Illumise (Pokémon)/Generation IV learnset

← Illumise Illumise

By leveling up

Generation IV
Other generations:
III - V - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
011 Tackle Normal Physical 03535 095}}95% 35 Tough 3 ♥♥♥
055 Sweet Scent Normal Status 0000 100}}100% 20 Cute 2 ♥♥
099 Charm Normal Status 0000 100}}100% 20 Cute 2 ♥♥
1313 Moonlight Normal Status 0000 00—}}—% 5 Beauty 0  
1717 Quick Attack Normal Physical 04040 100}}100% 30 Cool 2 ♥♥
2121 Wish Normal Status 0000 00—}}—% 10 Cute 0  
2525 Encore Normal Status 0000 100}}100% 5 Cute 1
2929 Flatter Dark Status 0000 100}}100% 15 Smart 2 ♥♥
3333 Helping Hand Normal Status 0000 00—}}—% 20 Smart 1
3737 Zen Headbutt Psychic Physical 08080 090}}90% 15 Beauty 2 ♥♥
4141 Bug Buzz Bug Special 09090 100}}100% 10 Cute 2 ♥♥
4545 Covet Normal Physical 04040 100}}100% 40 Cute 0  
  • Bold indicates a move that gets STAB when used by Illumise
  • Italic indicates a move that gets STAB only when used by an evolution of Illumise
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation IV
Other generations:
III - V - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
  TM01 Focus Punch Fighting Physical 150 100% 20 Tough 1
  TM03 Water Pulse Water Special 60 100% 20 Beauty 2 ♥♥
  TM06 Toxic Poison Status 85% 10 Smart 2 ♥♥
  TM10 Hidden Power Normal Special 100% 15 Smart 1
  TM11 Sunny Day Fire Status —% 5 Beauty 2 ♥♥
  TM16 Light Screen Psychic Status —% 30 Beauty 2 ♥♥
  TM17 Protect Normal Status —% 10 Cute 0  
  TM18 Rain Dance Water Status —% 5 Tough 2 ♥♥
  TM19 Giga Drain Grass Special 60 100% 10 Smart 1
  TM21 Frustration Normal Physical 100% 20 Cute 2 ♥♥
  TM22 SolarBeam Grass Special 120 100% 10 Cool 1
  TM24 Thunderbolt Electric Special 95 100% 15 Cool 2 ♥♥
  TM25 Thunder Electric Special 120 70% 10 Cool 2 ♥♥
  TM27 Return Normal Physical 100% 20 Cute 2 ♥♥
  TM30 Shadow Ball Ghost Special 80 100% 15 Smart 2 ♥♥
  TM31 Brick Break Fighting Physical 75 100% 15 Cool 3 ♥♥♥
  TM32 Double Team Normal Status —% 15 Cool 2 ♥♥
  TM34 Shock Wave Electric Special 60 —% 20 Cool 2 ♥♥
  TM40 Aerial Ace Flying Physical 60 —% 20 Cool 2 ♥♥
  TM42 Facade Normal Physical 70 100% 20 Cute 2 ♥♥
  TM43 Secret Power Normal Physical 70 100% 20 Smart 2 ♥♥
  TM44 Rest Psychic Status —% 10 Cute 0  
  TM45 Attract Normal Status 100% 15 Cute 2 ♥♥
  TM46 Thief Dark Physical 40 100% 10 Tough 0  
  TM51 Roost Flying Status —% 10 Cool 0  
  TM56 Fling Dark Physical 100% 10 Tough 1
  TM57 Charge Beam Electric Special 50 90% 10 Beauty 2 ♥♥
  TM58 Endure Normal Status —% 10 Tough 2 ♥♥
  TM62 Silver Wind Bug Special 60 100% 5 Beauty 2 ♥♥
  TM70 Flash Normal Status 100% 20 Beauty 2 ♥♥
  TM73 Thunder Wave Electric Status 100% 20 Cool 2 ♥♥
  TM77 Psych Up Normal Status —% 10 Smart 0  
  TM78 Captivate Normal Status 100% 20 Beauty 2 ♥♥
  TM82 Sleep Talk Normal Status —% 10 Cute 3 ♥♥♥
  TM83 Natural Gift Normal Physical 100% 15 Cool 2 ♥♥
  TM87 Swagger Normal Status 90% 15 Cute 2 ♥♥
  TM89 U-turn Bug Physical 70 100% 20 Cute 0  
  TM90 Substitute Normal Status —% 10 Smart 1
  • Bold indicates a move that gets STAB when used by Illumise
  • Italic indicates a move that gets STAB only when used by an evolution of Illumise
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation IV
Other generations:
III - V - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
Baton Pass Normal Status —% 40 Cute 0  
Bug Buzz Bug Special 90 100% 10 Cute 2 ♥♥
Encore Normal Status 100% 5 Cute 1
Growth Normal Status —% 40 Beauty 0  
Silver Wind Bug Special 60 100% 5 Beauty 2 ♥♥
  • Moves marked with an asterisk (*) must be chain bred onto Illumise in Generation IV
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Illumise in that game.
  • Bold indicates a move that gets STAB when used by Illumise
  • Italic indicates a move that gets STAB only when used by an evolution of Illumise
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation IV
Other generations:
III - V - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
D P Pt HG SS Air Cutter Flying Special 55 95% 25 Cool 3 ♥♥♥
D P Pt HG SS Bug Bite Bug Physical 60 100% 20 Tough 0  
D P Pt HG SS Helping Hand Normal Status —% 20 Smart 1
D P Pt HG SS Ice Punch Ice Physical 75 100% 15 Beauty 2 ♥♥
D P Pt HG SS Mud-Slap Ground Special 20 100% 10 Cute 3 ♥♥♥
D P Pt HG SS Ominous Wind Ghost Special 60 100% 5 Smart 0  
D P Pt HG SS Snore Normal Special 40 100% 15 Cute 3 ♥♥♥
D P Pt HG SS String Shot Bug Status 95% 40 Smart 2 ♥♥
D P Pt HG SS Swift Normal Special 60 —% 20 Cool 2 ♥♥
D P Pt HG SS Tailwind Flying Status —% 30 Smart 2 ♥♥
D P Pt HG SS ThunderPunch Electric Physical 75 100% 15 Cool 2 ♥♥
D P Pt HG SS Zen Headbutt Psychic Physical 80 90% 15 Beauty 2 ♥♥
  • A black abbreviation in a colored box indicates that Illumise can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Illumise cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Illumise
  • Italic indicates a move that gets STAB only when used by an evolution of Illumise
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation IV
Other generations:
V - VI - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal 
III Body Slam Normal Physical 08585 100}}100% 15 Tough 3 ♥♥♥
III Counter Fighting Physical 0000 100}}100% 20 Tough 2 ♥♥
III Double-Edge Normal Physical 120120 100}}100% 15 Tough 0  
III DynamicPunch Fighting Physical 100100 050}}50% 5 Cool 2 ♥♥
III Mega Kick Normal Physical 120120 075}}75% 5 Cool 2 ♥♥
III Mega Punch Normal Physical 08080 085}}85% 20 Tough 2 ♥♥
III Metronome Normal Status 0000 00—}}—% 10 Cute 2 ♥♥
III Mimic Normal Status 0000 00—}}—% 10 Cute 0  
III Seismic Toss Fighting Physical 0000 100}}100% 20 Tough 3 ♥♥♥
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Illumise
  • Italic indicates a move that gets STAB only when used by an evolution of Illumise
  • Click on the generation numbers at the top to see transfer-only moves for other generations