If the Pokémon is poisoned or badly poisoned, it will gain 1/8 of its maximum HP at the end of each turn instead of taking damage.
When a Pokémon with Poison Heal is badly poisoned, this has no effect on the Pokémon's HP recovery. However, the bad poison counter still increases each turn even if the Pokémon has Poison Heal; as such, if Gastro Acid is used on the Pokémon with Poison Heal after being badly poisoned for five turns, it will incur poison damage starting at 5/16 (instead of 1/16).
If a poisoned Pokémon with Poison Heal is affected by Heal Block, it will be neither healed nor damaged by the poison.
Outside of battle
Poison Heal has no effect outside of battle, so in Generation IV, poison will still hurt a Pokémon outside of battle even if it has this Ability.
Pokémon with Poison Heal
In other games
When the Pokémon is poisoned or badly poisoned, the Pokémon recovers HP rather than taking damage.
In Pokémon Super Mystery Dungeon, a Pokémon with this Ability recovers 0.5% of their maximum HP each turn, and an additional 6 HP every 10 turns, when poisoned or badly poisoned.
|| Enables the Pokémon to recover HP when poisoned rather than taking damage.
|| ひざしがつよい てんきだと わるいじょうたいに ならないどくを うけても ダメージをうけずに ＨＰが かいふくする
|| The Pokémon takes no damage when it's poisoned or badly poisoned. It also naturally recovers more easily than usual!
|| The Pokémon absorbs the damage it would usually take from being Poisoned or Badly Poisoned, instead restoring its own HP.
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