- This article is about the location. For the Mystery Dungeon mechanic, see Pokémon Tower (Mystery Dungeon).
Pokémon Tower Kanto Radio Station
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ポケモンタワー Pokémon Tower
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"Becalm the Spirits of Pokémon"
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Map description:
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A tower that houses the graves of countless Pokémon. Many people visit it daily to pay their respects to the fallen.FRLG
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Location:
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Lavender Town
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Region:
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Kanto
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Generations:
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I, II, III, IV, VII
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Location of Pokémon Tower in Kanto.
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Pokémon world locations
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The Pokémon Tower (Japanese: ポケモンタワー Pokémon Tower) is a seven-story tower located in Lavender Town in the Kanto region. It is a burial ground for Pokémon.
Role
Location Preview of Pokémon Tower in Generation III
The Pokémon Tower houses hundreds of graves of deceased Pokémon in all of its seven floors. Many people visit the building daily to pay their respects to the fallen. On all floors other than the first two, though, the possibility of being attacked by wild Pokémon is present. In Generations II and IV, the tower was converted into the Kanto Radio Station, undergoing a similar transformation to the Kanto Power Plant to the north.
Aside from graves, the tower is home to wild Cubone as well as many Ghost-type Pokémon. In Generations I, III, and VII, Team Rocket tried to steal the Cubone to sell their valuable skulls. In the process, a mother Marowak that was protecting her Cubone child was killed. The ghost of the mother Marowak haunted the tower until the player was able to knock it outRBYFRLG/her child climbed the tower and reunited with herPE, setting her spirit free. Mr. Fuji attempted to confront the poachers, but ended up being taken hostage himself and required the help of the player to be released. As a show of gratitude, Mr. Fuji gives the player the Poké Flute.
The wild Pokémon in the tower appear disguised as ghosts, although their disguise can be revealed by using a Silph Scope. Any Pokémon who attempts to fight a ghost that has not been revealed by the Silph Scope will be "too scared to move." In Generation VII, the ghosts are not battled normally; touching one instead returns the player to the first floor of the tower.
A special spot on the fifth floor has been made into a wild Pokémon-free healing area. In the Generation I games, the Channeler next to it mentions it is related to white magic. This was removed in the later games.
In Generation I, it is possible to exploit an oversight that allows the player to skip the sequence with the ghost Marowak by using a Poké Doll, making it possible to progress without obtaining the Silph Scope first.
Slogans
As Pokémon Tower
"May the Souls of Pokémon Rest Easy"RBY, "Becalm the Spirits of Pokémon"FRLGPE
As Kanto Radio Station
"Your Favorite Programs On-Air Around the Clock!"GSC, "Your Best-Loved Shows On-Air Around the Clock!"HGSS
Items
Item
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Location
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Games
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Formal Set
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1F, from the old lady
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P E
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X Attack
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2F, northeast of staircase to 3F
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P E
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Elixir
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2F, southwest corner
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P E
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Pearl
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2F, on the easternmost tombstone against the southern wall (hidden) (daily)
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P E
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Pikachu Candy ×5
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2F, reward for defeating Coach Trainer Holly
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P
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Eevee Candy ×5
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2F, reward for defeating Coach Trainer Holly
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E
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Escape Rope
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3F, in the north area of the floor
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R B Y FR LG
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Awakening
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3F, against the northern wall
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P E
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Super Potion
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3F, in the middle of the floor
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P E
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Star Piece
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3F, in the northeast corner of the floor (hidden) (daily)
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P E
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Elixir
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4F, southeast of the center of the floor
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R B Y FR LG
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Escape Rope
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4F, in the middle of a ring of tombstones near the stairs to 3F
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P E
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Full Heal
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4F, north of the stairs to 3F
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P E
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Awakening
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4F, southwest of the center of the floor
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R B Y FR LG
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TM04 (Teleport)
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4F, southwest of the center of the floor
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P E
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Super Potion
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4F, in the northeast corner of the floor (hidden) (daily)
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P E
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HP Up
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4F, in the south area of the floor
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R B Y
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Great Ball
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4F, in the south area of the floor
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FR LG
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Elixer
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5F, one square east and three squares south of the west staircase (hidden)
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R B Y
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Big Mushroom
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5F, one square north and four squares west of Channeler Ruth (hidden)
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FR LG
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Cleanse Tag
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5F, in the center of the healing area
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FR LG
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Nugget
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5F, in the southwest area of the floor
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R B Y FR LG
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Nugget
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5F, in the northwest corner
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P E
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Ice Stone
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5F, in the southwest corner
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P E
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Big Pearl
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5F, on the tombstone in the southeast corner (hidden) (daily)
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P E
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X Accuracy
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6F, southwest of the stairs to 5F
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R B Y FR LG
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Revive
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6F, south of the stairs to 5F
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P E
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Ultra Ball ×3
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6F, north of the stairs to 5F
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P E
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Hyper Potion
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6F, in the northwest corner
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P E
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PP Up
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6F, in a corner on the wall, south of the northwest corner (hidden) (daily)
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P E
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Rare Candy
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6F, in the west area of the floor
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R B Y FR LG
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Rare Candy
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6F, west of the stairs to 7F (requires Silph Scope)
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P E
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Soothe Bell
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7F, where Mr. Fuji was standing (hidden) (requires Silph Scope)
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FR LG
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EXPN Card
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Gift from the radio station manager after restoring power
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G S C HG SS
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Walking Pokémon
Pokémon
Generation I
Pokémon
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Games
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Location
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Levels
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Rate
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3F
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R
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B
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Y
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3F
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18-24
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90%
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R
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B
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Y
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3F
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18-25
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95%
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R
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B
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Y
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3F
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25
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1%
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R
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B
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Y
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3F
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20, 25
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5%
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R
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B
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Y
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3F
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20, 22
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9%
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4F
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R
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B
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Y
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4F
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18-24
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86%
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R
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B
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Y
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4F
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18-25
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95%
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R
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B
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Y
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4F
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25
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5%
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R
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B
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Y
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4F
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20, 25
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5%
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R
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B
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Y
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4F
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20, 22
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9%
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5F
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R
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B
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Y
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5F
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18-24
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86%
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R
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B
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Y
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5F
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21-27
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90%
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R
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B
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Y
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5F
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25
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5%
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R
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B
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Y
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5F
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22, 27
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5%
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R
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B
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Y
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5F
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20, 22
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9%
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R
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B
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Y
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5F
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20
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5%
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6F
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R
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B
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Y
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6F
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19-24
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85%
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R
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B
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Y
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6F
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21-27
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90%
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R
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B
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Y
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6F
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26, 28
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6%
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R
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B
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Y
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6F
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22, 27
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5%
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R
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B
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Y
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6F
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22, 24
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9%
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R
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B
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Y
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6F
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22
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5%
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7F
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R
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B
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Y
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7F
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20-24
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75%
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R
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B
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Y
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7F
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23-29
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90%
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R
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B
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Y
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7F
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28, 30
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15%
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R
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B
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Y
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7F
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24, 29
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5%
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R
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B
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Y
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7F
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22, 24
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10%
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R
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B
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Y
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7F
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24
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5%
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A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
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Generation III
Pokémon
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Games
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Location
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Levels
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Rate
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3F
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FR
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LG
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3F
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13-19
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90%
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FR
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LG
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3F
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20
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1%
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FR
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LG
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3F
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15, 17
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9%
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4F-5F
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FR
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LG
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4F-5F
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13-19
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86%
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FR
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LG
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4F-5F
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20
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5%
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FR
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LG
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4F-5F
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15, 17
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9%
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6F
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FR
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LG
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6F
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14-19
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85%
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FR
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LG
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6F
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21, 23
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6%
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FR
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LG
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6F
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17, 19
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9%
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7F
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FR
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LG
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7F
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15-19
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75%
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FR
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LG
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7F
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23, 25
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15%
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FR
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LG
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7F
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17, 19
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10%
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A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
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Generation VII
Pokémon
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Games
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Location
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Levels
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Rate
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3F-4F
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P
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E
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3F-4F
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27-32
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5%
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P
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E
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3F-4F
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27-32
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5%
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P
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E
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3F-4F
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27-32
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75%
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P
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E
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3F-4F
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27-32
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5%
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P
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E
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3F-4F
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27-32
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10%
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5F-6F
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P
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E
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5F-6F
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27-32
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5%
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P
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E
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5F-6F
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27-32
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5%
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P
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E
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5F-6F
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27-32
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70%
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P
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E
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5F-6F
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27-32
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10%
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P
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E
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5F-6F
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27-32
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10%
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Rare Spawns
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P
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E
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3F-6F
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27-32
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-
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A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
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Special encounters
Generation I
A ghost is encountered on 6F as part of the story. The Silph Scope must be in the bag in order to reveal its identity as a Marowak. Poké Balls can be thrown, but will always fail. It must be defeated in order to progress. If run from, it respawns immediately without leaving the area.
If a Poké Doll is used to flee from battle, the game will consider it defeated, allowing access to 7F.
Red, Green, and Blue
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Yellow
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Generation III
A ghost is encountered on 6F as part of the story. The Silph Scope must be in the bag in order to reveal its identity as a Marowak. Poké Balls can be thrown, but will always fail. It must be defeated in order to progress. If run from, it respawns immediately without leaving the area.
Trainers
Generation I
2F
Blue has one Potion per Pokémon, using it 12.5% of the time if their HP falls below 20%.
If the player chose Bulbasaur:
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Reward: $1625
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If the player chose Charmander:
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Reward: $1625
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If the player chose Squirtle:
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Reward: $1625
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Blue has one Potion per Pokémon, using it 12.5% of the time if their HP falls below 20%.
If Eevee will evolve into Vaporeon:
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Reward: $1625
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If Eevee will evolve into Jolteon:
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Reward: $1625
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If Eevee will evolve into Flareon:
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Reward: $1625
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3F
4F
5F
6F
7F
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Reward: $810
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Generation III
2F
If the player chose Bulbasaur:
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Reward: $900
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If the player chose Charmander:
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Reward: $900
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If the player chose Squirtle:
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Reward: $900
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3F
Trainer
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Pokémon
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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4F
Trainer
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Pokémon
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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5F
Trainer
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Pokémon
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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6F
Trainer
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Pokémon
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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7F
Trainer
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Pokémon
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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Generation VII
2F
In Let's Go, Pikachu!:
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Reward: $2,240
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In Let's Go, Eevee!:
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Reward: $2,240
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3F
4F
Trainer
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Pokémon
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After becoming Champion
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5F
Trainer
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Pokémon
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After becoming Champion
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6F
Trainer
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Pokémon
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After becoming Champion
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7F
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Reward: $3,264
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Trainer
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Pokémon
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After becoming Champion
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Differences among generations
The top of Pokémon Tower in Generation VII
In Generation II and IV, the tower was converted into the Kanto Radio Station, broadcasting music and radio programs, including the Poké Flute channel, to the radios and Pokégear of Kanto. Unlike the Goldenrod Radio Tower in Goldenrod City, only one floor, the ground floor, is open to the public as a result of Team Rocket's infiltration of the Goldenrod Tower. The stairs in Generation II lead down into a basement instead of up into the tower, but the player is blocked by a guard.
After restoring power to Kanto by fixing the generator at the Kanto Power Plant, Trainers can receive the EXPN Card from the manager of the tower, allowing Pokégears to tune into the Poké Flute channel, which can be used to move Snorlax from its slumber in front of Diglett's Cave in Vermilion City.
To compensate for the loss of the burial site, the graves were moved to a small building, the House of Memories, known as the Soul House in Generation II, at the south end of the town. Most of them were placed in secret chambers that only Mr. Fuji knows about.
There is fog here in Generation III, but it has no in-battle effect. This is because fog was not used as a game mechanic until Generation IV.
In Generation VII, several changes were made to the layout. The reception desk on the ground floor has been moved to the upper-right corner, with the rest of the floor space being populated with tables and couches for visitors of the graveyard to use. The upper floors are filled with a ghostly purple mist.
- Main article: Radio
Program
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Host(s)
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Channel (PG)
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Description
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EXPN Card?
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Games
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Poké Flute
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(no DJ)
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20
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Plays Poké Flute music. Used to awaken Snorlax.
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Yes
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GSC
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Let's All Sing
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Fern
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18.5
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Broadcasts music, either a march or a lullaby.
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Crystal only
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C
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Places and People
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Lily
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16.5
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Talk show discussing Kanto locations or Trainers the player has faced.
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Crystal only*
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C
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Layout
Inside design
Generations I and III
Generations II and IV
Outside design
In animation
Pokémon the Series
In Pokémon the Series, the Pokémon Tower is depicted as a decrepit mansion rather than a graveyard as it is in the games. The exterior of the tower looks significantly smaller than what the game depicts it to be. It has a two horn-like objects protruding from the side of the tower, a balcony that appears to be a mouth and two eye-like windows on the very top of it, giving it a demonic appearance. There are also several other balconies and windows on the building.
The floors seem to be unstable, as James fell through to the lower floor due to a single step, although it took the weight of the entire Team Rocket trio to break through the lower floor to the basement. The tower appears to have numerous rooms including a nursery, a dining room, and the aforementioned basement.
The Pokémon Tower appeared in The Tower of Terror, where Ash visited it after losing his Gym battle against Sabrina, and being advised by Sabrina's father to go to Lavender Town to catch himself a Ghost Pokémon in order to defeat Sabrina's Psychic Pokémon. Misty and Brock quickly got scared of the seemingly inexplicable events happening inside of the tower, and left Ash to conduct his search alone. He finally encountered Haunter and Gengar, two of the three residents of the tower. He tried to battle them, but soon found out that they were more interested in physical comedy than battling. As their comedy routine didn't work on Ash, the ghosts got sad and sank through the floor in depression. Ash tried to dive after them, but only ended up hitting the floor, causing an old chandelier to fall on him and Pikachu, killing them. Haunter then turned Ash and Pikachu into ghosts, and the two had some fun with the three ghosts, including playing some pranks with Brock and Misty, before eventually returning to their bodies. However, Haunter had enjoyed its time with Ash so much that it decided to follow him to Saffron City.
Unbeknownst by Ash and his friends, Team Rocket had also been hiding in the tower, seeking for a chance to steal Pikachu. Their plans were foiled, however, due to breaking floors and the pranks of the Ghost Pokémon. Ash even mistook their noises in the basement for the Ghost Pokémon, and had his Pikachu and Charmander attack them, eventually even throwing a Poké Ball at Jessie's face. At the end of the episode, the Team Rocket trio was seen tied up in Gastly, Haunter, and Gengar's carousel, forcing them to stay with the Ghost Pokémon for a while.
Pokémon
Pokémon previously seen at the Pokémon Tower
Pokémon Origins
The Pokémon Tower first appeared in File 2: Cubone, playing a similar role as in Pokémon Red and Blue.
Once Red arrived in Lavender Town, he soon heard rumors about a ghost that has been appearing in the Pokémon Tower, where people go to pay their respects to their deceased Pokémon. While visiting the Pokémon House, Red learned that Team Rocket had recently invided the tower and made its top floor their base. Upon hearing that Mr. Fuji had been taken hostage by Team Rocket when he had tried to convince them to leave, Red decided to go to the Pokémon Tower and save Mr. Fuji. Blue overheard the conversation and decided to defeat Team Rocket and save Mr. Fuji himself, so that he would be the revered hero of Lavender Town.
Initially, Blue believed that the ghost rumors were set up by Team Rocket to scare unwanted visitors away, but when he reached the sixth floor, he found himself attacked by a real ghost, and ran away in scare. His scream was heard by the Team Rocket members on the top floor, and one of them went to check it out. Blue soon bumped into Red, who had also come to the tower. As the ghost followed them, Red refused to run away, and sent his Charmeleon to battle the ghost. During the battle, Blue managed to sneak past the ghost and make his way to the upper floors, where he encountered the Team Rocket Grunt with the Silph Scope. He quickly defeated the Grunt with his Wartortle, snatched the Silph Scope, and rushed it to Red, who had found his attacks being useless against the ghost. With the Silph Scope, Red discovered that the ghost was actually the spirit of Marowak, a Pokémon that had been killed by Team Rocket. Before the battle could go on, Reina arrived with Cubone, Marowak's child. Seeing her child once again, Marowak finally found peace, and departed to the afterlife. Red then made his way to the top floor, where he battled one of the Team Rocket Grunt's with his Jolteon. With the help of Cubone, Jolteon was able to beat the Grunt's Koffing, forcing the Rockets to retreat in defeat. Mr. Fuji was then rescued, and the tower was opened to the public once again.
The Pokémon Tower made a brief cameo appearance in File 4: Charizard during an overview of Lavender Town.
Pokémon
In the manga
Pokémon Adventures
The Pokémon Tower appeared in Sigh for Psyduck and That Awful Arbok!. When Red had come to Lavender Town, he found out from Mr. Fuji that there are stories of Pokémon ghosts that appear from the tower. After learning that Blue had gone inside and not returned for two weeks, Red decided to investigate the area.
Upon entering, Red was attacked by various zombie Pokémon that were being controlled by a mysterious purple fog. In addition, he discovered that Blue and his Charmeleon were also being controlled by the fog. Once he figured out that the fog was actually a Gastly, Red managed to free Blue and Charmeleon upon defeating the culprit. The Gastly's owner was subsequently revealed to be Koga, a Gym Leader working for Team Rocket, who had taken over the tower as a base for the organization. The tower was damaged when Koga's Arbok kept using Acid to attack Red and Blue, but was repaired by the townspeople after Koga was defeated and driven off.
Pokémon
The Electric Tale of Pikachu
The Pokémon Tower appeared in Haunting My Dreams. It was the home to a group of Gastly and their leader, a giant Haunter called the Black Fog. After the Black Fog had sucked out Sabrina's soul with its Dream Eater attack, Ash led a group of Trainers to Lavender Town, their plan being to capture the Black Fog in a giant Poké Ball. Although the capture initially seemed successful, the Black Fog escaped by using Explosion to destroy the capture device from the inside. This act, however, left it severely weakened and vulnerable to regular Poké Balls. With this advantage on his side, Ash chased the Black Fog into the tower and managed to corner it, attempting to catch the giant Gas Pokémon with an Ultra Ball. However, just before the ball could make contact with the Black Fog, it used Self-Destruct, killing itself and collapsing the tower. With its death, Sabrina recovered and teleported to the site. It was then revealed that past people had treated the Black Fog as a god, and, having gotten used to this treatment, it had chosen to kill itself rather than be caught by a human. Ash, though, was left saddened for having wasted all of his allowance on the Ultra Ball that he had just lost.
Pokémon
Magical Pokémon Journey
The Pokémon Tower debuted in Raichu's Best Friend. When Pikachu and his friend see a picture that they took, they spot a ghost within the picture. Afterwards, the ghost returns and switches to her human form. The ghost turns out to be a girl named Sandy who wants the group to do a favor for her and find her friend. Sandy sends the group to the Pokémon Tower in order to find her Raichu.
Once the group enters the tower, they are bombarded by many ghosts of the deceased Pokémon within the tower.
Pokémon
Pokémon Zensho
The Pokémon Tower appeared in PZ05. After visiting the Pokémon House and learning how Mr. Fuji had gone into the tower several days earlier but not returned, Satoshi tried to enter it, but was scared away by the ghosts inside. He then witnessed two Team Rocket Grunts exiting the tower and overheard them talking about the Silph Scope. As such, he decided to follow them.
After having managed to snatch himself a Silph Scope from Team Rocket's hideout in Celadon City, Satoshi returned to the Pokémon Tower, now being able to identify the ghosts inside as Ghost-type Pokémon. At the top floor, he found Mr. Fuji, who was being held hostage by Giovanni and a pair of Team Rocket Grunts. Giovanni summoned the spirit of his dead Machamp to attack Satoshi, but another ghost suddenly appeared and defeated Machamp, driving Team Rocket off. With Team Rocket gone, Mr. Fuji was able to calm the ghost's spirit, revealing that it was actually a Marowak killed by Team Rocket, which was now able to peacefully depart into the afterlife. As thanks for saving him, Mr. Fuji gave Satoshi the Poké Flute that Team Rocket had been after.
Pokémon
In the TCGIn the magazines
Pokémon Power
In Pokémon Power (issue 2, page 3), it is said that visitors have reported seeing ghosts in the Pokémon Tower these days. This article also makes a reference to the TV show The X-Files by mentioning that the government has sent special agents Sculder and Mully (based on Mulder and Scully from the show) to investigate the Pokémon Tower.
Trivia
- The song for the Pokémon Tower was briefly arranged for the song Ghost Dive.
- In Generation I only, the player will be unable to defeat the Channelers and reach the end of the Pokémon Tower if there are no available moves (with PP remaining) that can damage Ghost-type Pokémon, either directly or indirectly such as via confusion. This is due to the fact that in this generation, Ghost-type Pokémon are immune to Struggle (being a Normal-type move) and all opposing Pokémon have infinite PP. This applies to the battle against Agatha at the Indigo Plateau as well.
- In particular, it is not possible to win those battles with a team consisting of Caterpie, Metapod, and/or Magikarp. If no moves are learned from TMs or from other games, then a total of 26RB or 25Y Pokémon species would be unable to win: the three previously mentioned, as well as Abra, Voltorb, Electrode, Pinsir, ScytherRB, all the pure Normal-type Pokémon other than Ditto and Porygon, and all the pure Fighting-type Pokémon other than Hitmonchan.
In other languages
Language
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Title
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Chinese
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Cantonese
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寶可夢塔 Pokémon Taap * 寵物小精靈的魔塔 Chúngmaht Síujīnglìhng-dīk Mōtaap * 寵物小精靈塔 Chúngmaht Síujīnglìhng Taap * 小精靈高塔 Síujīnglìhng-dīk Mōtaap *
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Mandarin
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寶可夢塔 / 宝可梦塔 Pokémon Tǎ * 神奇寶貝的靈骨塔 / 神奇宝贝的灵骨塔 Shénqíbǎobèi-de Línggǔtǎ * 神奇寶貝塔 / 神奇宝贝塔 Shénqíbǎobèi Tǎ * 宝可梦的灵骨塔 Pokémon-de Línggǔtǎ * 宠物小精灵的灵骨塔 Chǒngwùxiǎojīnglíng-de Línggǔtǎ * 宠物小精灵塔 Chǒngwùxiǎojīnglíng Tǎ * 小精灵塔 Xiǎojīnglíng Tǎ *
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Danish
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Pokémon-tårnet
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Finnish
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Pokémon-torni
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French
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Tour Pokémon
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German
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Pokémon-Turm
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Italian
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Torre Pokémon
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Korean
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포켓몬타워 Pokémon Tower
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Norwegian
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Pokémontårnet
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Polish
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Wieża Pokémonów
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Portuguese
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Torre Pokémon
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Spanish
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Torre Pokémon
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Swedish
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Pokémon-tornet
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Turkish
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Pokémon Kulesi
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Vietnamese
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Tháp Pokémon
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See also