Mantyke (Pokémon)/Generation VII learnset

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By leveling up

Generation VII
Other generations:
IV - V - VI - VIII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Tackle Normal Physical 04040 100100% 35
011 Bubble Water Special 04040 100100% 30
033 Supersonic Normal Status 0000 05555% 20
077 Bubble Beam Water Special 06565 100100% 20
1111 Confuse Ray Ghost Status 0000 100100% 10
1414 Wing Attack Flying Physical 06060 100100% 35
1616 Headbutt Normal Physical 07070 100100% 15
1919 Water Pulse Water Special 06060 100100% 20
2323 Wide Guard Rock Status 0000 00——% 10
2727 Take Down Normal Physical 09090 08585% 20
3232 Agility Psychic Status 0000 00——% 30
3636 Air Slash Flying Special 07575 09595% 15
3939 Aqua Ring Water Status 0000 00——% 20
4646 Bounce Flying Physical 08585 08585% 5
4949 Hydro Pump Water Special 110110 08080% 5
  • Bold indicates a move that gets STAB when used by Mantyke
  • Italic indicates a move that gets STAB only when used by an evolution of Mantyke
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation VII
Other generations:
IV - V - VI - VIII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM07  TM07 Hail Ice Status 0000 00—}}—% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM13  TM13 Ice Beam Ice Special 09090 100}}100% 10
TM14  TM14 Blizzard Ice Special 110110 070}}70% 5
TM17  TM17 Protect Normal Status 0000 00—}}—% 10
TM18  TM18 Rain Dance Water Status 0000 00—}}—% 5
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM26  TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15
TM40  TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM55  TM55 Scald Water Special 08080 100}}100% 15
TM62  TM62 Acrobatics Flying Physical 05555 100}}100% 15
TM78  TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM80  TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10
TM94  TM94 Surf Water Special 09090 100}}100% 15
TM98  TM98 Waterfall Water Physical 08080 100}}100% 15
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Mantyke
  • Italic indicates a move that gets STAB only when used by an evolution of Mantyke
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
IV - V - VI - VIII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
      
   
Amnesia Psychic Status —% 20
     Haze Ice Status —% 30
      
      
      
      
      
      
      
     
Hydro Pump Water Special 110 80% 5
    Mirror Coat Psychic Special 100% 20
      
 
Mud Sport Ground Status —% 15
     Signal Beam Bug Special 75 100% 15
      Slam Normal Physical 80 75% 20
    Splash Normal Status —% 40
    Tailwind Flying Status —% 15
      
  
Twister Dragon Special 40 100% 20
      
      
      
     
Water Sport Water Status —% 15
      
 
Wide Guard Rock Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Mantyke in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Mantyke in that game.
  • Bold indicates a move that gets STAB when used by Mantyke
  • Italic indicates a move that gets STAB only when used by an evolution of Mantyke
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
IV - V - VI - VIII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Bounce Flying Physical 85 85% 5
S M US UM Helping Hand Normal Status —% 20
S M US UM Icy Wind Ice Special 55 95% 15
S M US UM Signal Beam Bug Special 75 100% 15
S M US UM Snore Normal Special 50 100% 15
S M US UM Tailwind Flying Status —% 15
S M US UM Water Pulse Water Special 60 100% 20
  • A black or white abbreviation in a colored box indicates that Mantyke can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Mantyke cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Mantyke
  • Italic indicates a move that gets STAB only when used by an evolution of Mantyke
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VII
Other generations:
V - VI - VIII
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
IV V VI Air Cutter Flying Special 06060 095}}95% 25
IV V VI Captivate Normal Status 0000 100}}100% 20
IV V VI Dive Water Physical 08080 100}}100% 10
IV V VI Endure Normal Status 0000 00—}}—% 10
IV V VI Mud-Slap Ground Special 02020 100}}100% 10
IV V VI Natural Gift Normal Physical 0000 100}}100% 15
IV V VI Secret Power Normal Physical 07070 100}}100% 20
IV V VI Swift Normal Special 06060 00—}}—% 20
IV V VI Whirlpool Water Special 03535 085}}85% 15
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Mantyke
  • Italic indicates a move that gets STAB only when used by an evolution of Mantyke
  • Click on the generation numbers at the top to see transfer-only moves for other generations