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Litten (Pokémon)/Generation VII learnset
Language
Watch
Edit
← Litten
By
leveling up
Generation VII
Other generations:
VIII
-
IX
SM
USUM
Move
Type
Cat.
Pwr.
Acc.
PP
001
1
001
1
Scratch
Normal
Physical
040
40
100}}
100%
35
001
1
001
1
Ember
Fire
Special
040
40
100}}
100%
25
004
4
004
4
Growl
Normal
Status
0000
—
100}}
100%
40
008
8
008
8
Lick
Ghost
Physical
030
30
100}}
100%
30
011
11
011
11
Leer
Normal
Status
0000
—
100}}
100%
30
015
15
014
14
Fire Fang
Fire
Physical
065
65
095}}
95%
15
N/A
N/A
016
16
Double Kick
Fighting
Physical
030
30
100}}
100%
30
018
18
018
18
Roar
Normal
Status
0000
—
00—}}
—%
20
022
22
022
22
Bite
Dark
Physical
060
60
100}}
100%
25
025
25
025
25
Swagger
Normal
Status
0000
—
085}}
85%
15
029
29
029
29
Fury Swipes
Normal
Physical
018
18
080}}
80%
15
032
32
032
32
Thrash
Normal
Physical
120
120
100}}
100%
10
036
36
036
36
Flamethrower
Fire
Special
090
90
100}}
100%
15
039
39
039
39
Scary Face
Normal
Status
0000
—
100}}
100%
10
043
43
043
43
Flare Blitz
Fire
Physical
120
120
100}}
100%
15
046
46
046
46
Outrage
Dragon
Physical
120
120
100}}
100%
10
Bold
indicates a move that gets
STAB
when used by Litten
Italic
indicates a move that gets STAB only when used by an evolution of Litten
By
TM
Generation VII
Other generations:
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
TM01
TM01
Work Up
Normal
Status
0000
—
00—}}
—%
30
TM05
TM05
Roar
Normal
Status
0000
—
00—}}
—%
20
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
TM08
TM08
Bulk Up
Fighting
Status
0000
—
00—}}
—%
20
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
TM11
TM11
Sunny Day
Fire
Status
0000
—
00—}}
—%
5
TM12
TM12
Taunt
Dark
Status
0000
—
100}}
100%
20
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
TM28
TM28
Leech Life
Bug
Physical
080
80
100}}
100%
10
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
TM35
TM35
Flamethrower
Fire
Special
090
90
100}}
100%
15
TM38
TM38
Fire Blast
Fire
Special
110
110
085}}
85%
5
TM41
TM41
Torment
Dark
Status
0000
—
100}}
100%
15
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
TM43
TM43
Flame Charge
Fire
Physical
050
50
100}}
100%
20
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
TM50
TM50
Overheat
Fire
Special
130
130
090}}
90%
5
TM61
TM61
Will-O-Wisp
Fire
Status
0000
—
085}}
85%
15
TM62
TM62
Acrobatics
Flying
Physical
055
55
100}}
100%
15
TM65
TM65
Shadow Claw
Ghost
Physical
070
70
100}}
100%
15
TM75
TM75
Swords Dance
Normal
Status
0000
—
00—}}
—%
20
TM87
TM87
Swagger
Normal
Status
0000
—
085}}
85%
15
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
TM89
TM89
U-turn
Bug
Physical
070
70
100}}
100%
20
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Bold
indicates a move that gets
STAB
when used by Litten
Italic
indicates a move that gets STAB only when used by an evolution of Litten
By
breeding
Generation VII
Other generations:
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Body Slam
Normal
Physical
85
100%
15
Crunch
Dark
Physical
80
100%
15
Fake Out
Normal
Physical
40
100%
10
Heat Wave
Fire
Special
95
90%
10
Nasty Plot
Dark
Status
—
—%
20
Power Trip
US
UM
Dark
Physical
20
100%
10
Revenge
Fighting
Physical
60
100%
10
Moves marked with an asterisk (*) must be
chain bred
onto Litten in Generation VII
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Litten in that game.
Bold
indicates a move that gets
STAB
when used by Litten
Italic
indicates a move that gets STAB only when used by an evolution of Litten
By
tutoring
Generation VII
Other generations:
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
S
M
US
UM
Covet
Normal
Physical
60
100%
25
S
M
US
UM
Endeavor
Normal
Physical
—
100%
5
S
M
US
UM
Fire Pledge
Fire
Special
80
100%
10
S
M
US
UM
Heat Wave
Fire
Special
95
90%
10
S
M
US
UM
Outrage
Dragon
Physical
120
100%
10
S
M
US
UM
Snore
Normal
Special
50
100%
15
A black or white abbreviation in a colored box indicates that Litten can be tutored the move in that game
A colored abbreviation in a white box indicates that Litten cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Litten
Italic
indicates a move that gets STAB only when used by an evolution of Litten