Natu (Pokémon)/Generation VIII learnset

← Natu Natu

Natu is available in Sword and Shield and Brilliant Diamond and Shining Pearl.

By leveling up

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Peck Flying Physical 03535 100100% 35
011 Leer Normal Status 0000 100100% 30
055 Stored Power Psychic Special 02020 100100% 10
1010 Teleport Psychic Status 0000 00——% 20
1515 Confuse Ray Ghost Status 0000 100100% 10
2020 Night Shade Ghost Special 0000 100100% 15
2626 Psycho Shift Psychic Status 0000 100100% 10
3030 Power Swap Psychic Status 0000 00——% 10
3535 Guard Swap Psychic Status 0000 00——% 10
3535 Psychic Psychic Special 09090 100100% 10
4040 Wish Normal Status 0000 00——% 10
4545 Future Sight Psychic Special 120120 100100% 10
  • Bold indicates a move that gets STAB when used by Natu
  • Italic indicates a move that gets STAB only when used by an evolution of Natu
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

SwSh

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM11 TM11 Solar Beam Grass Special 120120 100}}100% 10
TM14 TM14 Thunder Wave Electric Status 0000 090}}90% 20
TM17 TM17 Light Screen Psychic Status 0000 00—}}—% 30
TM18 TM18 Reflect Psychic Status 0000 00—}}—% 20
TM21 TM21 Rest Psychic Status 0000 00—}}—% 10
TM23 TM23 Thief Dark Physical 06060 100}}100% 25
TM24 TM24 Snore Normal Special 05050 100}}100% 15
TM25 TM25 Protect Normal Status 0000 00—}}—% 10
TM28 TM28 Giga Drain Grass Special 07575 100}}100% 10
TM30 TM30 Steel Wing Steel Physical 07070 090}}90% 25
TM31 TM31 Attract Normal Status 0000 100}}100% 15
TM33 TM33 Rain Dance Water Status 0000 00—}}—% 5
TM34 TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM39 TM39 Facade Normal Physical 07070 100}}100% 20
TM40 TM40 Swift Normal Special 06060 00—}}—% 20
TM44 TM44 Imprison Psychic Status 0000 00—}}—% 10
TM56 TM56 U-turn Bug Physical 07070 100}}100% 20
TM60 TM60 Power Swap Psychic Status 0000 00—}}—% 10
TM61 TM61 Guard Swap Psychic Status 0000 00—}}—% 10
TM70 TM70 Trick Room Psychic Status 0000 00—}}—% 5
TM72 TM72 Magic Room Psychic Status 0000 00—}}—% 10
TM76 TM76 Round Normal Special 06060 100}}100% 15
TM95 TM95 Air Slash Flying Special 07575 095}}95% 15
TR11 TR11 Psychic Psychic Special 09090 100}}100% 10
TR20 TR20 Substitute Normal Status 0000 00—}}—% 10
TR25 TR25 Psyshock Psychic Special 08080 100}}100% 10
TR26 TR26 Endure Normal Status 0000 00—}}—% 10
TR27 TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR29 TR29 Baton Pass Normal Status 0000 00—}}—% 40
TR33 TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR34 TR34 Future Sight Psychic Special 120120 100}}100% 10
TR36 TR36 Heat Wave Fire Special 09595 090}}90% 10
TR38 TR38 Trick Psychic Status 0000 100}}100% 10
TR40 TR40 Skill Swap Psychic Status 0000 00—}}—% 10
TR44 TR44 Cosmic Power Psychic Status 0000 00—}}—% 20
TR49 TR49 Calm Mind Psychic Status 0000 00—}}—% 20
TR69 TR69 Zen Headbutt Psychic Physical 08080 090}}90% 15
TR77 TR77 Grass Knot Grass Special 0000 100}}100% 20
TR82 TR82 Stored Power Psychic Special 02020 100}}100% 10
TR83 TR83 Ally Switch Psychic Status 0000 00—}}—% 15
TR92 TR92 Dazzling Gleam Fairy Special 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Natu
  • Italic indicates a move that gets STAB only when used by an evolution of Natu
  • Click on the generation numbers at the top to see TM moves from other generations

BDSP

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM04 TM04 Calm Mind Psychic Status 0000 —}}—% 20
TM11 TM11 Sunny Day Fire Status 0000 —}}—% 5
TM16 TM16 Light Screen Psychic Status 0000 —}}—% 30
TM17 TM17 Protect Normal Status 0000 —}}—% 10
TM18 TM18 Rain Dance Water Status 0000 —}}—% 5
TM19 TM19 Giga Drain Grass Special 07575 100}}100% 10
TM21 TM21 Dazzling Gleam Fairy Special 08080 100}}100% 10
TM22 TM22 Solar Beam Grass Special 120120 100}}100% 10
TM29 TM29 Psychic Psychic Special 09090 100}}100% 10
TM30 TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM32 TM32 Double Team Normal Status 0000 —}}—% 15
TM33 TM33 Reflect Psychic Status 0000 —}}—% 20
TM40 TM40 Aerial Ace Flying Physical 06060 —}}—% 20
TM42 TM42 Facade Normal Physical 07070 100}}100% 20
TM44 TM44 Rest Psychic Status 0000 —}}—% 10
TM45 TM45 Attract Normal Status 0000 100}}100% 15
TM46 TM46 Thief Dark Physical 06060 100}}100% 25
TM47 TM47 Steel Wing Steel Physical 07070 090}}90% 25
TM48 TM48 Skill Swap Psychic Status 0000 —}}—% 10
TM51 TM51 Roost Flying Status 0000 —}}—% 10
TM58 TM58 Endure Normal Status 0000 —}}—% 10
TM70 TM70 Flash Normal Status 0000 100}}100% 20
TM73 TM73 Thunder Wave Electric Status 0000 090}}90% 20
TM77 TM77 Psych Up Normal Status 0000 —}}—% 10
TM82 TM82 Sleep Talk Normal Status 0000 —}}—% 10
TM85 TM85 Dream Eater Psychic Special 100100 100}}100% 15
TM86 TM86 Grass Knot Grass Special 0000 100}}100% 20
TM87 TM87 Swagger Normal Status 0000 085}}85% 15
TM88 TM88 Pluck Flying Physical 06060 100}}100% 20
TM89 TM89 U-turn Bug Physical 07070 100}}100% 20
TM90 TM90 Substitute Normal Status 0000 —}}—% 10
TM92 TM92 Trick Room Psychic Status 0000 —}}—% 5
  • Bold indicates a move that gets STAB when used by Natu
  • Italic indicates a move that gets STAB only when used by an evolution of Natu
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

SwSh

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Drill Peck Flying Physical 80 100% 20
Feather Dance Flying Status 100% 15
Quick Attack Normal Physical 40 100% 30
Roost Flying Status —% 10
Simple Beam Normal Status 100% 15
Sucker Punch Dark Physical 70 100% 5
  • Moves marked with an asterisk (*) must be chain bred onto Natu in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Natu in that game.
  • Bold indicates a move that gets STAB when used by Natu
  • Italic indicates a move that gets STAB only when used by an evolution of Natu
  • Click on the generation numbers at the top to see Egg moves from other generations

BDSP

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Ally Switch^ Psychic Status —% 15
Drill Peck Flying Physical 80 100% 20
Feather Dance Flying Status 100% 15
Haze Ice Status —% 30
Quick Attack Normal Physical 40 100% 30
Simple Beam* Normal Status 100% 15
Sucker Punch Dark Physical 70 100% 5
Zen Headbutt Psychic Physical 80 90% 15
  • Moves marked with an asterisk (*) must be chain bred onto Natu in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Natu in that game.
  • Bold indicates a move that gets STAB when used by Natu
  • Italic indicates a move that gets STAB only when used by an evolution of Natu
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Dual Wingbeat Flying Physical 40 90% 10
Sw Sh EP BD SP Expanding Force Psychic Special 80 100% 10
  • Bold indicates a move that gets STAB when used by Natu
  • Italic indicates a move that gets STAB only when used by an evolution of Natu
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
II III IV V VI VII Aerial Ace Flying Physical 06060 00—}}—% 20
II III IV V VI VII Air Cutter Flying Special 06060 095}}95% 25
II III IV V VI VII Captivate × Normal Status 0000 100}}100% 20
II III IV V VI VII Confide Normal Status 0000 00—}}—% 20
II III IV V VI VII Curse Ghost Status 0000 00—}}—% 10
II III IV V VI VII Detect Fighting Status 0000 00—}}—% 5
II III IV V VI VII Double Team Normal Status 0000 00—}}—% 15
II III IV V VI VII Double-Edge Normal Physical 120120 100}}100% 15
II III IV V VI VII Dream Eater Psychic Special 100100 100}}100% 15
II III IV V VI VII Feint Attack × Dark Physical 06060 00—}}—% 20
II III IV V VI VII Flash × Normal Status 0000 100}}100% 20
II III IV V VI VII Frustration × Normal Physical 0000 100}}100% 20
II III IV V VI VII Haze Ice Status 0000 00—}}—% 30
II III IV V VI VII Hidden Power × Normal Special 06060 100}}100% 15
II III IV V VI VII Lucky Chant × Normal Status 0000 00—}}—% 30
II III IV V VI VII Magic Coat Psychic Status 0000 00—}}—% 15
II III IV V VI VII Me First × Normal Status 0000 00—}}—% 20
II III IV V VI VII Mimic Normal Status 0000 00—}}—% 10
II III IV V VI VII Miracle Eye × Psychic Status 0000 00—}}—% 40
II III IV V VI VII Natural Gift × Normal Physical 0000 100}}100% 15
II III IV V VI VII Nightmare × Ghost Status 0000 100}}100% 15
II III IV V VI VII Ominous Wind × Ghost Special 06060 100}}100% 5
II III IV V VI VII Pain Split Normal Status 0000 00—}}—% 20
II III IV V VI VII Pluck Flying Physical 06060 100}}100% 20
II III IV V VI VII Psych Up Normal Status 0000 00—}}—% 10
II III IV V VI VII Refresh × Normal Status 0000 00—}}—% 20
II III IV V VI VII Return × Normal Physical 0000 100}}100% 20
II III IV V VI VII Secret Power × Normal Physical 07070 100}}100% 20
II III IV V VI VII Signal Beam × Bug Special 07575 100}}100% 15
II III IV V VI VII Silver Wind × Bug Special 06060 100}}100% 5
II III IV V VI VII Sky Attack Flying Physical 140140 090}}90% 5
II III IV V VI VII Swagger Normal Status 0000 085}}85% 15
II III IV V VI VII Synchronoise × Psychic Special 120120 100}}100% 10
II III IV V VI VII Tailwind Flying Status 0000 00—}}—% 15
II III IV V VI VII Telekinesis × Psychic Status 0000 00—}}—% 15
II III IV V VI VII Toxic Poison Status 0000 090}}90% 10
II III IV V VI VII Twister Dragon Special 04040 100}}100% 20
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Natu
  • Italic indicates a move that gets STAB only when used by an evolution of Natu
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations