Mew (Pokémon)/Generation VI learnset

← Mew Mew

By leveling up

Generation VI
Other generations:
I - II - III - IV - V - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
011 Pound Normal Physical 04040 100100% 35 Tough 4 ♥♥♥♥ 0  
011 Reflect Type Normal Status 0000 00——% 15 Clever 2 ♥♥ 0  
011 Transform Normal Status 0000 00——% 10 Clever 3 ♥♥♥ 0  
1010 Mega Punch Normal Physical 08080 08585% 20 Tough 3 ♥♥♥ 0  
2020 Metronome Normal Status 0000 00——% 10 Cute 1 0  
3030 Psychic Psychic Special 09090 100100% 10 Clever 4 ♥♥♥♥ 0  
4040 Barrier Psychic Status 0000 00——% 20 Cool 1 0  
5050 Ancient Power Rock Special 06060 100100% 5 Tough 1 0  
6060 Amnesia Psychic Status 0000 00——% 20 Cute 1 0  
7070 Me First Normal Status 0000 00——% 20 Clever 3 ♥♥♥ 0  
8080 Baton Pass Normal Status 0000 00——% 40 Cute 1 0  
9090 Nasty Plot Dark Status 0000 00——% 20 Clever 1 0  
100100 Aura Sphere Fighting Special 08080 00——% 20 Beautiful 2 ♥♥ 0  
  • Bold indicates a move that gets STAB when used by Mew
  • Italic indicates a move that gets STAB only when used by an evolution of Mew
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

By breeding

Generation VI
Other generations:
II - III - IV - V - VII - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Mew in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Mew in that game.
  • Bold indicates a move that gets STAB when used by Mew
  • Italic indicates a move that gets STAB only when used by an evolution of Mew
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

By transfer from another generation

Generation VI
Other generations:
I - II - IV - V - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
III IV V Air Cutter Flying Special 06060 095}}95% 25 Cool 4 ♥♥♥♥ 0  
III IV V Ally Switch Psychic Status 0000 00—}}—% 15 Clever 3 ♥♥♥ 0  
III IV V Avalanche Ice Physical 06060 100}}100% 10 Beautiful 3 ♥♥♥ 0  
III IV V Body Slam Normal Physical 08585 100}}100% 15 Tough 1 4 ♥♥♥♥
III IV V Brine Water Special 06565 100}}100% 10 Tough 3 ♥♥♥ 0  
III IV V Bullet Seed Grass Physical 02525 100}}100% 30 Cool 1 0  
III IV V Captivate Normal Status 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
III IV V Counter Fighting Physical 0000 100}}100% 20 Tough 2 ♥♥ 0  
III IV V Defense Curl Normal Status 0000 00—}}—% 40 Cute 2 ♥♥ 0  
III IV V Defog Flying Status 0000 00—}}—% 15 Cool 2 ♥♥ 0  
III IV V Double-Edge Normal Physical 120120 100}}100% 15 Tough 6 ♥♥♥♥♥♥ 0  
III IV V Dynamic Punch Fighting Physical 100100 050}}50% 5 Cool 2 ♥♥ 1
III IV V Endure Normal Status 0000 00—}}—% 10 Tough 3 ♥♥♥ 0  
III IV V Fake Out Normal Physical 04040 100}}100% 10 Cute 2 ♥♥ 3 ♥♥♥
III IV V Feint Attack Dark Physical 06060 00—}}—% 20 Clever 2 ♥♥ 0  
III IV V Fury Cutter Bug Physical 04040 095}}95% 20 Cool 3 ♥♥♥ 0  
III IV V Headbutt Normal Physical 07070 100}}100% 15 Tough 4 ♥♥♥♥ 0  
III IV V Hypnosis Psychic Status 0000 060}}60% 20 Clever 1 3 ♥♥♥
III IV V Mega Kick Normal Physical 120120 075}}75% 5 Cool 1 0  
III IV V Mimic Normal Status 0000 00—}}—% 10 Cute 1 0  
III IV V Mud-Slap Ground Special 02020 100}}100% 10 Cute 3 ♥♥♥ 0  
III IV V Natural Gift Normal Physical 0000 100}}100% 15 Clever 1 0  
III IV V Night Shade Ghost Special 0000 100}}100% 15 Clever 3 ♥♥♥ 0  
III IV V Nightmare Ghost Status 0000 100}}100% 15 Clever 1 3 ♥♥♥
III IV V Ominous Wind Ghost Special 06060 100}}100% 5 Beautiful 1 0  
III IV V Pluck Flying Physical 06060 100}}100% 20 Cute 3 ♥♥♥ 0  
III IV V Rollout Rock Physical 03030 090}}90% 20 Cute 3 ♥♥♥ 0  
III IV V Seismic Toss Fighting Physical 0000 100}}100% 20 Tough 3 ♥♥♥ 0  
III IV V Self-Destruct Normal Physical 200200 100}}100% 5 Beautiful 8 ♥♥♥♥♥♥♥♥ 0  
III IV V Silver Wind Bug Special 06060 100}}100% 5 Beautiful 1 0  
III IV V Soft-Boiled Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
III IV V String Shot Bug Status 0000 095}}95% 40 Clever 2 ♥♥ 3 ♥♥♥
III IV V Sucker Punch Dark Physical 08080 100}}100% 5 Clever 3 ♥♥♥ 0  
III IV V Swift Normal Special 06060 00—}}—% 20 Cool 2 ♥♥ 0  
III IV V Telekinesis Psychic Status 0000 00—}}—% 15 Clever 2 ♥♥ 0  
III IV V Teleport Psychic Status 0000 00—}}—% 20 Cool 1 0  
III IV V Twister Dragon Special 04040 100}}100% 20 Cool 4 ♥♥♥♥ 0  
III IV V Vacuum Wave Fighting Special 04040 100}}100% 30 Cool 3 ♥♥♥ 0  
III IV V Whirlpool Water Special 03535 085}}85% 15 Beautiful 3 ♥♥♥ 0  
III IV V Work Up Normal Status 0000 00—}}—% 30 Tough 3 ♥♥♥ 0  
III IV V Zap Cannon Electric Special 120120 050}}50% 5 Cool 2 ♥♥ 1
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Mew
  • Italic indicates a move that gets STAB only when used by an evolution of Mew
  • Click on the generation numbers at the top to see transfer-only moves for other generations