Natu (Pokémon)/Generation VII learnset

← Natu Natu

By leveling up

Generation VII
Other generations:
II - III - IV - V - VI - VIII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Peck Flying Physical 03535 100100% 35
011 Leer Normal Status 0000 100100% 30
066 Night Shade Ghost Special 0000 100100% 15
099 Teleport Psychic Status 0000 00——% 20
1212 Lucky Chant Normal Status 0000 00——% 30
1717 Stored Power Psychic Special 02020 100100% 10
2020 Ominous Wind Ghost Special 06060 100100% 5
2323 Confuse Ray Ghost Status 0000 100100% 10
2828 Wish Normal Status 0000 00——% 10
3333 Psychic Psychic Special 09090 100100% 10
3636 Miracle Eye Psychic Status 0000 00——% 40
3939 Psycho Shift Psychic Status 0000 100100% 10
4444 Future Sight Psychic Special 120120 100100% 10
4747 Power Swap Psychic Status 0000 00——% 10
4747 Guard Swap Psychic Status 0000 00——% 10
5050 Me First Normal Status 0000 00——% 20
  • Bold indicates a move that gets STAB when used by Natu
  • Italic indicates a move that gets STAB only when used by an evolution of Natu
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation VII
Other generations:
II - III - IV - V - VI - VIII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM03  TM03 Psyshock Psychic Special 08080 100}}100% 10
TM04  TM04 Calm Mind Psychic Status 0000 00—}}—% 20
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11  TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM16  TM16 Light Screen Psychic Status 0000 00—}}—% 30
TM17  TM17 Protect Normal Status 0000 00—}}—% 10
TM18  TM18 Rain Dance Water Status 0000 00—}}—% 5
TM19  TM19 Roost Flying Status 0000 00—}}—% 10
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM22  TM22 Solar Beam Grass Special 120120 100}}100% 10
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM29  TM29 Psychic Psychic Special 09090 100}}100% 10
TM30  TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15
TM33  TM33 Reflect Psychic Status 0000 00—}}—% 20
TM40  TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM46  TM46 Thief Dark Physical 06060 100}}100% 25
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM51  TM51 Steel Wing Steel Physical 07070 090}}90% 25
TM73  TM73 Thunder Wave Electric Status 0000 090}}90% 20
TM77  TM77 Psych Up Normal Status 0000 00—}}—% 10
TM85  TM85 Dream Eater Psychic Special 100100 100}}100% 15
TM86  TM86 Grass Knot Grass Special 0000 100}}100% 20
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM89  TM89 U-turn Bug Physical 07070 100}}100% 20
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10
TM92  TM92 Trick Room Psychic Status 0000 00—}}—% 5
TM99  TM99 Dazzling Gleam Fairy Special 08080 100}}100% 10
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Natu
  • Italic indicates a move that gets STAB only when used by an evolution of Natu
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
II - III - IV - V - VI - VIII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
     Ally Switch Psychic Status —% 15
      
 
Drill Peck Flying Physical 80 100% 20
      
      
    
Feather Dance Flying Status 100% 15
  Feint Attack Dark Physical 60 —% 20
      Haze Ice Status —% 30
      
      
      
 
Quick Attack Normal Physical 40 100% 30
   Refresh Normal Status —% 20
      
      
      
      
Roost Flying Status —% 10
  Simple Beam* Normal Status 100% 15
      Skill Swap Psychic Status —% 10
     Steel Wing Steel Physical 70 90% 25
      Sucker Punch Dark Physical 70 100% 5
     Synchronoise Psychic Special 120 100% 10
   Zen Headbutt Psychic Physical 80 90% 15
  • Moves marked with an asterisk (*) must be chain bred onto Natu in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Natu in that game.
  • Bold indicates a move that gets STAB when used by Natu
  • Italic indicates a move that gets STAB only when used by an evolution of Natu
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
II - III - IV - V - VI - VIII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Ally Switch Psychic Status —% 15
S M US UM Giga Drain Grass Special 75 100% 10
S M US UM Heat Wave Fire Special 95 90% 10
S M US UM Magic Coat Psychic Status —% 15
S M US UM Magic Room Psychic Status —% 10
S M US UM Pain Split Normal Status —% 20
S M US UM Signal Beam Bug Special 75 100% 15
S M US UM Skill Swap Psychic Status —% 10
S M US UM Sky Attack Flying Physical 140 90% 5
S M US UM Snore Normal Special 50 100% 15
S M US UM Tailwind Flying Status —% 15
S M US UM Telekinesis Psychic Status —% 15
S M US UM Trick Psychic Status 100% 10
S M US UM Zen Headbutt Psychic Physical 80 90% 15
  • A black or white abbreviation in a colored box indicates that Natu can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Natu cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Natu
  • Italic indicates a move that gets STAB only when used by an evolution of Natu
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VII
Other generations:
IV - V - VI - VIII
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
II III IV V VI Air Cutter Flying Special 06060 095}}95% 25
II III IV V VI Baton Pass Normal Status 0000 00—}}—% 40
II III IV V VI Captivate Normal Status 0000 100}}100% 20
II III IV V VI Curse Ghost Status 0000 00—}}—% 10
II III IV V VI Detect Fighting Status 0000 00—}}—% 5
II III IV V VI Double-Edge Normal Physical 120120 100}}100% 15
II III IV V VI Endure Normal Status 0000 00—}}—% 10
II III IV V VI Flash Normal Status 0000 100}}100% 20
II III IV V VI Mimic Normal Status 0000 00—}}—% 10
II III IV V VI Natural Gift Normal Physical 0000 100}}100% 15
II III IV V VI Nightmare Ghost Status 0000 100}}100% 15
II III IV V VI Pluck Flying Physical 06060 100}}100% 20
II III IV V VI Secret Power Normal Physical 07070 100}}100% 20
II III IV V VI Silver Wind Bug Special 06060 100}}100% 5
II III IV V VI Swift Normal Special 06060 00—}}—% 20
II III IV V VI Twister Dragon Special 04040 100}}100% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Natu
  • Italic indicates a move that gets STAB only when used by an evolution of Natu
  • Click on the generation numbers at the top to see transfer-only moves for other generations