Melmetal (Pokémon)/Generation VII learnset

← Melmetal Melmetal

By leveling up

Generation VII
Other generations:
VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Thunder Punch Electric Physical 07575 100100% 15
011 Headbutt Normal Physical 07070 100100% 15
011 Harden Normal Status 0000 00——% 30
011 Tail Whip Normal Status 0000 100100% 30
011 Thunder Wave Electric Status 0000 09090% 20
Evo.Evo. Thunder Punch Electric Physical 07575 100100% 15
099 Tail Whip Normal Status 0000 100100% 30
1818 Thunder Wave Electric Status 0000 09090% 20
2727 Thunder Shock Electric Special 04040 100100% 30
3636 Acid Armor Poison Status 0000 00——% 20
4545 Flash Cannon Steel Special 08080 100100% 10
5454 Mega Punch Normal Physical 08080 08585% 20
6363 Protect Normal Status 0000 00——% 10
7272 Double Iron Bash Steel Physical 06060 100100% 5
8181 Superpower Fighting Physical 120120 100100% 5
9090 Hyper Beam Normal Special 150150 09090% 5
  • Bold indicates a move that gets STAB when used by Melmetal
  • Italic indicates a move that gets STAB only when used by an evolution of Melmetal

By TM

Generation VII
Other generations:
VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01  TM01 Headbutt Normal Physical 07070 100}}100% 15
TM05  TM05 Rest Psychic Status 0000 00—}}—% 10
TM07  TM07 Protect Normal Status 0000 00—}}—% 10
TM08  TM08 Substitute Normal Status 0000 00—}}—% 10
TM12  TM12 Facade Normal Physical 07070 100}}100% 20
TM13  TM13 Brick Break Fighting Physical 07575 100}}100% 15
TM16  TM16 Thunder Wave Electric Status 0000 090}}90% 20
TM22  TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM23  TM23 Thunder Punch Electric Physical 07575 100}}100% 15
TM27  TM27 Toxic Poison Status 0000 090}}90% 10
TM35  TM35 Ice Punch Ice Physical 07575 100}}100% 15
TM36  TM36 Thunderbolt Electric Special 09090 100}}100% 15
TM38  TM38 Thunder Electric Special 110110 070}}70% 10
TM41  TM41 Earthquake Ground Physical 100100 100}}100% 10
TM42  TM42 Self-Destruct Normal Physical 200200 100}}100% 5
TM45  TM45 Solar Beam Grass Special 200200 100}}100% 10
TM48  TM48 Hyper Beam Normal Special 150150 090}}90% 5
TM49  TM49 Superpower Fighting Physical 120120 100}}100% 5
TM54  TM54 Flash Cannon Steel Special 08080 100}}100% 10
TM55  TM55 Ice Beam Ice Special 09090 100}}100% 10
  • Bold indicates a move that gets STAB when used by Melmetal
  • Italic indicates a move that gets STAB only when used by an evolution of Melmetal