Milotic (Pokémon)/Generation VI learnset

← Milotic Milotic

By leveling up

Generation VI
Other generations:
III - IV - V - VII - VIII
 XY   ORAS   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
0011 0011 Wrap Normal Physical 01515 090}}90% 20 Tough 3 ♥♥♥ 0  
0011 0011 Water Gun Water Special 04040 100}}100% 25 Cute 4 ♥♥♥♥ 0  
0055 0044 Water Sport Water Status 0000 00—}}—% 15 Cute 2 ♥♥ 0  
0099 0077 Refresh Normal Status 0000 00—}}—% 20 Cute 2 ♥♥ 0  
N/AN/A 01111 Disarming Voice Fairy Special 04040 00—}}—% 15 Cute 2 ♥♥ 0  
01717 01414 Twister Dragon Special 04040 100}}100% 20 Cool 4 ♥♥♥♥ 0  
01313 01717 Water Pulse Water Special 06060 100}}100% 20 Beautiful 3 ♥♥♥ 0  
04949 02121 Aqua Ring Water Status 0000 00—}}—% 20 Beautiful 1 0  
02525 02424 Captivate Normal Status 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
N/AN/A 02727 Dragon Tail Dragon Physical 06060 090}}90% 10 Tough 3 ♥♥♥ 0  
02121 03131 Recover Normal Status 0000 00—}}—% 10 Clever 2 ♥♥ 0  
02929 03434 Aqua Tail Water Physical 09090 090}}90% 10 Beautiful 4 ♥♥♥♥ 0  
04141 03737 Attract Normal Status 0000 100}}100% 15 Cute 2 ♥♥ 0  
04545 04141 Safeguard Normal Status 0000 00—}}—% 25 Beautiful 2 ♥♥ 0  
N/AN/A 04444 Coil Poison Status 0000 00—}}—% 20 Tough 1 0  
03737 04747 Hydro Pump Water Special 110110 080}}80% 5 Beautiful 1 0  
03333 05151 Rain Dance Water Status 0000 00—}}—% 5 Beautiful 1 0  
  • Bold indicates a move that gets STAB when used by Milotic
  • Italic indicates a move that gets STAB only when used by an evolution of Milotic
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VI
Other generations:
III - IV - V - VII - VIII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
TM06  TM06 Toxic Poison Status 0000 090}}90% 10 Clever 3 ♥♥♥ 0  
TM07  TM07 Hail Ice Status 0000 00—}}—% 10 Beautiful 2 ♥♥ 1
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15 Clever 3 ♥♥♥ 0  
TM13  TM13 Ice Beam Ice Special 09090 100}}100% 10 Beautiful 1 4 ♥♥♥♥
TM14  TM14 Blizzard Ice Special 110110 070}}70% 5 Beautiful 1 3 ♥♥♥
TM15  TM15 Hyper Beam Normal Special 150150 090}}90% 5 Cool 4 ♥♥♥♥ 4 ♥♥♥♥
TM16  TM16 Light Screen Psychic Status 0000 00—}}—% 30 Beautiful 2 ♥♥ 0  
TM17  TM17 Protect Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM18  TM18 Rain Dance Water Status 0000 00—}}—% 5 Beautiful 1 0  
TM20  TM20 Safeguard Normal Status 0000 00—}}—% 25 Beautiful 2 ♥♥ 0  
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20 Cute 2 ♥♥ 3 ♥♥♥
TM27  TM27 Return Normal Physical 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15 Cool 1 0  
TM42  TM42 Facade Normal Physical 07070 100}}100% 20 Cute 2 ♥♥ 0  
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10 Cute 1 0  
TM45  TM45 Attract Normal Status 0000 100}}100% 15 Cute 2 ♥♥ 0  
TM48  TM48 Round Normal Special 06060 100}}100% 15 Beautiful 2 ♥♥ 0  
TM55  TM55 Scald Water Special 08080 100}}100% 15 Tough 2 ♥♥ 0  
TM68  TM68 Giga Impact Normal Physical 150150 090}}90% 5 Tough 4 ♥♥♥♥ 4 ♥♥♥♥
TM77  TM77 Psych Up Normal Status 0000 00—}}—% 10 Clever 2 ♥♥ 0  
TM78  TM78 Bulldoze Ground Physical 06060 100}}100% 20 Tough 2 ♥♥ 2 ♥♥
TM82  TM82 Dragon Tail Dragon Physical 06060 090}}90% 10 Tough 3 ♥♥♥ 0  
TM87  TM87 Swagger Normal Status 0000 090}}90% 15 Cute 3 ♥♥♥ 0  
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10 Cute 1 0  
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM94  TM94 Secret PowerORAS Normal Physical 07070 100}}100% 20 Clever 1 0  
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20 Cute 3 ♥♥♥ 0  
ZHM03  HM03 Surf Water Special 09090 100}}100% 15 Beautiful 2 ♥♥ 2 ♥♥
ZHM05  HM05 Waterfall Water Physical 08080 100}}100% 15 Tough 4 ♥♥♥♥ 0  
ZHM07  HM07 DiveORAS Water Physical 08080 100}}100% 10 Beautiful 2 ♥♥ 0  
  • Bold indicates a move that gets STAB when used by Milotic
  • Italic indicates a move that gets STAB only when used by an evolution of Milotic
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VI
Other generations:
III - IV - V - VII - VIII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
      
      
      
  
Brine Water Special 65 100% 10 Tough 3 ♥♥♥ 0  
   Captivate Normal Status 100% 20 Cute 4 ♥♥♥♥ 0  
   Confuse Ray Ghost Status 100% 10 Clever 2 ♥♥ 1
      
 
Dragon Breath Dragon Special 60 100% 20 Cool 2 ♥♥ 3 ♥♥♥
      
      
     
Dragon Pulse Dragon Special 85 100% 10 Beautiful 4 ♥♥♥♥ 0  
       Haze Ice Status —% 30 Beautiful 3 ♥♥♥ 0  
       Hypnosis Psychic Status 60% 20 Clever 1 3 ♥♥♥
    Iron Tail* Steel Physical 100 75% 15 Cool 4 ♥♥♥♥ 0  
  Mirror Coat Psychic Special 100% 20 Beautiful 2 ♥♥ 0  
      
      
Mist Ice Status —% 30 Beautiful 1 0  
      
   
Mud Sport Ground Status —% 15 Cute 2 ♥♥ 0  
   Tickle Normal Status 100% 20 Cute 3 ♥♥♥ 0  
  • Moves marked with an asterisk (*) must be chain bred onto Milotic in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Milotic in that game.
  • Bold indicates a move that gets STAB when used by Milotic
  • Italic indicates a move that gets STAB only when used by an evolution of Milotic
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VI
Other generations:
III - IV - V - VII - VIII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
X Y OR AS Aqua Tail Water Physical 90 90% 10 Beautiful 4 ♥♥♥♥ 0  
X Y OR AS Bind Normal Physical 15 85% 20 Tough 3 ♥♥♥ 0  
X Y OR AS Dragon Pulse Dragon Special 85 100% 10 Beautiful 4 ♥♥♥♥ 0  
X Y OR AS Icy Wind Ice Special 55 95% 15 Beautiful 4 ♥♥♥♥ 0  
X Y OR AS Iron Head Steel Physical 80 100% 15 Tough 4 ♥♥♥♥ 0  
X Y OR AS Iron Tail Steel Physical 100 75% 15 Cool 4 ♥♥♥♥ 0  
X Y OR AS Magic Coat Psychic Status —% 15 Beautiful 2 ♥♥ 0  
X Y OR AS Snore Normal Special 50 100% 15 Cute 4 ♥♥♥♥ 0  
X Y OR AS Water Pulse Water Special 60 100% 20 Beautiful 3 ♥♥♥ 0  
  • A black or white abbreviation in a colored box indicates that Milotic can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Milotic cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Milotic
  • Italic indicates a move that gets STAB only when used by an evolution of Milotic
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VI
Other generations:
III - IV - V - VII - VIII
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
  Splash Normal Status —% 40 Cute 4 ♥♥♥♥ 0  
  Tackle Normal Physical 50 100% 35 Tough 4 ♥♥♥♥ 0  
  Flail Normal Physical 100% 15 Cute 1 0  
  • Bold indicates a move that gets STAB when used by Milotic
  • Italic indicates a move that gets STAB only when used by an evolution of Milotic
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VI
Other generations:
IV - V - VII - VIII
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
III IV V Avalanche Ice Physical 06060 100}}100% 10 Beautiful 3 ♥♥♥ 0  
III IV V Body Slam Normal Physical 08585 100}}100% 15 Tough 1 4 ♥♥♥♥
III IV V Double-Edge Normal Physical 120120 100}}100% 15 Tough 6 ♥♥♥♥♥♥ 0  
III IV V Endure Normal Status 0000 00—}}—% 10 Tough 3 ♥♥♥ 0  
III IV V Mimic Normal Status 0000 00—}}—% 10 Cute 1 0  
III IV V Mud-Slap Ground Special 02020 100}}100% 10 Cute 3 ♥♥♥ 0  
III IV V Natural Gift Normal Physical 0000 100}}100% 15 Clever 1 0  
III IV V Swift Normal Special 06060 00—}}—% 20 Cool 2 ♥♥ 0  
III IV V Whirlpool Water Special 03535 085}}85% 15 Beautiful 3 ♥♥♥ 0  
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Milotic
  • Italic indicates a move that gets STAB only when used by an evolution of Milotic
  • Click on the generation numbers at the top to see transfer-only moves for other generations