If you were looking for the item in Pokémon GO, see Incense (GO).

Incenses (Japanese: おこう Incense) are a group of held items that were introduced in Generation III. They allow bred Pokémon to produce baby Pokémon they otherwise would not be able to. They also have unrelated in-battle effects.


When held by a Pokémon in the Pokémon Day Care or the Pokémon Nursery, they allow Pokémon to produce Eggs containing baby Pokémon that they otherwise could not. Specifically, baby Pokémon introduced in Generation III or later (besides Riolu and Toxel) normally cannot be produced by breeding; however, if a breeding pair that would normally produce Eggs containing the evolved form of one of these baby Pokémon, and one of the parents holds the corresponding Incense, Eggs containing the baby Pokémon will be produced instead.

For example, if a male Jigglypuff and a female Marill are in the Pokémon Day Care together, normally they would produce Marill Eggs; however, if either of them holds a Sea Incense, they will produce Azurill Eggs instead.

Notably, most baby Pokémon which result from Incense breeding have different Egg Move lists than their evolved forms. For example, Azurill can learn Fake Tears through breeding while Marill cannot, and Marill can learn Aqua Jet through breeding while Azurill cannot.

Incenses are not present in Pokémon Scarlet and Violet, and the associated Pokémon hatch from Eggs by default. This means it is not possible to produce Chansey, Marill, or Sudowoodo Eggs in Scarlet and Violet.


While individual Incenses can often be found in a variety of locations, starting in Generation V, the whole set of Incenses are often obtainable available for purchase in a single location.

List of incenses

Name Debut
Effect Corresponding
Baby Pokémon
  Full Incense IV Forces the holder to move last in its priority bracket.   Munchlax
  Lax Incense III Reduces the opponent's accuracy when targeting the holder.   Wynaut
  Luck Incense IV Doubles prize money received from battles when held.   Happiny
  Odd Incense IV Boosts the power of the holder's Psychic-type moves.   Mime Jr.
  Pure Incense IV Lowers wild Pokémon encounter rate when held.   Chingling
  Rock Incense IV Boosts the power of the holder's Rock-type moves.   Bonsly
  Rose Incense IV Boosts the power of the holder's Grass-type moves.   Budew
  Sea Incense III Boosts the power of the holder's Water-type moves.   Azurill
  Wave Incense IV Boosts the power of the holder's Water-type moves.   Mantyke


These are artwork of the items as seen on the Pokémon Global Link.

Full Incense Lax Incense Luck Incense
Odd Incense Pure Incense Rock Incense
Rose Incense Sea Incense Wave Incense

In Pokémon GO

Main article: Incense (GO)

The Incense is a variant exclusive to Pokémon GO. It causes wild Pokémon to appear more often for 30 minutes.

In the TCG

Regular print of Evolution Incense
Main article: Evolution Incense (Sword & Shield 163)

The Evolution Incense is a variant from the Pokémon Trading Card Game introduced as an Item card. It was first released in the Japanese V Starter Sets. It later appeared in the Japanese Sword expansion before debuting in English in the Sword & Shield expansion, with artwork by Ryo Ueda. It allows the player to search their deck for an Evolution Pokémon, reveal it and put it into their hand, then shuffling their deck after.

In other languages

Language Title
Chinese Cantonese 薰香 Incense
Mandarin 薰香 Incense
  French Encens
  German Zuchtitem
  Italian Incensi
  Korean 향로 Hyangno
  Spanish Incienso

Type-enhancing items
Soul Dew

Held items
In-battle effect items
BerriesColored orbsDrivesPower items
Experience-affecting itemsGemsIncenseMega StonesMemoriesPlates
Stat-enhancing itemsType-enhancing itemsZ-Crystals
Out-of-battle effect items
Power itemsIncenseMailScarves

  This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items.