Pokémon Park (Aquapolis 131)

Trainer Stadium
Pokémon Park
ポケモンパーク Pokémon Park
PokémonPark10.jpg
Illus. Kazuo Yazawa
English expansion Aquapolis
Rarity Uncommon
English card no. 131/147
Japanese expansion The Town on No Map
Japanese Rarity Uncommon
Japanese card no. 088/092
English expansion POP Series 2
Rarity Uncommon
English card no. 10/17
Japanese expansion Master Kit
Japanese card no. 010/012

Pokémon Park (Japanese: ポケモンパーク Pokémon Park) is a Stadium card. It was first released as part of the Aquapolis expansion.

Card text

Aquapolis print
  You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
  You can't have more than 1 ACE SPEC card in your deck.
  FLARE
You can't have more than 1   card with the same name in your deck. If a   card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
 
 
 
This card stays in play when you play it. Discard this card if another Stadium card comes into play.
Once during each of his or her turns, whenever a player attaches an Energy card from his or her hand to 1 of his or her Benched Pokémon, he or she removes 1 damage counter, if any, from that Pokémon.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
POP Series 2 print
  You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
  You can't have more than 1 ACE SPEC card in your deck.
  FLARE
You can't have more than 1   card with the same name in your deck. If a   card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
 
 
 
This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.
Once during each player's turn, when that player attaches an Energy card from his or her hand to 1 of his or her Benched Pokémon, he or she removes 1 damage counter from that Pokémon.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.


e-Reader data

The Aquapolis print includes a Dot Code strip for use with the e-Reader, and has the card ID C-56-#. The short strip contains a brief card summary. There is no long strip for this card.

Release information

This card was included in the Aquapolis expansion, first released in the Japanese The Town on No Map expansion. It was reprinted in the POP Series 2, first released in the Japanese Master Kit.

Trivia

Origin


  This article is part of Project TCG, a Bulbapedia project that aims to report on every aspect of the Pokémon Trading Card Game.