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Klefki (Pokémon)/Generation VI learnset
Language
Watch
Edit
← Klefki
By
leveling up
Generation VI
Other generations:
VII
-
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
01
1
Fairy Lock
Fairy
Status
0000
—
00—
—%
10
Clever
3
♥♥♥
0
01
1
Tackle
Normal
Physical
050
50
100
100%
35
Tough
4
♥♥♥♥
0
05
5
Fairy Wind
Fairy
Special
040
40
100
100%
30
Beautiful
4
♥♥♥♥
0
08
8
Astonish
Ghost
Physical
030
30
100
100%
15
Cute
2
♥♥
3
♥♥♥
12
12
Metal Sound
Steel
Status
0000
—
085
85%
40
Clever
1
♥
3
♥♥♥
15
15
Spikes
Ground
Status
0000
—
00—
—%
20
Clever
2
♥♥
0
18
18
Draining Kiss
Fairy
Special
050
50
100
100%
10
Cute
1
♥
0
23
23
Crafty Shield
Fairy
Status
0000
—
00—
—%
10
Clever
3
♥♥♥
0
27
27
Foul Play
Dark
Physical
095
95
100
100%
15
Clever
1
♥
0
32
32
Torment
Dark
Status
0000
—
100
100%
15
Tough
2
♥♥
0
34
34
Mirror Shot
Steel
Special
065
65
085
85%
10
Beautiful
2
♥♥
3
♥♥♥
36
36
Imprison
Psychic
Status
0000
—
00—
—%
10
Clever
3
♥♥♥
0
40
40
Recycle
Normal
Status
0000
—
00—
—%
10
Clever
1
♥
0
43
43
Play Rough
Fairy
Physical
090
90
090
90%
10
Cute
3
♥♥♥
0
44
44
Magic Room
Psychic
Status
0000
—
00—
—%
10
Clever
3
♥♥♥
0
50
50
Heal Block
Psychic
Status
0000
—
100
100%
15
Clever
3
♥♥♥
0
Bold
indicates a move that gets
STAB
when used by Klefki
Italic
indicates a move that gets STAB only when used by an evolution of Klefki
By
TM
/
HM
Generation VI
Other generations:
VII
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
TM03
TM03
Psyshock
Psychic
Special
080
80
100}}
100%
10
Beautiful
1
♥
4
♥♥♥♥
TM04
TM04
Calm Mind
Psychic
Status
0000
—
00—}}
—%
20
Clever
1
♥
0
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
Clever
3
♥♥♥
0
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
Clever
3
♥♥♥
0
TM11
TM11
Sunny Day
Fire
Status
0000
—
00—}}
—%
5
Beautiful
1
♥
0
TM15
TM15
Hyper Beam
Normal
Special
150
150
090}}
90%
5
Cool
4
♥♥♥♥
4
♥♥♥♥
TM16
TM16
Light Screen
Psychic
Status
0000
—
00—}}
—%
30
Beautiful
2
♥♥
0
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM18
TM18
Rain Dance
Water
Status
0000
—
00—}}
—%
5
Beautiful
1
♥
0
TM20
TM20
Safeguard
Normal
Status
0000
—
00—}}
—%
25
Beautiful
2
♥♥
0
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
Cute
2
♥♥
3
♥♥♥
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
Cute
4
♥♥♥♥
0
TM29
TM29
Psychic
Psychic
Special
090
90
100}}
100%
10
Clever
4
♥♥♥♥
0
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
Cool
1
♥
0
TM33
TM33
Reflect
Psychic
Status
0000
—
00—}}
—%
20
Clever
2
♥♥
0
TM41
TM41
Torment
Dark
Status
0000
—
100}}
100%
15
Tough
2
♥♥
0
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
Cute
2
♥♥
0
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
Cute
2
♥♥
0
TM46
TM46
Thief
Dark
Physical
060
60
100}}
100%
25
Tough
1
♥
0
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
Beautiful
2
♥♥
0
TM68
TM68
Giga Impact
Normal
Physical
150
150
090}}
90%
5
Tough
4
♥♥♥♥
4
♥♥♥♥
TM73
TM73
Thunder Wave
Electric
Status
0000
—
100}}
100%
20
Cool
1
♥
3
♥♥♥
TM77
TM77
Psych Up
Normal
Status
0000
—
00—}}
—%
10
Clever
2
♥♥
0
TM87
TM87
Swagger
Normal
Status
0000
—
090}}
90%
15
Cute
3
♥♥♥
0
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM91
TM91
Flash Cannon
Steel
Special
080
80
100}}
100%
10
Beautiful
4
♥♥♥♥
0
TM94
TM94
Secret Power
OR
AS
Normal
Physical
070
70
100}}
100%
20
Clever
1
♥
0
TM99
TM99
Dazzling Gleam
Fairy
Special
080
80
100}}
100%
10
Beautiful
4
♥♥♥♥
0
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Cute
3
♥♥♥
0
ZHM01
HM01
Cut
Normal
Physical
050
50
095}}
95%
30
Cool
4
♥♥♥♥
0
Bold
indicates a move that gets
STAB
when used by Klefki
Italic
indicates a move that gets STAB only when used by an evolution of Klefki
By
breeding
Generation VI
Other generations:
VII
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
Iron Defense
Steel
Status
—
—%
15
Tough
1
♥
0
Lock-On
Normal
Status
—
—%
5
Clever
3
♥♥♥
0
Switcheroo
*
Dark
Status
—
100%
10
Clever
2
♥♥
1
♥
Thief
Dark
Physical
60
100%
25
Tough
1
♥
0
Moves marked with an asterisk (*) must be
chain bred
onto Klefki in Generation VI
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Klefki in that game.
Bold
indicates a move that gets
STAB
when used by Klefki
Italic
indicates a move that gets STAB only when used by an evolution of Klefki
By
tutoring
Generation VI
Other generations:
VII
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
X
Y
OR
AS
Covet
Normal
Physical
60
100%
25
Cute
1
♥
0
X
Y
OR
AS
Foul Play
Dark
Physical
95
100%
15
Clever
1
♥
0
X
Y
OR
AS
Iron Defense
Steel
Status
—
—%
15
Tough
1
♥
0
X
Y
OR
AS
Last Resort
Normal
Physical
140
100%
5
Cute
1
♥
0
X
Y
OR
AS
Magic Coat
Psychic
Status
—
—%
15
Beautiful
2
♥♥
0
X
Y
OR
AS
Magic Room
Psychic
Status
—
—%
10
Clever
3
♥♥♥
0
X
Y
OR
AS
Magnet Rise
Electric
Status
—
—%
10
Clever
2
♥♥
0
X
Y
OR
AS
Recycle
Normal
Status
—
—%
10
Clever
1
♥
0
X
Y
OR
AS
Snore
Normal
Special
50
100%
15
Cute
4
♥♥♥♥
0
A black or white abbreviation in a colored box indicates that Klefki can be tutored the move in that game
A colored abbreviation in a white box indicates that Klefki cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Klefki
Italic
indicates a move that gets STAB only when used by an evolution of Klefki