Krookodile (Pokémon)/Generation VII learnset

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By leveling up

Generation VII
Other generations:
V - VI - VIII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Power Trip Dark Physical 02020 100100% 10
011 Leer Normal Status 0000 100100% 30
011 Rage Normal Physical 02020 100100% 20
011 Bite Dark Physical 06060 100100% 25
011 Sand Attack Ground Status 0000 100100% 15
044 Bite Dark Physical 06060 100100% 25
077 Sand Attack Ground Status 0000 100100% 15
1010 Torment Dark Status 0000 100100% 15
1313 Sand Tomb Ground Physical 03535 08585% 15
1616 Assurance Dark Physical 06060 100100% 10
1919 Mud-Slap Ground Special 02020 100100% 10
2222 Embargo Dark Status 0000 100100% 15
2525 Swagger Normal Status 0000 08585% 15
2828 Crunch Dark Physical 08080 100100% 15
3232 Dig Ground Physical 08080 100100% 10
3636 Scary Face Normal Status 0000 100100% 10
4242 Foul Play Dark Physical 09595 100100% 15
4848 Sandstorm Rock Status 0000 00——% 10
5454 Earthquake Ground Physical 100100 100100% 10
6060 Outrage Dragon Physical 120120 100100% 10
  • Bold indicates a move that gets STAB when used by Krookodile
  • Italic indicates a move that gets STAB only when used by an evolution of Krookodile
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation VII
Other generations:
V - VI - VIII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM02  TM02 Dragon Claw Dragon Physical 08080 100}}100% 15
TM05  TM05 Roar Normal Status 0000 00—}}—% 20
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM08  TM08 Bulk Up Fighting Status 0000 00—}}—% 20
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM12  TM12 Taunt Dark Status 0000 100}}100% 20
TM15  TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17  TM17 Protect Normal Status 0000 00—}}—% 10
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM23  TM23 Smack Down Rock Physical 05050 100}}100% 15
TM26  TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM31  TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15
TM36  TM36 Sludge Bomb Poison Special 09090 100}}100% 10
TM37  TM37 Sandstorm Rock Status 0000 00—}}—% 10
TM39  TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM40  TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TM41  TM41 Torment Dark Status 0000 100}}100% 15
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM46  TM46 Thief Dark Physical 06060 100}}100% 25
TM47  TM47 Low Sweep Fighting Physical 06565 100}}100% 20
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM52  TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM56  TM56 Fling Dark Physical 0000 100}}100% 10
TM59  TM59 Brutal Swing Dark Physical 06060 100}}100% 20
TM63  TM63 Embargo Dark Status 0000 100}}100% 15
TM65  TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM66  TM66 Payback Dark Physical 05050 100}}100% 10
TM68  TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM71  TM71 Stone Edge Rock Physical 100100 080}}80% 5
TM78  TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM80  TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM82  TM82 Dragon Tail Dragon Physical 06060 090}}90% 10
TM86  TM86 Grass Knot Grass Special 0000 100}}100% 20
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10
TM95  TM95 Snarl Dark Special 05555 095}}95% 15
TM97  TM97 Dark Pulse Dark Special 08080 100}}100% 15
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Krookodile
  • Italic indicates a move that gets STAB only when used by an evolution of Krookodile
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
V - VI - VIII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
     Beat Up Dark Physical 100% 10
      
 
Counter Fighting Physical 100% 20
      
      
      
      
Double-Edge Normal Physical 120 100% 15
      
      
      
   
Fire Fang Fire Physical 65 95% 15
      
      
      
      
Focus Energy Normal Status —% 30
       Me First Normal Status —% 20
     Mean Look Normal Status —% 5
  Power Trip Dark Physical 20 100% 10
      
      
      
     
Pursuit Dark Physical 40 100% 20
      Rock Climb Normal Physical 90 85% 20
      
      
    
Thunder Fang Electric Physical 65 95% 15
       Uproar Normal Special 90 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Krookodile in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Krookodile in that game.
  • Bold indicates a move that gets STAB when used by Krookodile
  • Italic indicates a move that gets STAB only when used by an evolution of Krookodile
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
V - VI - VIII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Aqua Tail Water Physical 90 90% 10
S M US UM Block Normal Status —% 5
S M US UM Dragon Pulse Dragon Special 85 100% 10
S M US UM Earth Power Ground Special 90 100% 10
S M US UM Focus Punch Fighting Physical 150 100% 20
S M US UM Foul Play Dark Physical 95 100% 15
S M US UM Iron Tail Steel Physical 100 75% 15
S M US UM Knock Off Dark Physical 65 100% 20
S M US UM Low Kick Fighting Physical 100% 20
S M US UM Outrage Dragon Physical 120 100% 10
S M US UM Snatch Dark Status —% 10
S M US UM Snore Normal Special 50 100% 15
S M US UM Spite Ghost Status 100% 10
S M US UM Stealth Rock Rock Status —% 20
S M US UM Stomping Tantrum Ground Physical 75 100% 10
S M US UM Superpower Fighting Physical 120 100% 5
S M US UM Throat Chop Dark Physical 80 100% 15
S M US UM Uproar Normal Special 90 100% 10
  • A black or white abbreviation in a colored box indicates that Krookodile can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Krookodile cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Krookodile
  • Italic indicates a move that gets STAB only when used by an evolution of Krookodile
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VII
Other generations:
V - VI - VIII
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
   Thrash Normal Physical 120 100% 10
  • Bold indicates a move that gets STAB when used by Krookodile
  • Italic indicates a move that gets STAB only when used by an evolution of Krookodile
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VII
Other generations:
VI - VIII
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
V VI Cut Normal Physical 05050 095}}95% 30
V VI Hone Claws Dark Status 0000 00—}}—% 15
V VI Incinerate Fire Special 06060 100}}100% 15
V VI Power-Up Punch Fighting Physical 04040 100}}100% 20
V VI Retaliate Normal Physical 07070 100}}100% 5
V VI Rock Smash Fighting Physical 04040 100}}100% 15
V VI Secret Power Normal Physical 07070 100}}100% 20
V VI Strength Normal Physical 08080 100}}100% 15
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Krookodile
  • Italic indicates a move that gets STAB only when used by an evolution of Krookodile
  • Click on the generation numbers at the top to see transfer-only moves for other generations