Illumise (Pokémon)/Generation V learnset

← Illumise Illumise

By leveling up

Generation V
Other generations:
III - IV - VI - VII - VIII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Tackle Normal Physical 05050 100100% 35
055 Sweet Scent Normal Status 0000 100100% 20
099 Charm Normal Status 0000 100100% 20
1313 Moonlight Normal Status 0000 00——% 5
1717 Quick Attack Normal Physical 04040 100100% 30
2121 Wish Normal Status 0000 00——% 10
2525 Encore Normal Status 0000 100100% 5
2929 Flatter Dark Status 0000 100100% 15
3333 Helping Hand Normal Status 0000 00——% 20
3737 Zen Headbutt Psychic Physical 08080 09090% 15
4141 Bug Buzz Bug Special 09090 100100% 10
4545 Covet Normal Physical 06060 100100% 40
  • Bold indicates a move that gets STAB when used by Illumise
  • Italic indicates a move that gets STAB only when used by an evolution of Illumise
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
III - IV - VI - VII - VIII
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  TM06 Toxic Poison Status 0000 090}}90% 10
  TM10 Hidden Power Normal Special 0000 100}}100% 15
  TM11 Sunny Day Fire Status 0000 00—}}—% 5
  TM16 Light Screen Psychic Status 0000 00—}}—% 30
  TM17 Protect Normal Status 0000 00—}}—% 10
  TM18 Rain Dance Water Status 0000 00—}}—% 5
  TM21 Frustration Normal Physical 0000 100}}100% 20
  TM22 SolarBeam Grass Special 120120 100}}100% 10
  TM24 Thunderbolt Electric Special 09595 100}}100% 15
  TM25 Thunder Electric Special 120120 070}}70% 10
  TM27 Return Normal Physical 0000 100}}100% 20
  TM30 Shadow Ball Ghost Special 08080 100}}100% 15
  TM31 Brick Break Fighting Physical 07575 100}}100% 15
  TM32 Double Team Normal Status 0000 00—}}—% 15
  TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
  TM42 Facade Normal Physical 07070 100}}100% 20
  TM44 Rest Psychic Status 0000 00—}}—% 10
  TM45 Attract Normal Status 0000 100}}100% 15
  TM46 Thief Dark Physical 04040 100}}100% 10
  TM48 Round Normal Special 06060 100}}100% 15
  TM56 Fling Dark Physical 0000 100}}100% 10
  TM57 Charge Beam Electric Special 05050 090}}90% 10
  TM62 Acrobatics Flying Physical 05555 100}}100% 15
  TM70 Flash Normal Status 0000 100}}100% 20
  TM73 Thunder Wave Electric Status 0000 100}}100% 20
  TM76 Struggle Bug Bug Special 03030 100}}100% 20
  TM77 Psych Up Normal Status 0000 00—}}—% 10
  TM87 Swagger Normal Status 0000 090}}90% 15
  TM89 U-turn Bug Physical 07070 100}}100% 20
  TM90 Substitute Normal Status 0000 00—}}—% 10
  • Bold indicates a move that gets STAB when used by Illumise
  • Italic indicates a move that gets STAB only when used by an evolution of Illumise
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
III - IV - VI - VII - VIII
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
      
   
Baton Pass Normal Status —% 40
      
      
      
     
Bug Buzz Bug Special 90 100% 10
  Captivate Normal Status 100% 20
     Confuse Ray Ghost Status 100% 10
   Encore Normal Status 100% 5
    Fake Tears Dark Status 100% 20
     Growth Normal Status —% 40
      
   
Silver Wind Bug Special 60 100% 5
  • Moves marked with an asterisk (*) must be chain bred onto Illumise in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Illumise in that game.
  • Bold indicates a move that gets STAB when used by Illumise
  • Italic indicates a move that gets STAB only when used by an evolution of Illumise
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
III - IV - VI - VII - VIII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Bug Bite Bug Physical 60 100% 20
B W B2 W2 Covet Normal Physical 60 100% 40
B W B2 W2 Giga Drain Grass Special 75 100% 10
B W B2 W2 Helping Hand Normal Status —% 20
B W B2 W2 Ice Punch Ice Physical 75 100% 15
B W B2 W2 Roost Flying Status —% 10
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Tailwind Flying Status —% 30
B W B2 W2 ThunderPunch Electric Physical 75 100% 15
B W B2 W2 Zen Headbutt Psychic Physical 80 90% 15
  • A black abbreviation in a colored box indicates that Illumise can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Illumise cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Illumise
  • Italic indicates a move that gets STAB only when used by an evolution of Illumise
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Dream World moves

Generation V
Other generations:
III - IV - VI - VII - VIII
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Spooky Manor Fake Tears Dark Status 100% 20
Spooky Manor Tailwind Flying Status —% 30
  • A superscript level indicates that Illumise can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Illumise
  • Italic indicates a move that gets STAB only when used by an evolution of Illumise
  • Click on the generation numbers at the top to see event moves from other generations

By transfer from another generation

Generation V
Other generations:
IV - VI - VII - VIII
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV Air Cutter Flying Special 05555 095}}95% 25
III IV Body Slam Normal Physical 08585 100}}100% 15
III IV Counter Fighting Physical 0000 100}}100% 20
III IV Double-Edge Normal Physical 120120 100}}100% 15
III IV DynamicPunch Fighting Physical 100100 050}}50% 5
III IV Endure Normal Status 0000 00—}}—% 10
III IV Focus Punch Fighting Physical 150150 100}}100% 20
III IV Mega Kick Normal Physical 120120 075}}75% 5
III IV Mega Punch Normal Physical 08080 085}}85% 20
III IV Metronome Normal Status 0000 00—}}—% 10
III IV Mimic Normal Status 0000 00—}}—% 10
III IV Mud-Slap Ground Special 02020 100}}100% 10
III IV Natural Gift Normal Physical 0000 100}}100% 15
III IV Ominous Wind Ghost Special 06060 100}}100% 5
III IV Secret Power Normal Physical 07070 100}}100% 20
III IV Seismic Toss Fighting Physical 0000 100}}100% 20
III IV Shock Wave Electric Special 06060 00—}}—% 20
III IV String Shot Bug Status 0000 095}}95% 40
III IV Swift Normal Special 06060 00—}}—% 20
III IV Water Pulse Water Special 06060 100}}100% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Illumise
  • Italic indicates a move that gets STAB only when used by an evolution of Illumise
  • Click on the generation numbers at the top to see transfer-only moves for other generations