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Musharna (Pokémon)/Generation VI learnset
Language
Watch
Edit
← Musharna
By
leveling up
Generation VI
Other generations:
V
-
VII
-
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
01
1
Defense Curl
Normal
Status
0000
—
00—
—%
40
Cute
2
♥♥
0
01
1
Lucky Chant
Normal
Status
0000
—
00—
—%
30
Cute
1
♥
0
01
1
Psybeam
Psychic
Special
065
65
100
100%
20
Beautiful
3
♥♥♥
0
01
1
Hypnosis
Psychic
Status
0000
—
060
60%
20
Clever
1
♥
3
♥♥♥
Bold
indicates a move that gets
STAB
when used by Musharna
Italic
indicates a move that gets STAB only when used by an evolution of Musharna
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
/
HM
Generation VI
Other generations:
V
-
VII
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
TM03
TM03
Psyshock
Psychic
Special
080
80
100}}
100%
10
Beautiful
1
♥
4
♥♥♥♥
TM04
TM04
Calm Mind
Psychic
Status
0000
—
00—}}
—%
20
Clever
1
♥
0
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
Clever
3
♥♥♥
0
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
Clever
3
♥♥♥
0
TM15
TM15
Hyper Beam
Normal
Special
150
150
090}}
90%
5
Cool
4
♥♥♥♥
4
♥♥♥♥
TM16
TM16
Light Screen
Psychic
Status
0000
—
00—}}
—%
30
Beautiful
2
♥♥
0
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM18
TM18
Rain Dance
Water
Status
0000
—
00—}}
—%
5
Beautiful
1
♥
0
TM20
TM20
Safeguard
Normal
Status
0000
—
00—}}
—%
25
Beautiful
2
♥♥
0
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
Cute
2
♥♥
3
♥♥♥
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
Cute
4
♥♥♥♥
0
TM29
TM29
Psychic
Psychic
Special
090
90
100}}
100%
10
Clever
4
♥♥♥♥
0
TM30
TM30
Shadow Ball
Ghost
Special
080
80
100}}
100%
15
Clever
4
♥♥♥♥
0
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
Cool
1
♥
0
TM33
TM33
Reflect
Psychic
Status
0000
—
00—}}
—%
20
Clever
2
♥♥
0
TM39
TM39
Rock Tomb
Rock
Physical
060
60
095}}
95%
15
Clever
3
♥♥♥
0
TM41
TM41
Torment
Dark
Status
0000
—
100}}
100%
15
Tough
2
♥♥
0
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
Cute
2
♥♥
0
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
Cute
2
♥♥
0
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
Beautiful
2
♥♥
0
TM53
TM53
Energy Ball
Grass
Special
090
90
100}}
100%
10
Beautiful
4
♥♥♥♥
0
TM57
TM57
Charge Beam
Electric
Special
050
50
090}}
90%
10
Beautiful
1
♥
0
TM68
TM68
Giga Impact
Normal
Physical
150
150
090}}
90%
5
Tough
4
♥♥♥♥
4
♥♥♥♥
TM70
TM70
Flash
Normal
Status
0000
—
100}}
100%
20
Beautiful
3
♥♥♥
0
TM73
TM73
Thunder Wave
Electric
Status
0000
—
100}}
100%
20
Cool
1
♥
3
♥♥♥
TM74
TM74
Gyro Ball
Steel
Physical
0000
—
100}}
100%
5
Cool
1
♥
0
TM77
TM77
Psych Up
Normal
Status
0000
—
00—}}
—%
10
Clever
2
♥♥
0
TM80
TM80
Rock Slide
Rock
Physical
075
75
090}}
90%
10
Tough
2
♥♥
2
♥♥
TM85
TM85
Dream Eater
Psychic
Special
100
100
100}}
100%
15
Clever
2
♥♥
0
TM87
TM87
Swagger
Normal
Status
0000
—
090}}
90%
15
Cute
3
♥♥♥
0
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM92
TM92
Trick Room
Psychic
Status
0000
—
00—}}
—%
5
Clever
3
♥♥♥
0
TM94
TM94
Secret Power
OR
AS
Normal
Physical
070
70
100}}
100%
20
Clever
1
♥
0
TM99
TM99
Dazzling Gleam
Fairy
Special
080
80
100}}
100%
10
Beautiful
4
♥♥♥♥
0
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Cute
3
♥♥♥
0
Bold
indicates a move that gets
STAB
when used by Musharna
Italic
indicates a move that gets STAB only when used by an evolution of Musharna
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VI
Other generations:
V
-
VII
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
Barrier
Psychic
Status
—
—%
20
Cool
1
♥
0
Baton Pass
Normal
Status
—
—%
40
Cute
1
♥
0
Curse
Ghost
Status
—
—%
10
Tough
3
♥♥♥
0
Healing Wish
Psychic
Status
—
—%
10
Beautiful
8
♥♥♥♥♥♥♥♥
0
Helping Hand
Normal
Status
—
—%
20
Clever
4
♥♥♥♥
0
Magic Coat
Psychic
Status
—
—%
15
Beautiful
2
♥♥
0
Secret Power
‡
Normal
Physical
70
100%
20
Clever
1
♥
0
Sleep Talk
Normal
Status
—
—%
10
Cute
1
♥
0
Sonic Boom
Normal
Special
—
90%
20
Cool
3
♥♥♥
0
Swift
Normal
Special
60
—%
20
Cool
2
♥♥
0
Moves marked with an asterisk (*) must be
chain bred
onto Musharna in Generation VI
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Musharna in that game.
Bold
indicates a move that gets
STAB
when used by Musharna
Italic
indicates a move that gets STAB only when used by an evolution of Musharna
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VI
Other generations:
V
-
VII
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
X
Y
OR
AS
After You
Normal
Status
—
—%
15
Cute
3
♥♥♥
0
X
Y
OR
AS
Gravity
Psychic
Status
—
—%
5
Clever
2
♥♥
0
X
Y
OR
AS
Heal Bell
Normal
Status
—
—%
5
Beautiful
1
♥
0
X
Y
OR
AS
Helping Hand
Normal
Status
—
—%
20
Clever
4
♥♥♥♥
0
X
Y
OR
AS
Magic Coat
Psychic
Status
—
—%
15
Beautiful
2
♥♥
0
X
Y
OR
AS
Pain Split
Normal
Status
—
—%
20
Clever
1
♥
0
X
Y
OR
AS
Shock Wave
Electric
Special
60
—%
20
Cool
2
♥♥
0
X
Y
OR
AS
Signal Beam
Bug
Special
75
100%
15
Beautiful
3
♥♥♥
0
X
Y
OR
AS
Skill Swap
Psychic
Status
—
—%
10
Clever
1
♥
0
X
Y
OR
AS
Snore
Normal
Special
50
100%
15
Cute
4
♥♥♥♥
0
X
Y
OR
AS
Trick
Psychic
Status
—
100%
10
Clever
2
♥♥
1
♥
X
Y
OR
AS
Wonder Room
Psychic
Status
—
—%
10
Clever
3
♥♥♥
0
X
Y
OR
AS
Worry Seed
Grass
Status
—
100%
10
Clever
2
♥♥
0
X
Y
OR
AS
Zen Headbutt
Psychic
Physical
80
90%
15
Clever
4
♥♥♥♥
0
A black or white abbreviation in a colored box indicates that Musharna can be tutored the move in that game
A colored abbreviation in a white box indicates that Musharna cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Musharna
Italic
indicates a move that gets STAB only when used by an evolution of Musharna
Click on the generation numbers at the top to see Move Tutor moves from other generations
By a prior
evolution
Generation VI
Other generations:
V
-
VII
-
VIII
-
IX
Stage
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
Psywave
Psychic
Special
—
100%
15
Clever
1
♥
0
Yawn
Normal
Status
—
—%
10
Cute
2
♥♥
0
Imprison
Psychic
Status
—
—%
10
Clever
3
♥♥♥
0
Moonlight
Fairy
Status
—
—%
5
Beautiful
1
♥
0
Zen Headbutt
Psychic
Physical
80
90%
15
Clever
4
♥♥♥♥
0
Synchronoise
Psychic
Special
120
100%
10
Clever
2
♥♥
0
Nightmare
Ghost
Status
—
100%
15
Clever
1
♥
3
♥♥♥
Future Sight
Psychic
Special
120
100%
10
Clever
2
♥♥
0
Telekinesis
Psychic
Status
—
—%
15
Clever
2
♥♥
0
Stored Power
Psychic
Special
20
100%
10
Clever
1
♥
0
Bold
indicates a move that gets
STAB
when used by Musharna
Italic
indicates a move that gets STAB only when used by an evolution of Musharna
Click on the generation numbers at the top to see moves from other generations