Minccino (Pokémon)/Generation VII learnset

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By leveling up

Generation VII
Other generations:
V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Pound Normal Physical 04040 100100% 35
033 Baby-Doll Eyes Fairy Status 0000 100100% 30
077 Helping Hand Normal Status 0000 00——% 20
099 Tickle Normal Status 0000 100100% 20
1313 Double Slap Normal Physical 01515 08585% 10
1515 Encore Normal Status 0000 100100% 5
1919 Swift Normal Special 06060 00——% 20
2121 Sing Normal Status 0000 05555% 15
2525 Tail Slap Normal Physical 02525 08585% 10
2727 Charm Fairy Status 0000 100100% 20
3131 Wake-Up Slap Fighting Physical 07070 100100% 10
3333 Echoed Voice Normal Special 04040 100100% 15
3737 Slam Normal Physical 08080 07575% 20
3939 Captivate Normal Status 0000 100100% 20
4343 Hyper Voice Normal Special 09090 100100% 10
4545 Last Resort Normal Physical 140140 100100% 5
4949 After You Normal Status 0000 00——% 15
  • Bold indicates a move that gets STAB when used by Minccino
  • Italic indicates a move that gets STAB only when used by an evolution of Minccino
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation VII
Other generations:
V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01  TM01 Work Up Normal Status 0000 00—}}—% 30
TM04  TM04 Calm Mind Psychic Status 0000 00—}}—% 20
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11  TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM17  TM17 Protect Normal Status 0000 00—}}—% 10
TM18  TM18 Rain Dance Water Status 0000 00—}}—% 5
TM20  TM20 Safeguard Normal Status 0000 00—}}—% 25
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM24  TM24 Thunderbolt Electric Special 09090 100}}100% 15
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM46  TM46 Thief Dark Physical 06060 100}}100% 25
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM49  TM49 Echoed Voice Normal Special 04040 100}}100% 15
TM56  TM56 Fling Dark Physical 0000 100}}100% 10
TM73  TM73 Thunder Wave Electric Status 0000 090}}90% 20
TM86  TM86 Grass Knot Grass Special 0000 100}}100% 20
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM89  TM89 U-turn Bug Physical 07070 100}}100% 20
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10
TM99  TM99 Dazzling Gleam Fairy Special 08080 100}}100% 10
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Minccino
  • Italic indicates a move that gets STAB only when used by an evolution of Minccino
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Aqua Tail Water Physical 90 90% 10
Endure Normal Status —% 10
Fake Tears Dark Status 100% 20
Flail Normal Physical 100% 15
Iron Tail* Steel Physical 100 75% 15
Knock Off Dark Physical 65 100% 20
Mud-Slap Ground Special 20 100% 10
Sleep Talk Normal Status —% 10
Tail Whip Normal Status 100% 30
  • Moves marked with an asterisk (*) must be chain bred onto Minccino in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Minccino in that game.
  • Bold indicates a move that gets STAB when used by Minccino
  • Italic indicates a move that gets STAB only when used by an evolution of Minccino
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM After You Normal Status —% 15
S M US UM Aqua Tail Water Physical 90 90% 10
S M US UM Covet Normal Physical 60 100% 25
S M US UM Gunk Shot Poison Physical 120 80% 5
S M US UM Helping Hand Normal Status —% 20
S M US UM Hyper Voice Normal Special 90 100% 10
S M US UM Iron Tail Steel Physical 100 75% 15
S M US UM Knock Off Dark Physical 65 100% 20
S M US UM Last Resort Normal Physical 140 100% 5
S M US UM Seed Bomb Grass Physical 80 100% 15
S M US UM Shock Wave Electric Special 60 —% 20
S M US UM Snore Normal Special 50 100% 15
S M US UM Uproar Normal Special 90 100% 10
  • A black or white abbreviation in a colored box indicates that Minccino can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Minccino cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Minccino
  • Italic indicates a move that gets STAB only when used by an evolution of Minccino
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VII
Other generations:
VI - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
V VI Dig Ground Physical 08080 100}}100% 10
V VI Growl Normal Status 0000 100}}100% 40
V VI Retaliate Normal Physical 07070 100}}100% 5
V VI Secret Power Normal Physical 07070 100}}100% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Minccino
  • Italic indicates a move that gets STAB only when used by an evolution of Minccino
  • Click on the generation numbers at the top to see transfer-only moves for other generations