Mew (Pokémon)/Generation VII learnset

← Mew Mew

Pokémon Sun, Moon, Ultra Sun and Ultra Moon

By leveling up
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Pound Normal Physical 04040 100100% 35
011 Reflect Type Normal Status 0000 00——% 15
011 Transform Normal Status 0000 00——% 10
1010 Mega Punch Normal Physical 08080 08585% 20
2020 Metronome Normal Status 0000 00——% 10
3030 Psychic Psychic Special 09090 100100% 10
4040 Barrier Psychic Status 0000 00——% 20
5050 Ancient Power Rock Special 06060 100100% 5
6060 Amnesia Psychic Status 0000 00——% 20
7070 Me First Normal Status 0000 00——% 20
8080 Baton Pass Normal Status 0000 00——% 40
9090 Nasty Plot Dark Status 0000 00——% 20
100100 Aura Sphere Fighting Special 08080 00——% 20
  • Bold indicates a move that gets STAB when used by Mew
  • Italic indicates a move that gets STAB only when used by an evolution of Mew
  • Click on the generation numbers at the top to see level-up moves from other generations
By TM
By breeding
Generation VII
Other generations:
II - III - IV - V - VI - VIII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Mew in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Mew in that game.
  • Bold indicates a move that gets STAB when used by Mew
  • Italic indicates a move that gets STAB only when used by an evolution of Mew
  • Click on the generation numbers at the top to see Egg moves from other generations
By tutoring
Generation VII
Other generations:
II - III - IV - V - VI - VIII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM After You Normal Status —% 15
S M US UM Ally Switch Psychic Status —% 15
S M US UM Aqua Tail Water Physical 90 90% 10
S M US UM Bind Normal Physical 15 85% 20
S M US UM Block Normal Status —% 5
S M US UM Bounce Flying Physical 85 85% 5
S M US UM Bug Bite Bug Physical 60 100% 20
S M US UM Covet Normal Physical 60 100% 25
S M US UM Defog Flying Status —% 15
S M US UM Dragon Pulse Dragon Special 85 100% 10
S M US UM Drain Punch Fighting Physical 75 100% 10
S M US UM Drill Run Ground Physical 80 95% 10
S M US UM Dual Chop Dragon Physical 40 90% 15
S M US UM Earth Power Ground Special 90 100% 10
S M US UM Electroweb Electric Special 55 95% 15
S M US UM Endeavor Normal Physical 100% 5
S M US UM Fire Punch Fire Physical 75 100% 15
S M US UM Focus Punch Fighting Physical 150 100% 20
S M US UM Foul Play Dark Physical 95 100% 15
S M US UM Gastro Acid Poison Status 100% 10
S M US UM Giga Drain Grass Special 75 100% 10
S M US UM Gravity Psychic Status —% 5
S M US UM Gunk Shot Poison Physical 120 80% 5
S M US UM Heal Bell Normal Status —% 5
S M US UM Heat Wave Fire Special 95 90% 10
S M US UM Helping Hand Normal Status —% 20
S M US UM Hyper Voice Normal Special 90 100% 10
S M US UM Ice Punch Ice Physical 75 100% 15
S M US UM Icy Wind Ice Special 55 95% 15
S M US UM Iron Defense Steel Status —% 15
S M US UM Iron Head Steel Physical 80 100% 15
S M US UM Iron Tail Steel Physical 100 75% 15
S M US UM Knock Off Dark Physical 65 100% 20
S M US UM Laser Focus Normal Status —% 30
S M US UM Last Resort Normal Physical 140 100% 5
S M US UM Liquidation Water Physical 85 100% 10
S M US UM Low Kick Fighting Physical 100% 20
S M US UM Magic Coat Psychic Status —% 15
S M US UM Magic Room Psychic Status —% 10
S M US UM Magnet Rise Electric Status —% 10
S M US UM Outrage Dragon Physical 120 100% 10
S M US UM Pain Split Normal Status —% 20
S M US UM Recycle Normal Status —% 10
S M US UM Role Play Psychic Status —% 10
S M US UM Seed Bomb Grass Physical 80 100% 15
S M US UM Shock Wave Electric Special 60 —% 20
S M US UM Signal Beam Bug Special 75 100% 15
S M US UM Skill Swap Psychic Status —% 10
S M US UM Sky Attack Flying Physical 140 90% 5
S M US UM Snatch Dark Status —% 10
S M US UM Snore Normal Special 50 100% 15
S M US UM Spite Ghost Status 100% 10
S M US UM Stealth Rock Rock Status —% 20
S M US UM Stomping Tantrum Ground Physical 75 100% 10
S M US UM Super Fang Normal Physical 90% 10
S M US UM Superpower Fighting Physical 120 100% 5
S M US UM Synthesis Grass Status —% 5
S M US UM Tailwind Flying Status —% 15
S M US UM Telekinesis Psychic Status —% 15
S M US UM Throat Chop Dark Physical 80 100% 15
S M US UM Thunder Punch Electric Physical 75 100% 15
S M US UM Trick Psychic Status 100% 10
S M US UM Uproar Normal Special 90 100% 10
S M US UM Water Pulse Water Special 60 100% 20
S M US UM Wonder Room Psychic Status —% 10
S M US UM Worry Seed Grass Status 100% 10
S M US UM Zen Headbutt Psychic Physical 80 90% 15
  • A black or white abbreviation in a colored box indicates that Mew can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Mew cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Mew
  • Italic indicates a move that gets STAB only when used by an evolution of Mew
  • Click on the generation numbers at the top to see Move Tutor moves from other generations
By transfer from another generation
Generation VII
Other generations:
I - II - IV - V - VI - VIII
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
I II III IV V VI Air Cutter Flying Special 06060 095}}95% 25
I II III IV V VI Avalanche Ice Physical 06060 100}}100% 10
I II III IV V VI Bide Normal Physical 0000 00—}}—% 10
I II III IV V VI Body Slam Normal Physical 08585 100}}100% 15
I II III IV V VI Brine Water Special 06565 100}}100% 10
I II III IV V VI Bubble Beam Water Special 06565 100}}100% 20
I II III IV V VI Bullet Seed Grass Physical 02525 100}}100% 30
I II III IV V VI Captivate Normal Status 0000 100}}100% 20
I II III IV V VI Counter Fighting Physical 0000 100}}100% 20
I II III IV V VI Curse Ghost Status 0000 00—}}—% 10
I II III IV V VI Cut Normal Physical 05050 095}}95% 30
I II III IV V VI Defense Curl Normal Status 0000 00—}}—% 40
I II III IV V VI Detect Fighting Status 0000 00—}}—% 5
I II III IV V VI Dive Water Physical 08080 100}}100% 10
I II III IV V VI Double-Edge Normal Physical 120120 100}}100% 15
I II III IV V VI Dragon Breath Dragon Special 06060 100}}100% 20
I II III IV V VI Dragon Rage Dragon Special 0000 100}}100% 10
I II III IV V VI Dynamic Punch Fighting Physical 100100 050}}50% 5
I II III IV V VI Egg Bomb Normal Physical 100100 075}}75% 10
I II III IV V VI Endure Normal Status 0000 00—}}—% 10
I II III IV V VI Fake Out Normal Physical 04040 100}}100% 10
I II III IV V VI Feint Attack Dark Physical 06060 00—}}—% 20
I II III IV V VI Fissure Ground Physical 0000 030}}30% 5
I II III IV V VI Flash Normal Status 0000 100}}100% 20
I II III IV V VI Fury Cutter Bug Physical 04040 095}}95% 20
I II III IV V VI Hone Claws Dark Status 0000 00—}}—% 15
I II III IV V VI Horn Drill Normal Physical 0000 030}}30% 5
I II III IV V VI Hypnosis Psychic Status 0000 060}}60% 20
I II III IV V VI Incinerate Fire Special 06060 100}}100% 15
I II III IV V VI Mega Kick Normal Physical 120120 075}}75% 5
I II III IV V VI Mud-Slap Ground Special 02020 100}}100% 10
I II III IV V VI Natural Gift Normal Physical 0000 100}}100% 15
I II III IV V VI Night Shade Ghost Special 0000 100}}100% 15
I II III IV V VI Nightmare Ghost Status 0000 100}}100% 15
I II III IV V VI Ominous Wind Ghost Special 06060 100}}100% 5
I II III IV V VI Pluck Flying Physical 06060 100}}100% 20
I II III IV V VI Power-Up Punch Fighting Physical 04040 100}}100% 20
I II III IV V VI Rage Normal Physical 02020 100}}100% 20
I II III IV V VI Razor Wind Normal Special 08080 100}}100% 10
I II III IV V VI Retaliate Normal Physical 07070 100}}100% 5
I II III IV V VI Rock Smash Fighting Physical 04040 100}}100% 15
I II III IV V VI Rollout Rock Physical 03030 090}}90% 20
I II III IV V VI Secret Power Normal Physical 07070 100}}100% 20
I II III IV V VI Silver Wind Bug Special 06060 100}}100% 5
I II III IV V VI Skull Bash Normal Physical 130130 100}}100% 10
I II III IV V VI Soft-Boiled Normal Status 0000 00—}}—% 10
I II III IV V VI Strength Normal Physical 08080 100}}100% 15
I II III IV V VI String Shot Bug Status 0000 095}}95% 40
I II III IV V VI Struggle Bug Bug Special 05050 100}}100% 20
I II III IV V VI Submission Fighting Physical 08080 080}}80% 20
I II III IV V VI Sucker Punch Dark Physical 07070 100}}100% 5
I II III IV V VI Sweet Scent Normal Status 0000 100}}100% 20
I II III IV V VI Take Down Normal Physical 09090 085}}85% 20
I II III IV V VI Twister Dragon Special 04040 100}}100% 20
I II III IV V VI Vacuum Wave Fighting Special 04040 100}}100% 30
I II III IV V VI Water Gun Water Special 04040 100}}100% 25
I II III IV V VI Whirlpool Water Special 03535 085}}85% 15
I II III IV V VI Whirlwind Normal Status 0000 00—}}—% 20
I II III IV V VI Zap Cannon Electric Special 120120 050}}50% 5
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Mew
  • Italic indicates a move that gets STAB only when used by an evolution of Mew
  • Click on the generation numbers at the top to see transfer-only moves for other generations

Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!

By leveling up
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Pound Normal Physical 04040 100100% 35
011 Confusion Psychic Special 05050 100100% 25
011 Mimic Normal Status 0000 00——% 10
1111 Swift Normal Special 06060 00——% 20
2222 Amnesia Psychic Status 0000 00——% 20
3333 Psywave Psychic Special 0000 100100% 15
4444 Barrier Psychic Status 0000 00——% 20
5555 Mega Punch Normal Physical 08080 08585% 20
6666 Metronome Normal Status 0000 00——% 10
7777 Psychic Psychic Special 09090 100100% 10
8888 Nasty Plot Dark Status 0000 00——% 20
9999 Transform Normal Status 0000 00——% 10
  • Bold indicates a move that gets STAB when used by Mew
  • Italic indicates a move that gets STAB only when used by an evolution of Mew
  • Click on the generation numbers at the top to see level-up moves from other generations
By TM