List of items by pocket in Pokémon Diamond, Pearl, and Platinum

This is a list of items by Bag pocket in Pokémon Diamond, Pearl, and Platinum.

The Bag in Diamond and Pearl
The Bag in Platinum

The Bag in Diamond, Pearl, and Platinum is divided into eight pockets. These pockets have the following indices.

Index Pocket
0 Items
1 Medicine
2 Poké Balls
3 TMs & HMs
4 Berries
5 Mail
6 Battle Items
7 Key Items

While Diamond, Pearl, and Platinum separate the Bag into pockets, the items therein can only be organized manually; they have no automated sort order. The pockets below show which items are in each pocket by their index order. Rows highlighted in gray were introduced in Platinum.

Bag Items Pt pocket icon.png
Items
Index Bag By name Description
0 None None ???
68 Black Flute Black Flute A black flute made from blown glass. Its melody makes wild Pokémon less likely to appear.
69 White Flute White Flute A white flute made from blown glass. Its melody makes wild Pokémon more likely to appear.
70 Shoal Salt Shoal Salt Pure salt that was discovered deep inside the Shoal Cave. It is extremely salty.
71 Shoal Shell Shoal Shell A pretty seashell that was found deep inside the Shoal Cave. It is striped in blue and white.
72 Red Shard Red Shard A small red shard. It appears to be from some sort of implement made long ago.
73 Blue Shard Blue Shard A small blue shard. It appears to be from some sort of implement made long ago.
74 Yellow Shard Yellow Shard A small yellow shard. It appears to be from some sort of implement made long ago.
75 Green Shard Green Shard A small green shard. It appears to be from some sort of implement made long ago.
76 Super Repel Super Repel An item that prevents weak wild Pokémon from appearing for 200 steps after its use.
77 Max Repel Max Repel An item that prevents weak wild Pokémon from appearing for 250 steps after its use.
78 Escape Rope Escape Rope A long, durable rope. Use it to escape instantly from a cave or a dungeon.
79 Repel Repel An item that prevents weak wild Pokémon from appearing for 100 steps after its use.
80 Sun Stone Sun Stone A peculiar stone that makes certain species of Pokémon evolve. It is as red as the sun.
81 Moon Stone Moon Stone A peculiar stone that makes certain species of Pokémon evolve. It is as black as the night sky.
82 Fire Stone Fire Stone A peculiar stone that makes certain species of Pokémon evolve. It is colored orange.
83 Thunderstone Thunderstone A peculiar stone that makes certain species of Pokémon evolve. It has a thunderbolt pattern.
84 Water Stone Water Stone A peculiar stone that makes certain species of Pokémon evolve. It is a clear, light blue.
85 Leaf Stone Leaf Stone A peculiar stone that makes certain species of Pokémon evolve. It has a leaf pattern.
86 TinyMushroom TinyMushroom A small and rare mushroom. It is quite popular among certain maniacal fan segments.
87 Big Mushroom Big Mushroom A large and rare mushroom. It is very popular among certain maniacal fan segments.
88 Pearl Pearl A somewhat-small pearl that sparkles in a pretty silver color. It can be sold cheaply to shops.
89 Big Pearl Big Pearl A quite-large pearl that sparkles in a pretty silver color. It can be sold at a high price to shops.
90 Stardust Stardust Lovely, red-colored sand with a loose, silky feel. It can be sold at a high price to shops.
91 Star Piece Star Piece A shard of a pretty gem that sparkles in a red color. It can be sold at a high price to shops.
92 Nugget Nugget A nugget of pure gold that gives off a lustrous gleam. It can be sold at a high price to shops.
93 Heart Scale Heart Scale A pretty, heart-shaped scale that is extremely rare. It glows faintly in the colors of the rainbow.
94 Honey Honey A sweet honey with a lush aroma that attracts wild Pokémon when it is used in grass, caves, or on special trees.
95 Growth Mulch Growth Mulch A plant fertilizer spread on soft soil. It speeds up the growth of Berries. However, it also dries the soil faster.
96 Damp Mulch Damp Mulch A plant fertilizer spread on soft soil. It slows the growth of Berries and causes the soil to dry slower.
97 Stable Mulch Stable Mulch A plant fertilizer spread on soft soil. It extends the time ripened Berries remain on their plants before falling.
98 Gooey Mulch Gooey Mulch A plant fertilizer spread on soft soil. It ups the number of times new plants grow where mature plants withered.
99 Root Fossil Root Fossil A fossil of an ancient Pokémon that lived in the sea. It appears to be part of a plant root.
100 Claw Fossil Claw Fossil A fossil of an ancient Pokémon that lived in the sea. It appears to be part of a claw.
101 Helix Fossil Helix Fossil A fossil of an ancient Pokémon that lived in the sea. It appears to be part of a seashell.
102 Dome Fossil Dome Fossil A fossil of an ancient Pokémon that lived in the sea. It appears to be part of a shell.
103 Old Amber Old Amber A piece of amber that contains the genetic material of an ancient Pokémon. It is clear with a reddish tint.
104 Armor Fossil Armor Fossil A fossil from a prehistoric Pokémon that lived on the land. It appears to be part of a collar.
105 Skull Fossil Skull Fossil A fossil from a prehistoric Pokémon that lived on the land. It appears to be part of a head.
106 Rare Bone Rare Bone A bone that is extremely valuable for Pokémon archaeology. It can be sold for a high price to shops.
107 Shiny Stone Shiny Stone A peculiar stone that makes certain species of Pokémon evolve. It shines with a dazzling light.
108 Dusk Stone Dusk Stone A peculiar stone that makes certain species of Pokémon evolve. It is as dark as dark can be.
109 Dawn Stone Dawn Stone A peculiar stone that makes certain species of Pokémon evolve. It sparkles like eyes.
110 Oval Stone Oval Stone A peculiar stone that makes certain species of Pokémon evolve. It is shaped like an egg.
111 Odd Keystone Odd Keystone A vital item that is needed to keep a stone tower from collapsing. Voices can be heard from it occasionally.
112 Griseous Orb Griseous Orb A glowing orb to be held by GIRATINA. It boosts the power of Dragon- and Ghost-type moves.
113 ??? ???
114 ??? ???
115 ??? ???
116 ??? ???
117 ??? ???
118 ??? ???
119 ??? ???
120 ??? ???
121 ??? ???
122 ??? ???
123 ??? ???
124 ??? ???
125 ??? ???
126 ??? ???
127 ??? ???
128 ??? ???
129 ??? ???
130 ??? ???
131 ??? ???
132 ??? ???
133 ??? ???
134 ??? ???
135 Adamant Orb Adamant Orb A brightly gleaming orb to be held by DIALGA. It boosts the power of Dragon- and Steel-type moves.
136 Lustrous Orb Lustrous Orb A beautifully glowing orb to be held by PALKIA. It boosts the power of Dragon- and Water-type moves.
213 BrightPowder BrightPowder An item to be held by a Pokémon. It casts a tricky glare that lowers the opponent’s accuracy.
214 White Herb White Herb An item to be held by a Pokémon. It restores any lowered stat in battle. It can be used only once.
215 Macho Brace Macho Brace An item to be held by a Pokémon. It is a stiff and heavy brace that promotes strong growth but lowers Speed.
216 Exp. Share Exp. Share An item to be held by a Pokémon. The holder gets a share of a battle’s Exp. Points without battling.
217 Quick Claw Quick Claw An item to be held by a Pokémon. A light, sharp claw that lets the bearer move first occasionally.
218 Soothe Bell Soothe Bell An item to be held by a Pokémon. It is a bell with a comforting chime that calms the holder and makes it friendly.
219 Mental Herb Mental Herb An item to be held by a Pokémon. It snaps the holder out of infatuation. It can be used only once.
220 Choice Band Choice Band An item to be held by a Pokémon. This headband ups Attack, but allows the use of only one kind of move.
221 King's Rock King's Rock An item to be held by a Pokémon. It may cause the foe to flinch when the holder inflicts damage.
222 SilverPowder SilverPowder An item to be held by a Pokémon. It is a shiny, silver powder that ups the power of Bug-type moves.
223 Amulet Coin Amulet Coin An item to be held by a Pokémon. It doubles a battle’s prize money if the holding Pokémon joins in.
224 Cleanse Tag Cleanse Tag An item to be held by a Pokémon. It helps keep wild Pokémon away if the holder is the first one in the party.
225 Soul Dew Soul Dew A wondrous orb to be held by LATIOS or LATIAS. It raises both the Sp. Atk and Sp. Def stats.
226 DeepSeaTooth DeepSeaTooth An item to be held by CLAMPERL. A fang that gleams a sharp silver, it raises the Sp. Atk stat.
227 DeepSeaScale DeepSeaScale An item to be held by CLAMPERL. A scale that shines a faint pink, it raises the Sp. Def stat.
228 Smoke Ball Smoke Ball An item to be held by a Pokémon. It enables the holder to flee from any wild Pokémon without fail.
229 Everstone Everstone An item to be held by a Pokémon. The Pokémon holding this peculiar stone is prevented from evolving.
230 Focus Band Focus Band An item to be held by a Pokémon. The holder may endure a potential KO attack, leaving it with just 1 HP.
231 Lucky Egg Lucky Egg An item to be held by a Pokémon. It is an egg filled with happiness that earns extra Exp. Points in battle.
232 Scope Lens Scope Lens An item to be held by a Pokémon. It is a lens that boosts the holder’s critical-hit ratio.
233 Metal Coat Metal Coat An item to be held by a Pokémon. It is a special metallic film that ups the power of Steel-type moves.
234 Leftovers Leftovers An item to be held by a Pokémon. The holder’s HP is gradually restored during battle.
235 Dragon Scale Dragon Scale A thick and tough scale. Dragon-type Pokémon may be holding this item when caught.
236 Light Ball Light Ball An item to be held by PIKACHU. It is a puzzling orb that raises the Attack and Sp. Atk stat.
237 Soft Sand Soft Sand An item to be held by a Pokémon. It is a loose, silky sand that boosts the power of Ground-type moves.
238 Hard Stone Hard Stone An item to be held by a Pokémon. It is an unbreakable stone that ups the power of Rock-type moves.
239 Miracle Seed Miracle Seed An item to be held by a Pokémon. It is a seed imbued with life that ups the power of Grass-type moves.
240 BlackGlasses BlackGlasses An item to be held by a Pokémon. It is a shady-looking pair of glasses that boosts Dark-type moves.
241 Black Belt Black Belt An item to be held by a Pokémon. It is a belt that boosts determination and Fighting-type moves.
242 Magnet Magnet An item to be held by a Pokémon. It is a powerful magnet that boosts the power of Electric-type moves.
243 Mystic Water Mystic Water An item to be held by a Pokémon. It is a teardrop-shaped gem that ups the power of Water-type moves.
244 Sharp Beak Sharp Beak An item to be held by a Pokémon. It is a long, sharp beak that boosts the power of Flying-type moves.
245 Poison Barb Poison Barb An item to be held by a Pokémon. It is a small, poisonous barb that ups the power of Poison-type moves.
246 NeverMeltIce NeverMeltIce An item to be held by a Pokémon. It is a piece of ice that repels heat and boosts Ice-type moves.
247 Spell Tag Spell Tag An item to be held by a Pokémon. It is a sinister, eerie tag that boosts the power of Ghost-type moves.
248 TwistedSpoon TwistedSpoon An item to be held by a Pokémon. It is a spoon imbued with telekinetic power that boosts Psychic-type moves.
249 Charcoal Charcoal An item to be held by a Pokémon. It is a combustible fuel that boosts the power of Fire-type moves.
250 Dragon Fang Dragon Fang An item to be held by a Pokémon. It is a hard and sharp fang that ups the power of Dragon-type moves.
251 Silk Scarf Silk Scarf An item to be held by a Pokémon. It is a sumptuous scarf that boosts the power of Normal-type moves.
252 Up-Grade Up-Grade A transparent device filled with all sorts of data. It was produced by Silph Co.
253 Shell Bell Shell Bell An item to be held by a Pokémon. The holder’s HP is restored a little every time it inflicts damage.
254 Sea Incense Sea Incense An item to be held by a Pokémon. It is incense with a curious aroma that boosts the power of Water-type moves.
255 Lax Incense Lax Incense An item to be held by a Pokémon. The tricky aroma of this incense lowers the foe’s accuracy.
256 Lucky Punch Lucky Punch An item to be held by CHANSEY. It is a pair of gloves that boosts CHANSEY’s critical-hit ratio.
257 Metal Powder Metal Powder An item to be held by DITTO. Extremely fine yet hard, this odd powder boosts the Defense stat.
258 Thick Club Thick Club An item to be held by CUBONE or MAROWAK. It is a hard bone of some sort that boosts the Attack stat.
259 Stick Stick An item to be held by FARFETCH’D. It is a very long and stiff stalk of leek that boosts the critical-hit ratio.
260 Red Scarf Red Scarf An item to be held by a Pokémon. It boosts the “Cool” aspect of the holder in a Contest.
261 Blue Scarf Blue Scarf An item to be held by a Pokémon. It boosts the “Beauty” aspect of the holder in a Contest.
262 Pink Scarf Pink Scarf An item to be held by a Pokémon. It boosts the “Cute” aspect of the holder in a Contest.
263 Green Scarf Green Scarf An item to be held by a Pokémon. It boosts the “Smart” aspect of the holder in a Contest.
264 Yellow Scarf Yellow Scarf An item to be held by a Pokémon. It boosts the “Tough” aspect of the holder in a Contest.
265 Wide Lens Wide Lens An item to be held by a Pokémon. It is a magnifying lens that slightly boosts the accuracy of moves.
266 Muscle Band Muscle Band An item to be held by a Pokémon. It is a headband that slightly boosts the power of physical moves.
267 Wise Glasses Wise Glasses An item to be held by a Pokémon. It is a thick pair of glasses that slightly boosts the power of special moves.
268 Expert Belt Expert Belt An item to be held by a Pokémon. It is a well-worn belt that slightly boosts the power of supereffective moves.
269 Light Clay Light Clay A Pokémon hold item that extends the duration of barrier moves like Light Screen and Reflect used by the holder.
270 Life Orb Life Orb An item to be held by a Pokémon. It boosts the power of moves, but at the cost of some HP on each hit.
271 Power Herb Power Herb A single-use item to be held by a Pokémon. It allows the immediate use of a move that charges on the first turn.
272 Toxic Orb Toxic Orb An item to be held by a Pokémon. It is a bizarre orb that badly poisons the holder in battle.
273 Flame Orb Flame Orb An item to be held by a Pokémon. It is a bizarre orb that inflicts a burn on the holder in battle.
274 Quick Powder Quick Powder An item to be held by DITTO. Extremely fine yet hard, this odd powder boosts the Speed stat.
275 Focus Sash Focus Sash An item to be held by a Pokémon. If it has full HP, the holder will endure one potential KO attack, leaving 1 HP.
276 Zoom Lens Zoom Lens An item to be held by a Pokémon. If the holder moves after the foe, its accuracy will be boosted.
277 Metronome Metronome A Pokémon hold item that boosts a move used consecutively. Its effect is reset if another move is used.
278 Iron Ball Iron Ball A Pokémon hold item that cuts Speed. It makes Flying-type and levitating holders susceptible to Ground moves.
279 Lagging Tail Lagging Tail An item to be held by a Pokémon. It is tremendously heavy and makes the holder move slower than usual.
280 Destiny Knot Destiny Knot A long, thin, bright red string to be held by a Pokémon. If the holder becomes infatuated, the foe does too.
281 Black Sludge Black Sludge A hold item that gradually restores the HP of Poison-type Pokémon. It inflicts damage on all other types.
282 Icy Rock Icy Rock A Pokémon hold item that extends the duration of the move Hail used by the holder.
283 Smooth Rock Smooth Rock A Pokémon hold item that extends the duration of the move Sandstorm used by the holder.
284 Heat Rock Heat Rock A Pokémon hold item that extends the duration of the move Sunny Day used by the holder.
285 Damp Rock Damp Rock A Pokémon hold item that extends the duration of the move Rain Dance used by the holder.
286 Grip Claw Grip Claw A Pokémon hold item that extends the duration of multiturn attacks like Bind and Wrap.
287 Choice Scarf Choice Scarf An item to be held by a Pokémon. This scarf boosts Speed, but allows the use of only one kind of move.
288 Sticky Barb Sticky Barb A hold item that damages the holder on every turn. It may latch on to foes that touch the holder.
289 Power Bracer Power Bracer A Pokémon hold item that promotes Attack gain on leveling, but reduces the Speed stat.
290 Power Belt Power Belt A Pokémon hold item that promotes Defense gain on leveling, but reduces the Speed stat.
291 Power Lens Power Lens A Pokémon hold item that promotes Sp. Atk gain on leveling, but reduces the Speed stat.
292 Power Band Power Band A Pokémon hold item that promotes Sp. Def gain on leveling, but reduces the Speed stat.
293 Power Anklet Power Anklet A Pokémon hold item that promotes Speed gain on leveling, but reduces the Speed stat.
294 Power Weight Power Weight A Pokémon hold item that promotes HP gain on leveling, but reduces the Speed stat.
295 Shed Shell Shed Shell A tough, discarded carapace to be held by a Pokémon. It enables the holder to switch with a waiting Pokémon in battle.
296 Big Root Big Root A Pokémon hold item that boosts the power of HP-stealing moves to let the holder recover more HP.
297 Choice Specs Choice Specs An item to be held by a Pokémon. These distinctive glasses boost Sp. Atk, but allow only one kind of move to be used.
298 Flame Plate Flame Plate An item to be held by a Pokémon. It is a stone tablet that boosts the power of Fire-type moves.
299 Splash Plate Splash Plate An item to be held by a Pokémon. It is a stone tablet that boosts the power of Water-type moves.
300 Zap Plate Zap Plate An item to be held by a Pokémon. It is a stone tablet that boosts the power of Electric-type moves.
301 Meadow Plate Meadow Plate An item to be held by a Pokémon. It is a stone tablet that boosts the power of Grass-type moves.
302 Icicle Plate Icicle Plate An item to be held by a Pokémon. It is a stone tablet that boosts the power of Ice-type moves.
303 Fist Plate Fist Plate An item to be held by a Pokémon. It is a stone tablet that boosts the power of Fighting-type moves.
304 Toxic Plate Toxic Plate An item to be held by a Pokémon. It is a stone tablet that boosts the power of Poison-type moves.
305 Earth Plate Earth Plate An item to be held by a Pokémon. It is a stone tablet that boosts the power of Ground-type moves.
306 Sky Plate Sky Plate An item to be held by a Pokémon. It is a stone tablet that boosts the power of Flying-type moves.
307 Mind Plate Mind Plate An item to be held by a Pokémon. It is a stone tablet that boosts the power of Psychic-type moves.
308 Insect Plate Insect Plate An item to be held by a Pokémon. It is a stone tablet that boosts the power of Bug-type moves.
309 Stone Plate Stone Plate An item to be held by a Pokémon. It is a stone tablet that boosts the power of Rock-type moves.
310 Spooky Plate Spooky Plate An item to be held by a Pokémon. It is a stone tablet that boosts the power of Ghost-type moves.
311 Draco Plate Draco Plate An item to be held by a Pokémon. It is a stone tablet that boosts the power of Dragon-type moves.
312 Dread Plate Dread Plate An item to be held by a Pokémon. It is a stone tablet that boosts the power of Dark-type moves.
313 Iron Plate Iron Plate An item to be held by a Pokémon. It is a stone tablet that boosts the power of Steel-type moves.
314 Odd Incense Odd Incense An item to be held by a Pokémon. It is an exotic-smelling incense that boosts the power of Psychic-type moves.
315 Rock Incense Rock Incense An item to be held by a Pokémon. It is an exotic-smelling incense that boosts the power of Rock-type moves.
316 Full Incense Full Incense An item to be held by a Pokémon. It is an exotic-smelling incense that makes the holder bloated and slow moving.
317 Wave Incense Wave Incense An item to be held by a Pokémon. It is an exotic-smelling incense that boosts the power of Water-type moves.
318 Rose Incense Rose Incense An item to be held by a Pokémon. It is an exotic-smelling incense that boosts the power of Grass-type moves.
319 Luck Incense Luck Incense An item to be held by a Pokémon. It doubles a battle’s prize money if the holding Pokémon joins in.
320 Pure Incense Pure Incense An item to be held by a Pokémon. It helps keep wild Pokémon away if the holder is the first one in the party.
321 Protector Protector A protective item of some sort. It is extremely stiff and heavy. It is loved by a certain Pokémon.
322 Electirizer Electirizer A box packed with a tremendous amount of electric energy. It is loved by a certain Pokémon.
323 Magmarizer Magmarizer A box packed with a tremendous amount of magma energy. It is loved by a certain Pokémon.
324 Dubious Disc Dubious Disc A transparent device overflowing with dubious data. Its producer is unknown.
325 Reaper Cloth Reaper Cloth A cloth imbued with horrifyingly strong spiritual energy. It is loved by a certain Pokémon.
326 Razor Claw Razor Claw An item to be held by a Pokémon. It is a sharply hooked claw that ups the holder’s critical-hit ratio.
327 Razor Fang Razor Fang An item to be held by a Pokémon. It may cause the foe to flinch when the holder inflicts damage.
Bag Medicine Pt pocket icon.png
Medicine
Index Bag By name Description
17 Potion Potion A spray-type medicine for wounds. It restores the HP of one Pokémon by just 20 points.
18 Antidote Antidote A spray-type medicine. It lifts the effect of poison from one Pokémon.
19 Burn Heal Burn Heal A spray-type medicine. It heals a single Pokémon that is suffering from a burn.
20 Ice Heal Ice Heal A spray-type medicine. It defrosts a Pokémon that has been frozen solid.
21 Awakening Awakening A spray-type medicine. It awakens a Pokémon from the clutches of sleep.
22 Parlyz Heal Parlyz Heal A spray-type medicine. It eliminates paralysis from a single Pokémon.
23 Full Restore Full Restore A medicine that fully restores the HP and heals any status problems of a single Pokémon.
24 Max Potion Max Potion A spray-type medicine for wounds. It completely restores the HP of a single Pokémon.
25 Hyper Potion Hyper Potion A spray-type medicine for wounds. It restores the HP of one Pokémon by 200 points.
26 Super Potion Super Potion A spray-type medicine for wounds. It restores the HP of one Pokémon by 50 points.
27 Full Heal Full Heal A spray-type medicine. It heals all the status problems of a single Pokémon.
28 Revive Revive A medicine that revives a fainted Pokémon. It restores half the Pokémon’s maximum HP.
29 Max Revive Max Revive A medicine that revives a fainted Pokémon. It fully restores the Pokémon’s HP.
30 Fresh Water Fresh Water Water with a high mineral content. It restores the HP of one Pokémon by 50 points.
31 Soda Pop Soda Pop A fizzy soda drink. It restores the HP of one Pokémon by 60 points.
32 Lemonade Lemonade A very sweet drink. It restores the HP of one Pokémon by 80 points.
33 Moomoo Milk Moomoo Milk Milk with a very high nutrition content. It restores the HP of one Pokémon by 100 points.
34 EnergyPowder EnergyPowder A very bitter medicine powder. It restores the HP of one Pokémon by 50 points.
35 Energy Root Energy Root A very bitter root. It restores the HP of one Pokémon by 200 points.
36 Heal Powder Heal Powder A very bitter medicine powder. It heals all the status problems of a single Pokémon.
37 Revival Herb Revival Herb A very bitter medicinal herb. It revives a fainted Pokémon, fully restoring its HP.
38 Ether Ether It restores the PP of a Pokémon’s selected move by a maximum of 10 points.
39 Max Ether Max Ether It fully restores the PP of a single selected move that has been learned by the target Pokémon.
40 Elixir Elixir It restores the PP of all the moves learned by the targeted Pokémon by 10 points each.
41 Max Elixir Max Elixir It fully restores the PP of all the moves learned by the targeted Pokémon.
42 Lava Cookie Lava Cookie Lavaridge Town’s local specialty. It heals all the status problems of one Pokémon.
43 Berry Juice Berry Juice A 100% pure juice made of Berries. It restores the HP of one Pokémon by just 20 points.
44 Sacred Ash Sacred Ash It revives all fainted Pokémon. In doing so, it also fully restores their HP.
45 HP Up HP Up A nutritious drink for Pokémon. It raises the base HP of a single Pokémon.
46 Protein Protein A nutritious drink for Pokémon. It raises the base Attack stat of a single Pokémon.
47 Iron Iron A nutritious drink for Pokémon. It raises the base Defense stat of a single Pokémon.
48 Carbos Carbos A nutritious drink for Pokémon. It raises the base Speed stat of a single Pokémon.
49 Calcium Calcium A nutritious drink for Pokémon. It raises the base Sp. Atk (Special Attack) stat of a single Pokémon.
50 Rare Candy Rare Candy A candy that is packed with energy. It raises the level of a single Pokémon by one.
51 PP Up PP Up It slightly raises the maximum PP of a selected move that has been learned by the target Pokémon.
52 Zinc Zinc A nutritious drink for Pokémon. It raises the base Sp. Def (Special Defense) stat of a single Pokémon.
53 PP Max PP Max It maximally raises the top PP of a selected move that has been learned by the target Pokémon.
54 Old Gateau Old Gateau Old Chateau’s hidden specialty. It heals all the status problems of a single Pokémon.
Bag Poké Balls Pt pocket icon.png
Poké Balls
Index Bag By name Description
1 Master Ball Master Ball The best Ball with the ultimate level of performance. It will catch any wild Pokémon without fail.
2 Ultra Ball Ultra Ball An ultra-performance Ball that provides a higher Pokémon catch rate than a Great Ball.
3 Great Ball Great Ball A good, high-performance Ball that provides a higher Pokémon catch rate than a standard Poké Ball.
4 Poké Ball Poké Ball A device for catching wild Pokémon. It is thrown like a ball at the target. It is designed as a capsule system.
5 Safari Ball Safari Ball A special Poké Ball that is used only in the Great Marsh. It is decorated in a camouflage pattern.
6 Net Ball Net Ball A somewhat different Poké Ball that works especially well on Water- and Bug-type Pokémon.
7 Dive Ball Dive Ball A somewhat different Poké Ball that works especially well on Pokémon that live in the sea.
8 Nest Ball Nest Ball A somewhat different Poké Ball that works especially well on weaker Pokémon in the wild.
9 Repeat Ball Repeat Ball A somewhat different Poké Ball that works especially well on Pokémon species that were previously caught.
10 Timer Ball Timer Ball A somewhat different Ball that becomes progressively better the more turns there are in a battle.
11 Luxury Ball Luxury Ball A comfortable Poké Ball that makes a caught wild Pokémon quickly grow friendly.
12 Premier Ball Premier Ball A somewhat rare Poké Ball that has been specially made to commemorate an event of some sort.
13 Dusk Ball Dusk Ball A somewhat different Poké Ball that makes it easier to catch wild Pokémon at night or in dark places like caves.
14 Heal Ball Heal Ball A remedial Poké Ball that restores the caught Pokémon’s HP and eliminates any status problem.
15 Quick Ball Quick Ball A somewhat different Poké Ball that provides a better catch rate if it is used at the start of a wild encounter.
16 Cherish Ball Cherish Ball A quite rare Poké Ball that has been specially crafted to commemorate an occasion of some sort.
Bag TMs and HMs Pt pocket icon.png
TMs & HMs
Index Bag By name Description
328 TM01 TM01 The user focuses its mind before launching this attack. It will fail if the user is hit before it is used.
329 TM02 TM02 Sharp, huge claws hook and slash the foe quickly and with great power.
330 TM03 TM03 The foe is hit with a pulsing blast of water. It may also confuse the target.
331 TM04 TM04 The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
332 TM05 TM05 The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
333 TM06 TM06 A move that leaves the foe badly poisoned. This poison damage worsens every turn.
334 TM07 TM07 Summons a hailstorm that lasts for five turns. The hailstorm damages all types except Ice.
335 TM08 TM08 The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.
336 TM09 TM09 The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
337 TM10 TM10 A variable move that changes type and power depending on the hidden ability of the Pokémon using it.
338 TM11 TM11 The user intensifies the sun for five turns, powering up Fire-type moves.
339 TM12 TM12 The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
340 TM13 TM13 The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
341 TM14 TM14 A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
342 TM15 TM15 The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
343 TM16 TM16 A wondrous wall of light is put up to suppress damage from special attacks for five turns.
344 TM17 TM17 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
345 TM18 TM18 The user summons a heavy rain that falls for five turns, powering up Water-type moves.
346 TM19 TM19 A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
347 TM20 TM20 The user creates a protective field that prevents status problems like poison, paralysis, burn, and sleep.
348 TM21 TM21 A full-power attack that grows more powerful the less the user likes its Trainer.
349 TM22 TM22 A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
350 TM23 TM23 The foe is slammed with a sturdy tail of steel. It may also lower the target’s Defense stat if it hits.
351 TM24 TM24 A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
352 TM25 TM25 A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
353 TM26 TM26 The user sets off an earthquake that hits all the Pokémon in the battle.
354 TM27 TM27 A full-power attack that grows more powerful the more the user likes its Trainer.
355 TM28 TM28 The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
356 TM29 TM29 The foe is hit by a strong telekinetic force. It may also reduce the foe’s Sp. Def stat.
357 TM30 TM30 The user hurls a shadowy blob at the foe. It may also lower the foe’s Sp. Def stat.
358 TM31 TM31 The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
359 TM32 TM32 The user begins moving so quickly that it creates illusory copies to raise its evasiveness.
360 TM33 TM33 A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
361 TM34 TM34 The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
362 TM35 TM35 The foe is scorched with an intense blast of fire. The target may also be left with a burn.
363 TM36 TM36 Unsanitary sludge is hurled at the foe. It may also poison the target.
364 TM37 TM37 A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
365 TM38 TM38 The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
366 TM39 TM39 Large boulders are hurled at the foe to inflict damage. It lowers the foe’s Speed.
367 TM40 TM40 The user confounds the foe with speed, then strikes. The attack lands without fail.
368 TM41 TM41 The user torments and enrages the foe, making it incapable of using the same move twice in a row.
369 TM42 TM42 An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
370 TM43 TM43 An attack move with effects that vary depending on the user’s environment.
371 TM44 TM44 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.
372 TM45 TM45 If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
373 TM46 TM46 The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.
374 TM47 TM47 The foe is hit with wings of steel. It may also raise the user’s Defense stat.
375 TM48 TM48 The user employs its psychic power to exchange abilities with the foe.
376 TM49 TM49 The user steals the effects of any healing or status-changing move the foe attempts to use.
377 TM50 TM50 The user attacks the foe at full power using fiery energy. It also sharply reduces the user’s Sp. Atk.
378 TM51 TM51 The user lands and rests its body. It restores the user’s HP by up to half of its max HP.
379 TM52 TM52 The user attacks at full power. It may also lower the foe’s Sp. Def stat if it hits.
380 TM53 TM53 The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def.
381 TM54 TM54 A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
382 TM55 TM55 If the foe’s HP is down to under half, this attack will hit with double the power.
383 TM56 TM56 The user flings its held item at the foe to attack. Its power and effects depend on the item.
384 TM57 TM57 The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
385 TM58 TM58 The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
386 TM59 TM59 The foe is attacked with a shock wave generated by the user’s gaping mouth.
387 TM60 TM60 An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
388 TM61 TM61 The user shoots a sinister, bluish white flame at the foe to inflict a burn.
389 TM62 TM62 The foe is attacked with powdery scales blown by wind. It may also raise all the user’s stats.
390 TM63 TM63 It prevents the foe from using its held item. Its Trainer is also prevented from using items on it.
391 TM64 TM64 The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
392 TM65 TM65 The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
393 TM66 TM66 The user stores power, then attacks. If the user can use this attack after the foe, its power is doubled.
394 TM67 TM67 The user recycles a single-use item that has been used in battle so it can be used again.
395 TM68 TM68 The user charges the foe using every bit of its power. It must rest on the next turn to recover.
396 TM69 TM69 The user polishes its body to reduce drag. It sharply raises the Speed stat.
397 TM70 TM70 The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves.
398 TM71 TM71 The user stabs the foe with a sharpened stone from below. It has a high critical-hit ratio.
399 TM72 TM72 An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
400 TM73 TM73 A weak electric charge is launched at the foe. It causes paralysis if it hits.
401 TM74 TM74 The user tackles the foe from a high-speed spin. The slower the user, the greater the damage.
402 TM75 TM75 A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.
403 TM76 TM76 The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
404 TM77 TM77 The user hypnotizes itself into copying any stat change made by the foe.
405 TM78 TM78 If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
406 TM79 TM79 The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
407 TM80 TM80 Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
408 TM81 TM81 The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors.
409 TM82 TM82 While it is asleep, the user randomly uses one of the moves it knows.
410 TM83 TM83 The user draws power from the Berry it is holding to attack. The Berry determines its type and power.
411 TM84 TM84 The foe is stabbed with a tentacle or arm seeped with poison. It may also poison the foe.
412 TM85 TM85 An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user’s HP.
413 TM86 TM86 The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
414 TM87 TM87 The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.
415 TM88 TM88 The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.
416 TM89 TM89 After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
417 TM90 TM90 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
418 TM91 TM91 The user gathers all its light energy and releases it in one shot. It may also lower the foe’s Sp. Def stat.
419 TM92 TM92 The user creates a bizarre space in which slower Pokémon get to move first for five turns.
420 HM01 HM01 The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
421 HM02 HM02 The user soars, then strikes on the second turn. It can also be used to fly to any familiar town.
422 HM03 HM03 It swamps the entire battlefield with a giant wave. It can also be used to cross water.
423 HM04 HM04 The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
424 HM05 HM05 Obstacles are moved, reducing the foe’s evasion stat. It can also be used to clear deep fog.
425 HM06 HM06 The user slugs the foe with a shattering punch. It can also smash cracked boulders.
426 HM07 HM07 The user charges the foe at an awesome speed. It can also be used to climb a waterfall.
427 HM08 HM08 A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
Bag Berries Pt pocket icon.png
Berries
Index Bag By name Description
149 Cheri Berry Cheri Berry A Poffin ingredient. It may be used or held by a Pokémon to recover from paralysis.
150 Chesto Berry Chesto Berry A Poffin ingredient. It may be used or held by a Pokémon to recover from sleep.
151 Pecha Berry Pecha Berry A Poffin ingredient. It may be used or held by a Pokémon to recover from poison.
152 Rawst Berry Rawst Berry A Poffin ingredient. It may be used or held by a Pokémon to recover from a burn.
153 Aspear Berry Aspear Berry A Poffin ingredient. It may be used or held by a Pokémon to defrost it.
154 Leppa Berry Leppa Berry A Poffin ingredient. It may be used or held by a Pokémon to restore a move’s PP by 10.
155 Oran Berry Oran Berry A Poffin ingredient. It may be used or held by a Pokémon to heal the user by just 10 HP.
156 Persim Berry Persim Berry A Poffin ingredient. It may be used or held by a Pokémon to recover from confusion.
157 Lum Berry Lum Berry A Poffin ingredient. It may be used or held by a Pokémon to recover from any status problem.
158 Sitrus Berry Sitrus Berry A Poffin ingredient. It may be used or held by a Pokémon to heal the user’s HP a little.
159 Figy Berry Figy Berry A Poffin ingredient. If held by a Pokémon, it restores the user’s HP in a pinch, but may also cause confusion.
160 Wiki Berry Wiki Berry A Poffin ingredient. If held by a Pokémon, it restores the user’s HP in a pinch, but may also cause confusion.
161 Mago Berry Mago Berry A Poffin ingredient. If held by a Pokémon, it restores the user’s HP in a pinch, but may also cause confusion.
162 Aguav Berry Aguav Berry A Poffin ingredient. If held by a Pokémon, it restores the user’s HP in a pinch, but may also cause confusion.
163 Iapapa Berry Iapapa Berry A Poffin ingredient. If held by a Pokémon, it restores the user’s HP in a pinch, but may also cause confusion.
164 Razz Berry Razz Berry A Poffin ingredient. Bury it in soft soil to grow a Razz Plant.
165 Bluk Berry Bluk Berry A Poffin ingredient. Bury it in soft soil to grow a Bluk Plant.
166 Nanab Berry Nanab Berry A Poffin ingredient. Bury it in soft soil to grow a Nanab Plant.
167 Wepear Berry Wepear Berry A Poffin ingredient. Bury it in soft soil to grow a Wepear Plant.
168 Pinap Berry Pinap Berry A Poffin ingredient. Bury it in soft soil to grow a Pinap Plant.
169 Pomeg Berry Pomeg Berry A Poffin ingredient. Using it on a Pokémon makes it more friendly, but it also lowers its base HP.
170 Kelpsy Berry Kelpsy Berry A Poffin ingredient. Using it on a Pokémon makes it more friendly, but it also lowers its base Attack stat.
171 Qualot Berry Qualot Berry A Poffin ingredient. Using it on a Pokémon makes it more friendly, but it also lowers its base Defense stat.
172 Hondew Berry Hondew Berry A Poffin ingredient. Using it on a Pokémon makes it more friendly, but it also lowers its base Sp. Atk stat.
173 Grepa Berry Grepa Berry A Poffin ingredient. Using it on a Pokémon makes it more friendly, but it also lowers its base Sp. Def stat.
174 Tamato Berry Tamato Berry A Poffin ingredient. Using it on a Pokémon makes it more friendly, but it also lowers its base Speed stat.
175 Cornn Berry Cornn Berry A Poffin ingredient. Bury it in soft soil to grow a Cornn Plant.
176 Magost Berry Magost Berry A Poffin ingredient. Bury it in soft soil to grow a Magost Plant.
177 Rabuta Berry Rabuta Berry A Poffin ingredient. Bury it in soft soil to grow a Rabuta Plant.
178 Nomel Berry Nomel Berry A Poffin ingredient. Bury it in soft soil to grow a Nomel Plant.
179 Spelon Berry Spelon Berry A Poffin ingredient. Bury it in soft soil to grow a Spelon Plant.
180 Pamtre Berry Pamtre Berry A Poffin ingredient. Bury it in soft soil to grow a Pamtre Plant.
181 Watmel Berry Watmel Berry A Poffin ingredient. Bury it in soft soil to grow a Watmel Plant.
182 Durin Berry Durin Berry A Poffin ingredient. Bury it in soft soil to grow a Durin Plant.
183 Belue Berry Belue Berry A Poffin ingredient. Bury it in soft soil to grow a Belue Plant.
184 Occa Berry Occa Berry A Poffin ingredient. If held by a Pokémon, it weakens a foe’s supereffective Fire-type attack.
185 Passho Berry Passho Berry A Poffin ingredient. If held by a Pokémon, it weakens a foe’s supereffective Water-type attack.
186 Wacan Berry Wacan Berry A Poffin ingredient. If held by a Pokémon, it weakens a foe’s supereffective Electric-type attack.
187 Rindo Berry Rindo Berry A Poffin ingredient. If held by a Pokémon, it weakens a foe’s supereffective Grass-type attack.
188 Yache Berry Yache Berry A Poffin ingredient. If held by a Pokémon, it weakens a foe’s supereffective Ice-type attack.
189 Chople Berry Chople Berry A Poffin ingredient. If held by a Pokémon, it weakens a foe’s supereffective Fighting-type attack.
190 Kebia Berry Kebia Berry A Poffin ingredient. If held by a Pokémon, it weakens a foe’s supereffective Poison-type attack.
191 Shuca Berry Shuca Berry A Poffin ingredient. If held by a Pokémon, it weakens a foe’s supereffective Ground-type attack.
192 Coba Berry Coba Berry A Poffin ingredient. If held by a Pokémon, it weakens a foe’s supereffective Flying-type attack.
193 Payapa Berry Payapa Berry A Poffin ingredient. If held by a Pokémon, it weakens a foe’s supereffective Psychic-type attack.
194 Tanga Berry Tanga Berry A Poffin ingredient. If held by a Pokémon, it weakens a foe’s supereffective Bug-type attack.
195 Charti Berry Charti Berry A Poffin ingredient. If held by a Pokémon, it weakens a foe’s supereffective Rock-type attack.
196 Kasib Berry Kasib Berry A Poffin ingredient. If held by a Pokémon, it weakens a foe’s supereffective Ghost-type attack.
197 Haban Berry Haban Berry A Poffin ingredient. If held by a Pokémon, it weakens a foe’s supereffective Dragon-type attack.
198 Colbur Berry Colbur Berry A Poffin ingredient. If held by a Pokémon, it weakens a foe’s supereffective Dark-type attack.
199 Babiri Berry Babiri Berry A Poffin ingredient. If held by a Pokémon, it weakens a foe’s supereffective Steel-type attack.
200 Chilan Berry Chilan Berry A Poffin ingredient. If held by a Pokémon, it weakens a foe’s Normal-type attack.
201 Liechi Berry Liechi Berry A Poffin ingredient. If held by a Pokémon, it raises its Attack stat in a pinch.
202 Ganlon Berry Ganlon Berry A Poffin ingredient. If held by a Pokémon, it raises its Defense stat in a pinch.
203 Salac Berry Salac Berry A Poffin ingredient. If held by a Pokémon, it raises its Speed stat in a pinch.
204 Petaya Berry Petaya Berry A Poffin ingredient. If held by a Pokémon, it raises its Sp. Atk stat in a pinch.
205 Apicot Berry Apicot Berry A Poffin ingredient. If held by a Pokémon, it raises its Sp. Def stat in a pinch.
206 Lansat Berry Lansat Berry A Poffin ingredient. If held by a Pokémon, it raises its critical-hit ratio in a pinch.
207 Starf Berry Starf Berry A Poffin ingredient. If held by a Pokémon, it sharply raises one of its stats in a pinch.
208 Enigma Berry Enigma Berry A Poffin ingredient. If held by a Pokémon, it restores its HP if it is hit by a foe’s supereffective attack.
209 Micle Berry Micle Berry A Poffin ingredient. If held by a Pokémon, it raises the accuracy of a move just once in a pinch.
210 Custap Berry Custap Berry A Poffin ingredient. If held by a Pokémon, it gets to move first just once in a pinch.
211 Jaboca Berry Jaboca Berry A Poffin ingredient. If held by a Pokémon, and if a foe’s physical attack lands, the foe also takes damage.
212 Rowap Berry Rowap Berry A Poffin ingredient. If held by a Pokémon, and if a foe’s special attack lands, the foe also takes damage.
Bag Mail Pt pocket icon.png
Mail
Index Bag By name Description
137 Grass Mail Grass Mail Stationery featuring a print of a refreshingly green field. Let a Pokémon hold it for delivery.
138 Flame Mail Flame Mail Stationery featuring a print of flames in blazing red. Let a Pokémon hold it for delivery.
139 Bubble Mail Bubble Mail Stationery featuring a print of a blue world underwater. Let a Pokémon hold it for delivery.
140 Bloom Mail Bloom Mail Stationery featuring a print of pretty floral patterns. Let a Pokémon hold it for delivery.
141 Tunnel Mail Tunnel Mail Stationery featuring a print of a dimly lit coal mine. Let a Pokémon hold it for delivery.
142 Steel Mail Steel Mail Stationery featuring a print of cool mechanical designs. Let a Pokémon hold it for delivery.
143 Heart Mail Heart Mail Stationery featuring a print of giant heart patterns. Let a Pokémon hold it for delivery.
144 Snow Mail Snow Mail Stationery featuring a print of a chilly, snow-covered world. Let a Pokémon hold it for delivery.
145 Space Mail Space Mail Stationery featuring a print depicting the huge expanse of space. Let a Pokémon hold it for delivery.
146 Air Mail Air Mail Stationery featuring a print of colorful letter sets. Let a Pokémon hold it for delivery.
147 Mosaic Mail Mosaic Mail Stationery featuring a print of a vivid rainbow pattern. Let a Pokémon hold it for delivery.
148 Brick Mail Brick Mail Stationery featuring a print of a tough-looking brick pattern. Let a Pokémon hold it for delivery.
Bag Battle Items Pt pocket icon.png
Battle Items
Index Bag By name Description
55 Guard Spec. Guard Spec. An item that prevents stat reduction among the Trainer’s party Pokémon for five turns after use.
56 Dire Hit Dire Hit An item that raises the critical-hit ratio of a Pokémon in battle. It wears off if the Pokémon is withdrawn.
57 X Attack X Attack An item that raises the Attack stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.
58 X Defend X Defend An item that raises the Defense stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.
59 X Speed X Speed An item that raises the Speed stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.
60 X Accuracy X Accuracy An item that raises the accuracy of a Pokémon in battle. It wears off if the Pokémon is withdrawn.
61 X Special X Special An item that raises the Sp. Atk stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.
62 X Sp. Def X Sp. Def An item that raises the Sp. Def stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.
63 Poké Doll Poké Doll A doll that attracts Pokémon. Use it to flee from any battle with a wild Pokémon.
64 Fluffy Tail Fluffy Tail An item that attracts Pokémon. Use it to flee from any battle with a wild Pokémon.
65 Blue Flute Blue Flute A blue flute made from blown glass. Its melody awakens a single Pokémon from sleep.
66 Yellow Flute Yellow Flute A yellow flute made from blown glass. Its melody snaps a single Pokémon out of confusion.
67 Red Flute Red Flute A red flute made from blown glass. Its melody snaps a single Pokémon out of infatuation.
Bag Key Items Pt pocket icon.png
Key Items
Index Bag By name Description
428 Explorer Kit Explorer Kit A bag filled with convenient tools for exploring. It provides access to the Underground.
429 Loot Sack Loot Sack A sturdy, spacious bag that is used to carry loot obtained in the coal mine.
430 Rule Book Rule Book It lists the rules for holding battles. For linked battles, you may choose which set of rules you wish to use.
431 Poké Radar Poké Radar A tool that can search out Pokémon that are hiding in grass. Its battery is recharged as you walk.
432 Point Card Point Card A card that lists the Battle Points you have earned.
433 Journal Journal A notebook that keeps a day-to-day record of your adventure so far.
434 Seal Case Seal Case A case for storing Seals that can be applied to the capsule cases of Poké Balls.
435 Fashion Case Fashion Case A fancy case for the tidy and organized storage of colorful Pokémon Accessories.
436 Seal Bag Seal Bag A tiny bag that can hold ten Seals for decorating Poké Balls.
437 Pal Pad Pal Pad A convenient notepad that is used for registering your friends, Friend Codes, and keeping a record of game play.
438 Works Key Works Key A large key for operating the doors of the Valley Windworks in the canyon. It was held by a Team Galactic Grunt.
439 Old Charm Old Charm An ancient good-luck charm made of Pokémon bones to be taken to the elder of Celestic Town.
440 Galactic Key Galactic Key A card key for disengaging security systems in the Galactic HQ. Losing it can result in punishment, apparently.
441 Red Chain Red Chain A mythical chain that is said to link the legendary Pokémon that created the Sinnoh region.
442 Town Map Town Map A very convenient map that can be viewed anytime. It even shows your present location.
443 Vs. Seeker Vs. Seeker A device that indicates Trainers who want to battle. Its battery charges while you walk.
444 Coin Case Coin Case A case for holding Coins obtained at the Game Corner. It holds up to 50,000 Coins.
445 Old Rod Old Rod An old and beat-up fishing rod. Use it by any body of water to fish for wild aquatic Pokémon.
446 Good Rod Good Rod A new, good-quality fishing rod. Use it by any body of water to fish for wild aquatic Pokémon.
447 Super Rod Super Rod An awesome, high-tech fishing rod. Use it by any body of water to fish for wild aquatic Pokémon.
448 Sprayduck Sprayduck A watering can shaped like a PSYDUCK. It helps promote healthy growth of Berries planted in soft soil.
449 Poffin Case Poffin Case A case for storing Poffin cooked from Berries.
450 Bicycle Bicycle A folding Bicycle that enables much faster movement than the Running Shoes.
451 Suite Key Suite Key A key to one of the suites at the luxury hotel by a lake. For some odd reason, it often disappears.
452 Oak's Letter Oak's Letter A letter from Prof. Oak. Written in it is a request for you to go to Rt. 224.
453 Lunar Wing Lunar Wing A feather that glows like the moon. It is said to possess the power to dispel nightmares.
454 Member Card Member Card A card needed for entering the inn in Canalave City. Oddly, the last date marked on it was 50 years ago.
455 Azure Flute Azure Flute A flute that puts out echoing sounds that do not seem to be of this world. It is unknown who made it.
456 S.S. Ticket S.S. Ticket The ticket required for sailing on the ferry S.S. Anne. It has a drawing of a ship on it.
457 Contest Pass Contest Pass The pass required for entering Pokémon Contests. It has a drawing of an award ribbon on it.
458 Magma Stone Magma Stone A stone formed when boulders melted in intensely hot magma, then hardened. Magma remains sealed inside.
459 Parcel Parcel A parcel entrusted in your care. You are supposed to deliver it to your childhood friend who left Twinleaf Town.
460 Coupon 1 Coupon 1 A coupon to be exchanged for a Pokémon Watch (Pokétch for short). Three coupons are needed.
461 Coupon 2 Coupon 2 A coupon to be exchanged for a Pokémon Watch (Pokétch for short). Three coupons are needed.
462 Coupon 3 Coupon 3 A coupon to be exchanged for a Pokémon Watch (Pokétch for short). Three coupons are needed.
463 Storage Key Storage Key The key to Team Galactic’s sinister warehouse located at the edge of Veilstone City.
464 SecretPotion SecretPotion A fantastic medicine dispensed by the pharmacy in Cianwood City. It fully heals a Pokémon of any ailment.
465 Vs. Recorder Vs. Recorder An amazing device that can record a battle either between friends or at a special battle facility.
466 Gracidea Gracidea A flower sometimes bundled in bouquets to convey gratitude on special occasions like birthdays.
467 Secret Key Secret Key A high-tech key that has to be used at a specific location. It emits a special electric signal to open a door.

See also

List of items by Bag pocket
Generation IGeneration II • Generation III (RSEFRLG) • Generation IV (DPPtHGSS)
Generation V (BWB2W2) • Generation VI (XYORAS)
Generation VII (SM/USUMLGPE) • Generation VIII (SwShBDSPLA)
Generation IX (SV)
Project ItemDex logo.png This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items.