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Marill (Duel 22)

Steelix (21)
Pokémon Duel
Raticate (23)
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Marill
マリル Maril
MarillDuel22.png
Evolution stage 2
Figure name Marill
Move Points 2
Types
Water Fairy
Version 3.0.0
Rarity Common
ID 22
Price 250Material
Shiny variant
[[File:{{{shiny}}}]]
Figure name Shiny Marill
Version Unknown
ID 1
Price 250Material
For more information on the Pokémon this figure depicts, see Marill.

Marill (Japanese: マリル Maril) is a figure in Pokémon Duel. It was made available in version 3.0.0.

Contents

Abilities

Version 7.0.4

Huge Power ちからもち
If this Pokémon is not affected by a special condition, it deals +50 damage.


Version 3.0.0-7.0.3

None


Attack wheel

Version 7.0.0

Duel Z-Move.png Hydro Vortex スーパーアクアトルネード 96 pt.
80
The battle opponent and opposing Pokémon within 2 steps of it become confused.
Duel Z-Move.png Twinkle Tackle ラブリースターインパクト 96 pt.
★★★★
Moves the battle opponent to the bench.
Tackle たいあたり 20 pt.
30
{{{effect}}}
Water Gun みずでっぽう 28 pt.
40
{{{effect}}}
Rollout ころがる 28 pt.
30x
Spin again until Rollout does not land - damage is multiplied by the number of Rollout spins.
Miss ミス 20 pt.
{{{effect}}}
Leveling up the figure allows the size of non-miss segments to be increased and the size of miss segments to be decreased.
Chain leveling allows the damage of an attack to be increased.

Version 6.2.9-6.2.11

Duel Z-Move.png Hydro Vortex スーパーアクアトルネード 96 pt.
80
The battle opponent and opposing Pokémon within 2 steps of it become confused.
Tackle たいあたり 20 pt.
30
{{{effect}}}
Water Gun みずでっぽう 28 pt.
40
{{{effect}}}
Rollout ころがる 28 pt.
30x
Spin again until Rollout does not land - damage is multiplied by the number of Rollout spins.
Miss ミス 20 pt.
{{{effect}}}
Leveling up the figure allows the size of non-miss segments to be increased and the size of miss segments to be decreased.
Chain leveling allows the damage of an attack to be increased.

Version 3.0.0-6.2.8

Tackle たいあたり 20 pt.
30
{{{effect}}}
Water Gun みずでっぽう 28 pt.
40
{{{effect}}}
Rollout ころがる 28 pt.
30x
Spin again until Rollout does not land - damage is multiplied by the number of Rollout spins.
Miss ミス 20 pt.
{{{effect}}}
Leveling up the figure allows the size of non-miss segments to be increased and the size of miss segments to be decreased.
Chain leveling allows the damage of an attack to be increased.

Trivia

Origin

This figure is based on Next Quest Marill. Huge Power is an Ability in the Pokémon games that Marill can have. Rollout, Water Gun, and Tackle are all moves in the games that Marill can learn. Hydro Vortex and Twinkle Tackle are Z-Moves in the games that Marill can use by equipping Waterium Z and Fairium Z respectively.

Project Sidegames logo.png This article is part of both Project Sidegames and Project TFG, Bulbapedia projects that, together, aim to write comprehensive articles on the Pokémon Sidegames and TFG, respectively. Project TFG logo.png