara, is a member of the Something Awful Forums.
  • The leaders and Elite Four of Sinnoh do not always use Pokémon of their specialized type. This problem was fixed in Platinum with an expansion added to the Pokédex, although Aaron still uses a Drapion in Platinum, despite being a Bug-type specialist.
  • The international versions of Diamond and Pearl are the first main Pokémon games to capitalize the names of proper nouns normally (e.g. Ultra Ball as opposed to ULTRA BALL). However, Pokémon names are still written in all capital letters.
  • Diamond and Pearl, along with the Japanese version of Platinum, are the most compatible Pokémon games, as they can connect with nineteen other games: all core series games of Generation III, IV, and V; the Pokémon Ranger games; Pokémon Battle Revolution; and My Pokémon Ranch.
  • Diamond and Pearl are the only core series games to introduce new Pokémon and not include them in the regional Pokédex.
  • Diamond and Pearl marked the last appearance of the slot machine minigame in the European release of core series game.
  • Five key items were first implemented in Diamond and Pearl but only became obtainable in later games. The Member's Card and Oak's Letter were obtainable from an event in Platinum, Magma Stone is obtained in Pokémon Black 2 and White 2, and the Red Chain and Azure Flute are obtained in Pokémon Legends: Arceus.

Typographical errors

  • If a FireRed or LeafGreen cart is present in Slot 2 of the Nintendo DS, the migration option in the main menu is incorrectly stated as "Migrate from Fire Red" or "Migrate from Leaf Green", with a space in the middle of the version names. This typo was fixed in Pokémon Platinum, HeartGold, and SoulSilver by removing the space.
  • On the back cover of the Australian release of Pokémon Diamond, it states "...as you search for the Pokémon that rules space in Pokémon Diamond Version." This is an error, as it should say "...as you search for the Pokémon that rules time in Pokémon Diamond Version." This error is not present on the English boxart of other regions.
  • On page 5 of the North American manual for Pearl, it is mentioned that "In order to catch all the Pokémon in the Sinnoh region, thus completing your Pokédex, you must trade with the Pokémon Pearl Version" when it should say "with the Pokémon Diamond Version". This error is not present in the Diamond manual, which correctly identifies the correct opposite game.

In other languages

Language Title
  Japanese ポケットモンスターダイヤモンド・パール
Chinese Cantonese 精靈寶可夢 鑽石/珍珠
Mandarin 精靈寶可夢 鑽石/珍珠
精灵宝可梦 钻石/珍珠
French   Canada Pokémon Diamond and Perl*
  Europe Pokémon Version Diamant et Version Perle
  German Pokémon Diamant-Edition und Perl-Edition
  Italian Pokémon Versione Diamante e Versione Perla
  Korean 포켓몬스터DP 디아루가・펄기아*
포켓몬스터 다이아몬드・펄*
  Portuguese Pokémon Versão Diamante e Versão Pérola
  Spanish Pokémon Edición Diamante y Edición Perla

See also

External links


Generation I: Red & GreenBlue (JP)Red & BlueYellow
Generation II: Gold & SilverCrystal
Generation III: Ruby & SapphireFireRed & LeafGreenEmerald
Generation IV: Diamond & PearlPlatinumHeartGold & SoulSilver
Generation V: Black & WhiteBlack 2 & White 2
Generation VI: X & YOmega Ruby & Alpha Sapphire
Generation VII: Sun & MoonUltra Sun & Ultra Moon
Let's Go, Pikachu! & Let's Go, Eevee!‎
Generation VIII: Sword & Shield (Expansion Pass)
Brilliant Diamond & Shining PearlLegends: Arceus
Generation IX: Scarlet & Violet (The Hidden Treasure of Area Zero)
Pokémon game templates

  This game-related article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.