Munna (Pokémon)/Generation V learnset

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By leveling up

Generation V
Other generations:
VI - VII - VIII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Psywave Psychic Special 0000 08080% 15
011 Defense Curl Normal Status 0000 00——% 40
055 Lucky Chant Normal Status 0000 00——% 30
077 Yawn Normal Status 0000 00——% 10
1111 Psybeam Psychic Special 06565 100100% 20
1313 Imprison Psychic Status 0000 00——% 10
1717 Moonlight Normal Status 0000 00——% 5
1919 Hypnosis Psychic Status 0000 06060% 20
2323 Zen Headbutt Psychic Physical 08080 09090% 15
2525 Synchronoise Psychic Special 07070 100100% 15
2929 Nightmare Ghost Status 0000 100100% 15
3131 Future Sight Psychic Special 100100 100100% 10
3535 Calm Mind Psychic Status 0000 00——% 20
3737 Psychic Psychic Special 09090 100100% 10
4141 Dream Eater Psychic Special 100100 100100% 15
4343 Telekinesis Psychic Status 0000 00——% 15
4747 Stored Power Psychic Special 02020 100100% 10
  • Bold indicates a move that gets STAB when used by Munna
  • Italic indicates a move that gets STAB only when used by an evolution of Munna
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
VI - VII - VIII
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  TM03 Psyshock Psychic Special 08080 100}}100% 10
  TM04 Calm Mind Psychic Status 0000 00—}}—% 20
  TM06 Toxic Poison Status 0000 090}}90% 10
  TM10 Hidden Power Normal Special 0000 100}}100% 15
  TM16 Light Screen Psychic Status 0000 00—}}—% 30
  TM17 Protect Normal Status 0000 00—}}—% 10
  TM18 Rain Dance Water Status 0000 00—}}—% 5
  TM19 Telekinesis Psychic Status 0000 00—}}—% 15
  TM20 Safeguard Normal Status 0000 00—}}—% 25
  TM21 Frustration Normal Physical 0000 100}}100% 20
  TM27 Return Normal Physical 0000 100}}100% 20
  TM29 Psychic Psychic Special 09090 100}}100% 10
  TM30 Shadow Ball Ghost Special 08080 100}}100% 15
  TM32 Double Team Normal Status 0000 00—}}—% 15
  TM33 Reflect Psychic Status 0000 00—}}—% 20
  TM39 Rock Tomb Rock Physical 05050 080}}80% 10
  TM41 Torment Dark Status 0000 100}}100% 15
  TM42 Facade Normal Physical 07070 100}}100% 20
  TM44 Rest Psychic Status 0000 00—}}—% 10
  TM45 Attract Normal Status 0000 100}}100% 15
  TM48 Round Normal Special 06060 100}}100% 15
  TM53 Energy Ball Grass Special 08080 100}}100% 10
  TM57 Charge Beam Electric Special 05050 090}}90% 10
  TM70 Flash Normal Status 0000 100}}100% 20
  TM73 Thunder Wave Electric Status 0000 100}}100% 20
  TM74 Gyro Ball Steel Physical 0000 100}}100% 5
  TM77 Psych Up Normal Status 0000 00—}}—% 10
  TM80 Rock Slide Rock Physical 07575 090}}90% 10
  TM85 Dream Eater Psychic Special 100100 100}}100% 15
  TM87 Swagger Normal Status 0000 090}}90% 15
  TM90 Substitute Normal Status 0000 00—}}—% 10
  TM92 Trick Room Psychic Status 0000 00—}}—% 5
  • Bold indicates a move that gets STAB when used by Munna
  • Italic indicates a move that gets STAB only when used by an evolution of Munna

By breeding

Generation V
Other generations:
VI - VII - VIII
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
  Barrier Psychic Status —% 30
      
     
Baton Pass Normal Status —% 40
    Curse Ghost Status —% 10
      
      
      
Helping Hand Normal Status —% 20
    Magic Coat Psychic Status —% 15
  Secret Power Normal Physical 70 100% 20
    Sleep Talk Normal Status —% 10
   SonicBoom Normal Special 90% 20
      
      
  
Swift Normal Special 60 —% 20
  • Moves marked with an asterisk (*) must be chain bred onto Munna in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Munna in that game.
  • Bold indicates a move that gets STAB when used by Munna
  • Italic indicates a move that gets STAB only when used by an evolution of Munna

By tutoring

Generation V
Other generations:
VI - VII - VIII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 After You Normal Status —% 15
B W B2 W2 Gravity Psychic Status —% 5
B W B2 W2 Heal Bell Normal Status —% 5
B W B2 W2 Helping Hand Normal Status —% 20
B W B2 W2 Magic Coat Psychic Status —% 15
B W B2 W2 Pain Split Normal Status —% 20
B W B2 W2 Signal Beam Bug Special 75 100% 15
B W B2 W2 Skill Swap Psychic Status —% 10
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Trick Psychic Status 100% 10
B W B2 W2 Wonder Room Psychic Status —% 10
B W B2 W2 Worry Seed Grass Status 100% 10
B W B2 W2 Zen Headbutt Psychic Physical 80 90% 15
  • A black abbreviation in a colored box indicates that Munna can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Munna cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Munna
  • Italic indicates a move that gets STAB only when used by an evolution of Munna