Gym

(Redirected from Kas Gym)

A Gym (Japanese: ジム Gym) (short for Pokémon Gym) is a place where Pokémon Trainers go to train their Pokémon. Just like real-life gymnasiums, where one can go to work out and build physical strength, Pokémon Gyms are places where Trainers can go to sharpen their battling skills and where their Pokémon can go to gain experience.

The Gym symbol, introduced in Generation V

Often specializing in a particular type, Gyms create an environment which allows Trainers to test both their skills and Pokémon against those of others. The most powerful Trainer in a given Gym is called the Gym Leader, who is revered by both the lower-ranking members of the Gym and local fans. Usually, Gyms are designed to follow and suit the type that the Gym specializes in, such as Wattson's Gym that has electric gates to indicate that it is Electric. However, there are also Gyms that do not practice this, such as Viridian Gym or Cinnabar Gym.

Official Gyms are certified by a Pokémon League, and at least eight official Gym Badges are requested before taking the Pokémon League challenge. Gyms are vital to a Pokémon Trainer's journey; they may have to travel far and wide, as there can only be one Gym per city. There are also unofficial Gyms that are not certified, many of which are prestigious nonetheless. Currently, Alola is the only region with no Gyms or Gym Leader; instead, a ceremony known as the island challenge takes its place.

In core series games

Official Gyms

Most official Gyms feature a number of Trainers that the player may face before battling the Gym Leader. Their teams typically consist of the same type of Pokémon that the Gym Leader has. These Trainers cannot be battled after the Gym Leader has been defeated, with the exception of those found in Driftveil GymB2W2.

The Gym guide routinely stands at the entrance of the Gym, giving the player advice about the type advantages corresponding to the signature type of the Gym Leader.

There are generally eight known official Gyms in core series regions that include Gyms. In Galar, Gym Leaders typically are fought in Stadiums that welcome spectators and facilitate the use of Dynamax through a Power Spot.

Kanto

Order Gym Badge Type Leader
1 Pewter Gym  
Boulder Badge
Rock  
Brock
2 Cerulean Gym  
Cascade Badge
Water  
Misty
3 Vermilion Gym  
Thunder Badge
Electric  
Lt. Surge
4 Celadon Gym  
Rainbow Badge
Grass  
Erika
5 Fuchsia Gym  
Soul Badge
Poison  
Koga
(Gen. I/III/VII)
 
Janine
(Gen. II/IV)
6 Saffron Gym  
Marsh Badge
Psychic  
Sabrina
7 Cinnabar Gym  
Volcano Badge
Fire  
Blaine
8 Viridian Gym  
Earth Badge
Ground  
Giovanni
(Gen. I/III/VII)
Various  
Blue
(Gen. II/IV/VII)

Johto

Order Gym Badge Type Leader
1 Violet Gym  
Zephyr Badge
Flying  
Falkner
2 Azalea Gym  
Hive Badge
Bug  
Bugsy
3 Goldenrod Gym  
Plain Badge
Normal  
Whitney
4 Ecruteak Gym  
Fog Badge
Ghost  
Morty
5 Cianwood Gym  
Storm Badge
Fighting  
Chuck
6 Olivine Gym  
Mineral Badge
Steel  
Jasmine
7 Mahogany Gym  
Glacier Badge
Ice  
Pryce
8 Blackthorn Gym  
Rising Badge
Dragon  
Clair

Hoenn

Order Gym Badge Type Leader
1 Rustboro Gym  
Stone Badge
Rock  
Roxanne
2 Dewford Gym  
Knuckle Badge
Fighting  
Brawly
3 Mauville Gym  
Dynamo Badge
Electric  
Wattson
4 Lavaridge Gym  
Heat Badge
Fire  
Flannery
5 Petalburg Gym  
Balance Badge
Normal  
Norman
6 Fortree Gym  
Feather Badge
Flying  
Winona
7 Mossdeep Gym  
Mind Badge
Psychic  
Tate and Liza
8 Sootopolis Gym  
Rain Badge
Water  
WallaceRSORAS
 
JuanE

Sinnoh

Order Gym Badge Type Leader
1 Oreburgh Gym  
Coal Badge
Rock  
Roark
2 Eterna Gym  
Forest Badge
Grass  
Gardenia
3DPBDSP
4Pt
Veilstone Gym  
Cobble Badge
Fighting  
Maylene
4DPBDSP
5Pt
Pastoria Gym  
Fen Badge
Water  
Crasher Wake
5DPBDSP
3Pt
Hearthome Gym  
Relic Badge
Ghost  
Fantina
6 Canalave Gym  
Mine Badge
Steel  
Byron
7 Snowpoint Gym  
Icicle Badge
Ice  
Candice
8 Sunyshore Gym  
Beacon Badge
Electric  
Volkner

Unova

Order
(BW)
Order
(B2W2)
Gym Badge Type Leader
 
1
N/A Striaton Gym  
Trio Badge
Grass  
Cilan
 
1
N/A Fire  
Chili
 
1
N/A Water  
Cress
2 N/A Nacrene Gym  
Basic Badge
Normal  
Lenora
N/A 1 Aspertia Gym  
Cheren
N/A 2 Virbank Gym  
Toxic Badge
Poison  
Roxie
3 Castelia Gym  
Insect Badge
Bug  
Burgh
4 Nimbasa Gym  
Bolt Badge
Electric  
Elesa
5 Driftveil Gym  
Quake Badge
Ground  
Clay
6 Mistralton Gym  
Jet Badge
Flying  
Skyla
7 N/A Icirrus Gym  
Freeze Badge
Ice  
Brycen
8B 7 Opelucid Gym  
Legend Badge
Dragon  
Drayden
8W N/A  
Iris
N/A 8 Humilau Gym  
Wave Badge
Water  
Marlon

Kalos

Order Gym Badge Type Leader
1 Santalune Gym  
Bug Badge
Bug  
Viola
2 Cyllage Gym  
Cliff Badge
Rock  
Grant
3 Shalour Gym  
Rumble Badge
Fighting  
Korrina
4 Coumarine Gym  
Plant Badge
Grass  
Ramos
5 Lumiose Gym  
Voltage Badge
Electric  
Clemont
6 Laverre Gym  
Fairy Badge
Fairy  
Valerie
7 Anistar Gym  
Psychic Badge
Psychic  
Olympia
8 Snowbelle Gym  
Iceberg Badge
Ice  
Wulfric

Galar

Order Gym Badge Type Leader
1  
Turffield Stadium
 
Grass Badge
Grass  
Milo
2  
Hulbury Stadium
 
Water Badge
Water  
Nessa
3  
Motostoke Stadium
 
Fire Badge
Fire  
Kabu
4Sw  
Stow-on-Side Stadium
 
Fighting Badge
Fighting  
Bea
4Sh  
Stow-on-Side Stadium
 
Ghost Badge
Ghost  
Allister
5  
Ballonlea Stadium
 
Fairy Badge
Fairy  
Opal
(initial)
 
Bede
(successor)
6Sw  
Circhester Stadium
 
Rock Badge
Rock  
Gordie
6Sh  
Circhester Stadium
 
Ice Badge
Ice  
Melony
7  
Spikemuth Gym
 
Dark Badge
Dark  
Piers
(initial)
 
Marnie
(successor)
8  
Hammerlocke Stadium
 
Dragon Badge
Dragon  
Raihan

Paldea

Order Gym Badge Type Leader
1 Cortondo Gym  
Bug Badge
Bug  
Katy
2 Artazon Gym  
Grass Badge
Grass  
Brassius
3 Levincia Gym  
Electric Badge
Electric  
Iono
4 Cascarrafa Gym  
Water Badge
Water  
Kofu
5 Medali Gym  
Normal Badge
Normal  
Larry
6 Montenevera Gym  
Ghost Badge
Ghost  
Ryme
7 Alfornada Gym  
Psychic Badge
Psychic  
Tulip
8 Glaseado Gym  
Ice Badge
Ice  
Grusha


Gallery

  This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: HGSS pictures different colors, Generation VI pictures

Generations II, V, VI, and VIII have a unique design for each Gym (except Cinnabar Gym, which is destroyed). However, in Generation II, the only difference is the shape and color of the roof, with the exception of Saffron and Cerulean Gyms. In Generation VIII, the only differences are the color scheme and the type logo above the entrance, with the exceptions of Motostoke Stadium, Spikemuth Gym, and Hammerlocke Stadium.

Generation II
Generation V
Generation VIII
Generation IX

Unofficial Gyms

Saffron City Dojo

Main article: Fighting Dojo

The Trainers of this Gym specialize in Fighting-type Pokémon. It used to be an official Gym until Sabrina defeated its Leader, Koichi. After the player defeats the Dojo's Karate Master Koichi, he will give the player either Hitmonlee or Hitmonchan as a reward.

Prestige Precept center

Main article: Prestige Precept Center

Also known as the Pre Gym, this unofficial Gym of Phenac City doubles as an academy. In Pokémon Colosseum, its Leader, Justy, will not battle the Trainer until they have at least six Pokémon, and will give away TM27 (Return).

Kantonian Gym

Main article: Kantonian Gym

In Pokémon Ultra Sun and Ultra Moon, there is an unofficial Gym in Malie City modeled after the Vermilion Gym from Kanto. The Leader of this Gym will give the Surge Badge after the player defeats him for the first time.

Artwork

   
Concept art of a Kanto Gym from the
Let's Go, Pikachu and Eevee! Super Music Collection
Concept art of a Gym battle in Pokémon Sword and Shield drawn by James Turner[1]

In Pokémon GO

Main article: Gym (GO)
 
A Gym in Pokémon GO, claimed by Team Valor, with a Metagross as its strongest Pokémon

In Pokémon GO, Gyms are located at various locations in the real world, being depicted as large towers in the Map View.

If a Gym tower is red, yellow, or blue, that Gym is currently controlled by the team of that color; if a Gym tower is white, that Gym is currently not controlled by any team.

After selecting a team (which can only be done after reaching level 5), a player can battle at Gyms. At Gyms of an opposing team, players can challenge them in order to decrease the motivation of Pokémon in the Gym, causing it to leave if its motivation hits 0. If all of a Gym's Pokémon are removed, the Gym becomes free to be claimed by any team.

Raid Battles occur exclusively at Gyms.

In the anime

In the anime, Trainers challenge Gyms in order to earn Badges, which grant them entry to that region's Pokémon League Conference. All official Gyms present in the core series prior to Generation VIII games have been featured in the anime.

With the exception of the Orange Islands, most regions seem to have at least eight Gyms which Trainers can choose to challenge, and winning Badges from any eight qualifies a Trainer for the region's Pokémon League Conference. In Unova, while Ash originally intended to earn the Legend Badge, he ultimately earns the Toxic Badge from the Virbank Gym as his eighth Badge instead.

Many fellow Trainers that Ash has encountered have been shown to have Badges that do not exist in the games, such as Gary Oak earning ten Badges in Kanto. Other Badges observed in the anime which do not correspond to known Badges suggest that there are at least nine Gyms in Hoenn, 11 in Sinnoh, 14 in Unova, and 11 in Kalos. Despite this, Ash's Badge case has frequently had indents specifically shaped for the Badges that appear in the games.

Gyms can be battled in any order, with Ash and his friends seeming to pick out Gyms based on their current location. However, at times, a certain Gym order has been implied in the anime. In the case of Hoenn, Ash originally challenges Norman in There's No Place Like Hoenn, at which time Norman explains to Ash that he must have three Pokémon to challenge the Petalburg Gym officially. Instead, Norman points to Rustboro as the first Gym Ash should face.

In Kalos, due to Clemont's perception of an ideal challenger of the Lumiose Gym, he programmed the Clembot—the substitute Gym Leader—to throw out challengers who did not have four Kalos Gym Badges. As a result, when Ash attempted to challenge the Gym shortly after arriving in the Kalos region, Clembot acted according to its programming and threw him out. After Clemont was able to reprogram the Clembot, he removed the Badge restriction, but Ash indicated he would still collect four Badges before challenging Clemont himself at the Gym.

In Galar, Stadium battlefields are surrounded by a force field that protects the audience from Pokémon attacks, including the moves of Dynamax and Gigantamax Pokémon.

Gyms are inspected by the Pokémon Inspection Agency, which can shut down Gyms which are not up to standard. The Agency can also determine whether unofficial Gyms are worthy of becoming official.

Rules

Most Gym battles are conducted as Single Battles, although some have been held as Double Battles.

In most cases, Gym Leaders are not permitted to switch Pokémon while challengers are; although those that Ash encountered before Blaine did switch, since Ash's match against Blaine in Riddle Me This, only Lenora has switched out a Pokémon. Challengers are usually only allowed to use the same number of Pokémon as the Gym Leader, but some Gym battles—such as with Roxie and Grant—have exceptions. In a Gym battle, a Pokémon is determined to be unable to battle when declared as such by a battle judge.

Gym Leaders appear to be able to impose their own rules, in addition to the standard set of rules for Gym battles. In particular, the Orange Crew all have entire Gym matches devoted to unconventional battling styles.

Special rules

  • For Mossdeep Gym's Mind Badge, Ash battled Tate and Liza in a Double Battle. For Anistar Gym's Psychic Badge, he battled Olympia in a Double Battle.
  • Juan of Sootopolis Gym has a unique two round system, with the first round being a Double Battle. Once the challenger wins the first round, they enter the second round, battling against three of his Pokémon in a Single Battle. Only the challenger is allowed to substitute, and can use five Pokémon.
  • When Ash challenged Whitney of the Goldenrod Gym in Johto to a rematch, he fought three-on-one in his favor, with Whitney only using her Miltank.
  • For the Striaton Gym's Trio Badge, the challenger can choose which of the three Gym Leaders they want to battle. However, Ash challenged all three triplets, making the battle a best-two-out-of-three tournament, with Ash only earning a Badge after defeating at least two of the Gym Leaders.
  • For the Nacrene Gym's Basic Badge, both the challenger and the Gym Leader use the same number of Pokémon, with both being allowed to make substitutions.
  • For the Mistralton Gym's Jet Badge, the challenger and the Gym Leader used to engage in "Air Battles". In these, the Gym Leader first displays her three chosen Pokémon, followed with the challenger revealing their own three, then the Gym Leader decides the outcome of the battle using her own experience without even physically battling.
  • For the Virbank Gym's Toxic Badge, the battle was teams of three-on-six in Ash's favor, with only him being allowed to make substitutions.
  • For the Cyllage Gym's Cliff Badge, the Gym Leader uses only two Pokémon, while the challenger has access to all of theirs.

Orange League

In the anime-exclusive Orange League, the four Gym Leaders each have their own special requirements challengers must meet in order to gain their Gym Badges.

  • For the Coral Eye Badge, the challenger and Gym Leader Cissy go head-to-head in three water-based physical challenges using their Water-type Pokémon.
  • For the Sea Ruby Badge, the challenger must complete two of Gym Leader Danny's three challenges, though they were only qualified to do so if they could pass his pre-test, which was to climb a mountain to the peak, where the Gym is located. These challenges are to freeze a geyser with their Pokémon's ice attack, build a bobsled (or toboggan) from said geyser with the help of three of their Pokémon, and compete in a bobsled race down the side of the mountain against Danny.
  • For the Spike Shell Badge, Gym Leader Rudy assigns the challenger an attack challenge in which they must use their Pokémon to knock down all the targets on a tricky water course. If they pass this pre-test, they must defeat Rudy in a three-on-three battle, with Pokémon of the same type battling each other.
  • For the Jade Star Badge, the challenger must battle Gym Leader Luana in a Double Battle.

Puzzles

Some Gyms also require the challenger to undergo a trial or a test before they can battle the Gym Leader.

  • The Fuchsia Gym in Kanto was set up like a ninja house and riddled with traps, which the Trainers had to make their way through before they were allowed to challenge the Gym Leader.
  • The Cinnabar Gym (again in Kanto) was hidden, and required challengers to find it by solving the riddles given by the disguised Gym Leader, Blaine. Despite Ash technically being the challenger, it was Misty who ultimately solved all of the riddles.
  • The Nacrene Gym in Unova could only be accessed if the Trainer picks the single right book in an entire library. To make it easier, Lenora even reaches up and rests her fingers on the book in question as a hint, though many of her potential opponents fail to take said hint.
  • The Lumiose Gym in Kalos, when under the charge of the Clembot, used to first require Trainers to have four Badges before they could challenge the Gym.

Official Gyms

Orange Archipelago

The Orange Archipelago also contains its own league, complete with its own Gyms:

Orange Islands
Gym Prize Challenge Leader
Mikan Gym  
Coral-Eye Badge
Target shooting and surfing test  
Cissy
Navel Gym  
Sea Ruby Badge
Sled race  
Danny
Trovita Gym  
Spike Shell Badge
Same type opponents  
Rudy
Kumquat Gym  
Jade Star Badge
Double Battle  
Luana
Pummelo Stadium  
Winner's Trophy
Full Battle  
Drake


Pokémon Origins

All eight Kanto Gyms featured in the games Pokémon Red and Green were shown in Pokémon Origins, which primarily showcased Red challenging the Pewter Gym in File 1: Red and the Viridian Gym in File 3: Giovanni.

Unlike the main series anime, the Gyms closely follow the system utilised in the games, where the challenger is able to use all Pokémon in their team against the Gym Leader. Gyms also have scoreboards featuring each Trainer's current Pokémon and their remaining HP. Gym Leaders may also hand out a TM along with their Badge, and are shown to be capable of altering their Pokémon used in battle, with Brock choosing two out of six potential Pokémon, and Giovanni using a different set of Pokémon than those used against his battle with Blue.

Unofficial Gyms

A.J.'s Gym

This Gym is run solely by the Trainer A.J., and is notable for its rigorous training methods. It is unknown what prize if any A.J. gave to any victorious challengers, because he left it to enter the Pokémon League after he defeated 100 challengers in a row using only his Sandshrew. This Gym appears in The Path to the Pokémon League.

Fighting Spirit Gym

This Gym was run by Anthony, who was training his Hitmonchan for the P1 Grand Prix. It did not appear to be used for actual Pokémon battles. Instead, it had the appearance of a gym used for training and exercising. This Gym appears in The Punchy Pokémon.

Kaz Gym

This Gym in Dark City wanted to become an official Gym to earn money, but was rejected by the Pokémon League. It has Pokémon of various types, but its primary Pokémon is an Electabuzz. This Gym appears in Showdown at Dark City and is run by Kaz.

Yas Gym

This Gym in Dark City wanted to become an official Gym to earn money, but was rejected by the Pokémon League. The Gym Trainers specialize in Fighting-type Pokémon but the Gym Leader's Pokémon is a Scyther. This Gym appears in Showdown at Dark City and is run by Yas.

Coastline Gym

This is an unofficial Gym that appeared in Just Add Water. It is located on the outskirts of Blackthorn City. Led by Dorian, the Gym specializes in Water-type Pokémon. Unlike the other Water-type Gyms, Dorian holds his battles underwater.

Although the Gym is unofficial, Dorian is hoping that it will become more popular by word-of-mouth. In fact, after Ash and his friends visited the Gym, they promised they would tell everyone at the Silver Conference about it. However, it hasn't been mentioned since then.

Anthony's Gym

Anthony (not to be confused with the Anthony mentioned above) ran an unofficial Gym purely for bragging rights. His powerful Pelipper and its peculiar move set, including Vine Whip and Flamethrower, were eventually revealed to be a well orchestrated hoax. Anthony admitted that Pelipper carried Pokémon inside its mouth. As a result, Anthony decided to close the Gym and travel with Pelipper. This Gym appears in You Said a Mouthful!.

Powerzone Gym

This is an unofficial Gym run by Jessie, James, and Meowth in Gymbaliar!. They used the Gym as a method of training and building strategies; however, they were on a losing streak until a wild Croagunk appeared and was used as Jessie's powerhouse.

Kantonian Gym

The Kantonian Gym from Pokémon Ultra Sun and Ultra Moon appeared in Aiming for the Top Floor!. In the anime, it is run by Ryuki, and is not themed after any Kanto Gym in particular, with its ninja theming being based on assumptions made on Kantonian culture. As a result, there are a few differences between the Kantonian Gym challenge and a typical Gym challenge in the anime. Unlike most Gyms, visitors must face the challenges of the four Kantonian Gym Trainers before advancing to the Leader. However, these challenges are not Pokémon battles, like in the games, but a ninja-themed set of obstacles.

Gallery

In the manga

Pokémon Adventures

In early chapters of Pokémon Adventures, Gym buildings were likely to be seen only when a character challenged the Gym Leader, as the building would host their Gym battle.

Red, Green & Blue arc

Red challenged some Gym Leaders in their respective Gyms.

Ruby & Sapphire arc

Roxanne's Gym in Rustboro City appeared to be retractable, the building acting as both an examination hall and a battlefield.

Diamond & Pearl arc

The Gyms in this chapter incorporate the interior layout and obstacles directly from the games.

Platinum challenged and defeated the Sinnoh Gym Leaderin their respective Gyms, except she trained with Volkner and battled him outdoors, earning the Beacon Badge without entering the Sunyshore Gym. The Sunyshore Gym itself was seen in Encountering Elekid.

Black & White arc

The Gyms in this chapter incorporate the interior layout and obstacles directly from the games.

Black challenged the Unova Gym Leaders, visiting seven of the eight Gyms.

X & Y arc

Only the Santalune Gym and Lumiose Gym appeared in this chapter. X had an unofficial battle with Viola at her Gym and won.

Sword & Shield arc

The Gyms with version-exclusive Gym Leaders are shown to take turns in switching between their two types and Leaders.

The eight Gyms of Galar appeared in this chapter, though Henry was only able to challenge six of them before the Gym Challenge was put on hold due to the impending threat of the Darkest Day.

Pokémon Diamond and Pearl Adventure!

Hareta visited some of Sinnoh's Gyms in Pokémon Diamond and Pearl Adventure!, though he earned most of their Badges either outside of them or off-panel, and visited three of the Gyms only in a quick montage. The only Gym to receive major focus in the manga was the Canalave Gym.

Pokémon Zensho

Seven of the eight Kanto Gyms appeared in Pokémon Zensho, six of which were visited by Satoshi. Of the Gym Leaders whom he didn't meet at their respective Gyms, he battled Koga at the Safari Zone and received Sabrina's Badge after saving her Lapras from Team Rocket.

In the TCG

In the Pokémon Trading Card Game, all Gyms are Stadium cards, which provide a specific effect while they are in play.

Official Gyms

This listing is of cards based on official Gyms from the Pokémon games and often focus on the type speciality of a particular Gym.

Related cards
Cards listed with a blue background are only legal to use in the current Expanded format.
Cards listed with a silver background are legal to use in both the current Standard and Expanded formats.
Card Type English
Expansion
Rarity # Japanese
Expansion
Rarity #
Pewter City Gym T [St] Gym Heroes   115/132 Leaders' Stadium    
Cerulean City Gym T [St] Gym Heroes   57/132 Leaders' Stadium    
Vermilion City Gym T [St] Gym Heroes   120/132 Leaders' Stadium    
Celadon City Gym T [St] Gym Heroes   107/132 Leaders' Stadium    
Fuchsia City Gym T [St] Gym Challenge   114/132 Challenge from the Darkness    
Saffron City Gym T [St] Gym Challenge   122/132 Challenge from the Darkness    
Cinnabar City Gym T [St] Gym Challenge   113/132 Challenge from the Darkness    
Viridian City Gym T [St] Gym Challenge   123/132 Challenge from the Darkness    
Sunyshore City Gym St Rising Rivals   94/111 Bonds to the End of Time   082/090
Aspertia City Gym St Boundaries Crossed   127/149 Cold Flare   057/059
Virbank City Gym St Plasma Storm   26/135 Freeze Bolt   057/059
 


Unofficial Gyms

This listing is of cards that feature TCG-exclusive Gyms, which focus on altering a certain gameplay mechanic.

Related cards
Cards listed with a blue background are only legal to use in the current Expanded format.
Cards listed with a silver background are legal to use in both the current Standard and Expanded formats.
Card Type English
Expansion
Rarity # Japanese
Expansion
Rarity #
No Removal Gym T [St] Gym Heroes   103/132 Leaders' Stadium    
The Rocket's Training Gym T [St] Gym Heroes   104/132 Leaders' Stadium    
Narrow Gym T [St] Gym Heroes   124/132 Leaders' Stadium    
Chaos Gym T [St] Gym Challenge   102/132 Leaders' Stadium    
Resistance Gym T [St] Gym Challenge   109/132 Leaders' Stadium    
Rocket's Minefield Gym T [St] Gym Challenge   119/132 Challenge from the Darkness    
Ecogym T [St] Neo Genesis   84/111 Gold, Silver, to a New World...    
Broken Ground Gym T [St] Neo Destiny   84/105 Darkness, and to Light...    
Rocket's Tricky Gym T [St] EX Team Rocket Returns   90/109 Rocket Gang Strikes Back   082/085
 


Trivia

In other languages

Language Title
Chinese Cantonese 道館 Dougún*
練功場 Lihngūngchèuhng*
體育館 Táiyuhkgún*
競技場 Gihnggeihchèuhng*
Mandarin 道館 / 道馆 Dàoguǎn*
練功場 Liàngōngcháng*
訓練館 / 训练馆 Xùnliànguǎn*
  Danish Styrkecenter (original series and Advanced Generation series)
Sal (Diamond & Pearl series onwards)
  Dutch Sportschool
  Finnish Sali
  French Arène
  German Arena
  Greek Γυμναστήριο Gymnastírio
  Icelandic Ræktinni*
Íþróttasal*
  Italian Palestra
  Korean 체육관 Cheyukgwan
  Norwegian Treninsssenter*
Gym
  Polish Sala*
Sala Treningowa*
Stadion*
Klub*
Szkoła*
Sala Gimnastyczna*
Portuguese   Brazil Ginásio
Academia (The Official Pokémon Handbook)
  Portugal Ginásio
  Romanian Arenă
  Russian Стадион Stadion
Гим Gim
Зал Zal
Спортзал Sportzal
  Spanish Gimnasio
  Swedish Gym
  Thai ยิม Yim
  Turkish Salon
  Vietnamese Nhà thi đấu

See also

References


  The Pokémon League  
Participation
TrainerBattleGym Leaders
GymsBadgesReferee
Championship matches
Elite FourOrange League
Champion League
Pokémon League Conferences
IndigoSilverEver GrandeLily of the Valley
VertressLumioseManalo
Regional Pokémon Leagues
IndigoOrange*JohtoHoennSinnoh
UnovaKalosAlolaGalarPaldea
Areas of jurisdiction
Pokémon League Reception GateHall of Fame
Palace of VictoryCerulean Cave
Others
Pokémon AssociationPIA
World Coronation Series
(Masters Eight Tournament)


  This article is part of Project Locations, a Bulbapedia project that aims to write comprehensive articles on every location in the Pokémon world.