Mamoswine (Pokémon)/Generation VII learnset

← Mamoswine Mamoswine

By leveling up

Generation VII
Other generations:
IV - V - VI - VIII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Fury Attack Normal Physical 01515 08585% 20
011 Scary Face Normal Status 0000 100100% 10
011 Ancient Power Rock Special 06060 100100% 5
011 Peck Flying Physical 03535 100100% 35
011 Odor Sleuth Normal Status 0000 00——% 40
011 Mud Sport Ground Status 0000 00——% 15
011 Powder Snow Ice Special 04040 100100% 25
055 Mud Sport Ground Status 0000 00——% 15
088 Powder Snow Ice Special 04040 100100% 25
1111 Mud-Slap Ground Special 02020 100100% 10
1414 Endure Normal Status 0000 00——% 10
1818 Mud Bomb Ground Special 06565 08585% 10
2121 Hail Ice Status 0000 00——% 10
2424 Ice Fang Ice Physical 06565 09595% 15
2828 Take Down Normal Physical 09090 08585% 20
3333 Double Hit Normal Physical 03535 09090% 10
3737 Mist Ice Status 0000 00——% 30
4141 Thrash Normal Physical 120120 100100% 10
4646 Earthquake Ground Physical 100100 100100% 10
5252 Blizzard Ice Special 110110 07070% 5
5858 Scary Face Normal Status 0000 100100% 10
  • Bold indicates a move that gets STAB when used by Mamoswine
  • Italic indicates a move that gets STAB only when used by an evolution of Mamoswine
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation VII
Other generations:
IV - V - VI - VIII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM05  TM05 Roar Normal Status 0000 00—}}—% 20
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM07  TM07 Hail Ice Status 0000 00—}}—% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM13  TM13 Ice Beam Ice Special 09090 100}}100% 10
TM14  TM14 Blizzard Ice Special 110110 070}}70% 5
TM15  TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM16  TM16 Light Screen Psychic Status 0000 00—}}—% 30
TM17  TM17 Protect Normal Status 0000 00—}}—% 10
TM18  TM18 Rain Dance Water Status 0000 00—}}—% 5
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM26  TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15
TM33  TM33 Reflect Psychic Status 0000 00—}}—% 20
TM37  TM37 Sandstorm Rock Status 0000 00—}}—% 10
TM39  TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM68  TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM71  TM71 Stone Edge Rock Physical 100100 080}}80% 5
TM78  TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM80  TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Mamoswine
  • Italic indicates a move that gets STAB only when used by an evolution of Mamoswine
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
IV - V - VI - VIII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
     Ancient Power Rock Special 60 100% 5
      
      
    
Avalanche Ice Physical 60 100% 10
      
      
      
      
      
      
      
      
      
  
Bite Dark Physical 60 100% 25
      
     
Body Slam Normal Physical 85 100% 15
      Curse Ghost Status —% 10
      
      
      
      
Double-Edge Normal Physical 120 100% 15
      
 
Fissure Ground Physical 30% 5
  Freeze-Dry* Ice Special 70 100% 20
   Icicle Crash Ice Physical 85 90% 10
  Icicle Spear Ice Physical 25 100% 30
      
 
Mud Shot Ground Special 55 95% 15
    Stealth Rock Rock Status —% 20
      
      
      
      
      
      
      
      
    
Take Down Normal Physical 90 85% 20
  • Moves marked with an asterisk (*) must be chain bred onto Mamoswine in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Mamoswine in that game.
  • Bold indicates a move that gets STAB when used by Mamoswine
  • Italic indicates a move that gets STAB only when used by an evolution of Mamoswine
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
IV - V - VI - VIII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Block Normal Status —% 5
S M US UM Earth Power Ground Special 90 100% 10
S M US UM Endeavor Normal Physical 100% 5
S M US UM Icy Wind Ice Special 55 95% 15
S M US UM Iron Head Steel Physical 80 100% 15
S M US UM Knock Off Dark Physical 65 100% 20
S M US UM Snore Normal Special 50 100% 15
S M US UM Stealth Rock Rock Status —% 20
S M US UM Stomping Tantrum Ground Physical 75 100% 10
S M US UM Superpower Fighting Physical 120 100% 5
  • A black or white abbreviation in a colored box indicates that Mamoswine can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Mamoswine cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Mamoswine
  • Italic indicates a move that gets STAB only when used by an evolution of Mamoswine
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VII
Other generations:
IV - V - VI - VIII
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
  Tackle Normal Physical 40 100% 35
  Ice Shard Ice Physical 40 100% 30
  Flail Normal Physical 100% 15
   Icy WindSM Ice Special 55 95% 15
   Amnesia Psychic Status —% 20
  • Bold indicates a move that gets STAB when used by Mamoswine
  • Italic indicates a move that gets STAB only when used by an evolution of Mamoswine
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VII
Other generations:
V - VI - VIII
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
IV V VI Captivate Normal Status 0000 100}}100% 20
IV V VI Dig Ground Physical 08080 100}}100% 10
IV V VI Fury Cutter Bug Physical 04040 095}}95% 20
IV V VI Headbutt Normal Physical 07070 100}}100% 15
IV V VI Natural Gift Normal Physical 0000 100}}100% 15
IV V VI Rock Smash Fighting Physical 04040 100}}100% 15
IV V VI Secret Power Normal Physical 07070 100}}100% 20
IV V VI Strength Normal Physical 08080 100}}100% 15
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Mamoswine
  • Italic indicates a move that gets STAB only when used by an evolution of Mamoswine
  • Click on the generation numbers at the top to see transfer-only moves for other generations
By transfer, only via prior evolution
Generation VII
Prior evolution:
→Piloswine
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
II III IV V VI Charm Fairy Status 0000 100}}100% 20
II III IV V VI Defense Curl Normal Status 0000 00—}}—% 40
II III IV V VI Detect Fighting Status 0000 00—}}—% 5
II III IV V VI Horn Attack Normal Physical 06565 100}}100% 25
II III IV V VI Mimic Normal Status 0000 00—}}—% 10
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Mamoswine
  • Italic indicates a move that gets STAB only when used by an evolution of Mamoswine
  • Click on the generation numbers at the top to see transfer-only moves for other generations