Munna (Pokémon)/Generation VI learnset

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By leveling up

Generation VI
Other generations:
V - VII - VIII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
011 Psywave Psychic Special 0000 100100% 15 Clever 1 0  
011 Defense Curl Normal Status 0000 00——% 40 Cute 2 ♥♥ 0  
055 Lucky Chant Normal Status 0000 00——% 30 Cute 1 0  
077 Yawn Normal Status 0000 00——% 10 Cute 2 ♥♥ 0  
1111 Psybeam Psychic Special 06565 100100% 20 Beautiful 3 ♥♥♥ 0  
1313 Imprison Psychic Status 0000 00——% 10 Clever 3 ♥♥♥ 0  
1717 Moonlight Fairy Status 0000 00——% 5 Beautiful 1 0  
1919 Hypnosis Psychic Status 0000 06060% 20 Clever 1 3 ♥♥♥
2323 Zen Headbutt Psychic Physical 08080 09090% 15 Clever 4 ♥♥♥♥ 0  
2525 Synchronoise Psychic Special 120120 100100% 10 Clever 2 ♥♥ 0  
2929 Nightmare Ghost Status 0000 100100% 15 Clever 1 3 ♥♥♥
3131 Future Sight Psychic Special 120120 100100% 10 Clever 2 ♥♥ 0  
3535 Calm Mind Psychic Status 0000 00——% 20 Clever 1 0  
3737 Psychic Psychic Special 09090 100100% 10 Clever 4 ♥♥♥♥ 0  
4141 Dream Eater Psychic Special 100100 100100% 15 Clever 2 ♥♥ 0  
4343 Telekinesis Psychic Status 0000 00——% 15 Clever 2 ♥♥ 0  
4747 Stored Power Psychic Special 02020 100100% 10 Clever 1 0  
  • Bold indicates a move that gets STAB when used by Munna
  • Italic indicates a move that gets STAB only when used by an evolution of Munna
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VI
Other generations:
V - VII - VIII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
TM03  TM03 Psyshock Psychic Special 08080 100}}100% 10 Beautiful 1 4 ♥♥♥♥
TM04  TM04 Calm Mind Psychic Status 0000 00—}}—% 20 Clever 1 0  
TM06  TM06 Toxic Poison Status 0000 090}}90% 10 Clever 3 ♥♥♥ 0  
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15 Clever 3 ♥♥♥ 0  
TM16  TM16 Light Screen Psychic Status 0000 00—}}—% 30 Beautiful 2 ♥♥ 0  
TM17  TM17 Protect Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM18  TM18 Rain Dance Water Status 0000 00—}}—% 5 Beautiful 1 0  
TM20  TM20 Safeguard Normal Status 0000 00—}}—% 25 Beautiful 2 ♥♥ 0  
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20 Cute 2 ♥♥ 3 ♥♥♥
TM27  TM27 Return Normal Physical 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
TM29  TM29 Psychic Psychic Special 09090 100}}100% 10 Clever 4 ♥♥♥♥ 0  
TM30  TM30 Shadow Ball Ghost Special 08080 100}}100% 15 Clever 4 ♥♥♥♥ 0  
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15 Cool 1 0  
TM33  TM33 Reflect Psychic Status 0000 00—}}—% 20 Clever 2 ♥♥ 0  
TM39  TM39 Rock Tomb Rock Physical 06060 095}}95% 15 Clever 3 ♥♥♥ 0  
TM41  TM41 Torment Dark Status 0000 100}}100% 15 Tough 2 ♥♥ 0  
TM42  TM42 Facade Normal Physical 07070 100}}100% 20 Cute 2 ♥♥ 0  
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10 Cute 1 0  
TM45  TM45 Attract Normal Status 0000 100}}100% 15 Cute 2 ♥♥ 0  
TM48  TM48 Round Normal Special 06060 100}}100% 15 Beautiful 2 ♥♥ 0  
TM53  TM53 Energy Ball Grass Special 09090 100}}100% 10 Beautiful 4 ♥♥♥♥ 0  
TM57  TM57 Charge Beam Electric Special 05050 090}}90% 10 Beautiful 1 0  
TM70  TM70 Flash Normal Status 0000 100}}100% 20 Beautiful 3 ♥♥♥ 0  
TM73  TM73 Thunder Wave Electric Status 0000 100}}100% 20 Cool 1 3 ♥♥♥
TM74  TM74 Gyro Ball Steel Physical 0000 100}}100% 5 Cool 1 0  
TM77  TM77 Psych Up Normal Status 0000 00—}}—% 10 Clever 2 ♥♥ 0  
TM80  TM80 Rock Slide Rock Physical 07575 090}}90% 10 Tough 2 ♥♥ 2 ♥♥
TM85  TM85 Dream Eater Psychic Special 100100 100}}100% 15 Clever 2 ♥♥ 0  
TM87  TM87 Swagger Normal Status 0000 090}}90% 15 Cute 3 ♥♥♥ 0  
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10 Cute 1 0  
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM92  TM92 Trick Room Psychic Status 0000 00—}}—% 5 Clever 3 ♥♥♥ 0  
TM94  TM94 Secret PowerORAS Normal Physical 07070 100}}100% 20 Clever 1 0  
TM99  TM99 Dazzling Gleam Fairy Special 08080 100}}100% 10 Beautiful 4 ♥♥♥♥ 0  
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20 Cute 3 ♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Munna
  • Italic indicates a move that gets STAB only when used by an evolution of Munna
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VI
Other generations:
V - VII - VIII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
  Barrier Psychic Status —% 20 Cool 1 0  
      
     
Baton Pass Normal Status —% 40 Cute 1 0  
      Curse Ghost Status —% 10 Tough 3 ♥♥♥ 0  
   Healing Wish Psychic Status —% 10 Beautiful 8 ♥♥♥♥♥♥♥♥ 0  
      
      
      
  
Helping Hand Normal Status —% 20 Clever 4 ♥♥♥♥ 0  
    Magic Coat Psychic Status —% 15 Beautiful 2 ♥♥ 0  
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
  
Secret Power Normal Physical 70 100% 20 Clever 1 0  
    Sleep Talk Normal Status —% 10 Cute 1 0  
   Sonic Boom Normal Special 90% 20 Cool 3 ♥♥♥ 0  
      
      
      
Swift Normal Special 60 —% 20 Cool 2 ♥♥ 0  
  • Moves marked with an asterisk (*) must be chain bred onto Munna in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Munna in that game.
  • Bold indicates a move that gets STAB when used by Munna
  • Italic indicates a move that gets STAB only when used by an evolution of Munna
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VI
Other generations:
V - VII - VIII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
X Y OR AS After You Normal Status —% 15 Cute 3 ♥♥♥ 0  
X Y OR AS Gravity Psychic Status —% 5 Clever 2 ♥♥ 0  
X Y OR AS Heal Bell Normal Status —% 5 Beautiful 1 0  
X Y OR AS Helping Hand Normal Status —% 20 Clever 4 ♥♥♥♥ 0  
X Y OR AS Magic Coat Psychic Status —% 15 Beautiful 2 ♥♥ 0  
X Y OR AS Pain Split Normal Status —% 20 Clever 1 0  
X Y OR AS Shock Wave Electric Special 60 —% 20 Cool 2 ♥♥ 0  
X Y OR AS Signal Beam Bug Special 75 100% 15 Beautiful 3 ♥♥♥ 0  
X Y OR AS Skill Swap Psychic Status —% 10 Clever 1 0  
X Y OR AS Snore Normal Special 50 100% 15 Cute 4 ♥♥♥♥ 0  
X Y OR AS Trick Psychic Status 100% 10 Clever 2 ♥♥ 1
X Y OR AS Wonder Room Psychic Status —% 10 Clever 3 ♥♥♥ 0  
X Y OR AS Worry Seed Grass Status 100% 10 Clever 2 ♥♥ 0  
X Y OR AS Zen Headbutt Psychic Physical 80 90% 15 Clever 4 ♥♥♥♥ 0  
  • A black or white abbreviation in a colored box indicates that Munna can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Munna cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Munna
  • Italic indicates a move that gets STAB only when used by an evolution of Munna
  • Click on the generation numbers at the top to see Move Tutor moves from other generations