Hoppip (Pokémon)/Generation VI learnset

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By leveling up

Generation VI
Other generations:
II - III - IV - V - VII - VIII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
011 Splash Normal Status 0000 00——% 40 Cute 4 ♥♥♥♥ 0  
044 Synthesis Grass Status 0000 00——% 5 Clever 1 0  
066 Tail Whip Normal Status 0000 100100% 30 Cute 2 ♥♥ 0  
088 Tackle Normal Physical 05050 100100% 35 Tough 4 ♥♥♥♥ 0  
1010 Fairy Wind Fairy Special 04040 100100% 30 Beautiful 4 ♥♥♥♥ 0  
1212 Poison Powder Poison Status 0000 07575% 35 Clever 3 ♥♥♥ 0  
1414 Stun Spore Grass Status 0000 07575% 30 Clever 2 ♥♥ 1
1616 Sleep Powder Grass Status 0000 07575% 15 Clever 1 3 ♥♥♥
1919 Bullet Seed Grass Physical 02525 100100% 30 Cool 1 0  
2222 Leech Seed Grass Status 0000 09090% 10 Clever 1 0  
2525 Mega Drain Grass Special 04040 100100% 15 Clever 2 ♥♥ 3 ♥♥♥
2828 Acrobatics Flying Physical 05555 100100% 15 Cool 1 0  
3131 Rage Powder Bug Status 0000 00——% 20 Clever 3 ♥♥♥ 0  
3434 Cotton Spore Grass Status 0000 100100% 40 Beautiful 2 ♥♥ 1
3737 U-turn Bug Physical 07070 100100% 20 Cute 4 ♥♥♥♥ 0  
4040 Worry Seed Grass Status 0000 100100% 10 Clever 2 ♥♥ 0  
4343 Giga Drain Grass Special 07575 100100% 10 Clever 1 4 ♥♥♥♥
4646 Bounce Flying Physical 08585 08585% 5 Cute 1 0  
4949 Memento Dark Status 0000 100100% 10 Tough 8 ♥♥♥♥♥♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Hoppip
  • Italic indicates a move that gets STAB only when used by an evolution of Hoppip
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VI
Other generations:
II - III - IV - V - VII - VIII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
TM06  TM06 Toxic Poison Status 0000 090}}90% 10 Clever 3 ♥♥♥ 0  
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15 Clever 3 ♥♥♥ 0  
TM11  TM11 Sunny Day Fire Status 0000 00—}}—% 5 Beautiful 1 0  
TM17  TM17 Protect Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20 Cute 2 ♥♥ 3 ♥♥♥
TM22  TM22 Solar Beam Grass Special 120120 100}}100% 10 Cool 3 ♥♥♥ 0  
TM27  TM27 Return Normal Physical 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15 Cool 1 0  
TM33  TM33 Reflect Psychic Status 0000 00—}}—% 20 Clever 2 ♥♥ 0  
TM40  TM40 Aerial Ace Flying Physical 06060 00—}}—% 20 Cool 2 ♥♥ 0  
TM42  TM42 Facade Normal Physical 07070 100}}100% 20 Cute 2 ♥♥ 0  
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10 Cute 1 0  
TM45  TM45 Attract Normal Status 0000 100}}100% 15 Cute 2 ♥♥ 0  
TM48  TM48 Round Normal Special 06060 100}}100% 15 Beautiful 2 ♥♥ 0  
TM53  TM53 Energy Ball Grass Special 09090 100}}100% 10 Beautiful 4 ♥♥♥♥ 0  
TM62  TM62 Acrobatics Flying Physical 05555 100}}100% 15 Cool 1 0  
TM70  TM70 Flash Normal Status 0000 100}}100% 20 Beautiful 3 ♥♥♥ 0  
TM75  TM75 Swords Dance Normal Status 0000 00—}}—% 20 Beautiful 1 0  
TM77  TM77 Psych Up Normal Status 0000 00—}}—% 10 Clever 2 ♥♥ 0  
TM83  TM83 Infestation Bug Special 02020 100}}100% 20 Cute 3 ♥♥♥ 0  
TM86  TM86 Grass Knot Grass Special 0000 100}}100% 20 Cute 1 0  
TM87  TM87 Swagger Normal Status 0000 090}}90% 15 Cute 3 ♥♥♥ 0  
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10 Cute 1 0  
TM89  TM89 U-turn Bug Physical 07070 100}}100% 20 Cute 4 ♥♥♥♥ 0  
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM94  TM94 Secret PowerORAS Normal Physical 07070 100}}100% 20 Clever 1 0  
TM99  TM99 Dazzling Gleam Fairy Special 08080 100}}100% 10 Beautiful 4 ♥♥♥♥ 0  
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20 Cute 3 ♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Hoppip
  • Italic indicates a move that gets STAB only when used by an evolution of Hoppip
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VI
Other generations:
II - III - IV - V - VII - VIII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
      Amnesia* Psychic Status —% 20 Cute 1 0  
      
     
Aromatherapy Grass Status —% 5 Clever 1 0  
   Confusion Psychic Special 50 100% 25 Clever 4 ♥♥♥♥ 0  
     Cotton Guard Grass Status —% 10 Cute 1 0  
      
      
Double-Edge Normal Physical 120 100% 15 Tough 6 ♥♥♥♥♥♥ 0  
     Encore Normal Status 100% 5 Cute 2 ♥♥ 0  
  Endure Normal Status —% 10 Tough 3 ♥♥♥ 0  
      Grassy Terrain Grass Status —% 10 Beautiful 3 ♥♥♥ 0  
      
  
Helping Hand Normal Status —% 20 Clever 4 ♥♥♥♥ 0  
      Seed Bomb Grass Physical 80 100% 15 Tough 4 ♥♥♥♥ 0  
      
      
Worry Seed Grass Status 100% 10 Clever 2 ♥♥ 0  
  • Moves marked with an asterisk (*) must be chain bred onto Hoppip in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Hoppip in that game.
  • Bold indicates a move that gets STAB when used by Hoppip
  • Italic indicates a move that gets STAB only when used by an evolution of Hoppip
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VI
Other generations:
II - III - IV - V - VII - VIII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
X Y OR AS Bounce Flying Physical 85 85% 5 Cute 1 0  
X Y OR AS Giga Drain Grass Special 75 100% 10 Clever 1 4 ♥♥♥♥
X Y OR AS Helping Hand Normal Status —% 20 Clever 4 ♥♥♥♥ 0  
X Y OR AS Seed Bomb Grass Physical 80 100% 15 Tough 4 ♥♥♥♥ 0  
X Y OR AS Snore Normal Special 50 100% 15 Cute 4 ♥♥♥♥ 0  
X Y OR AS Synthesis Grass Status —% 5 Clever 1 0  
X Y OR AS Worry Seed Grass Status 100% 10 Clever 2 ♥♥ 0  
  • A black or white abbreviation in a colored box indicates that Hoppip can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Hoppip cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Hoppip
  • Italic indicates a move that gets STAB only when used by an evolution of Hoppip
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VI
Other generations:
IV - V - VII - VIII
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
III IV V Captivate Normal Status 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
III IV V Defense Curl Normal Status 0000 00—}}—% 40 Cute 2 ♥♥ 0  
III IV V Headbutt Normal Physical 07070 100}}100% 15 Tough 4 ♥♥♥♥ 0  
III IV V Mimic Normal Status 0000 00—}}—% 10 Cute 1 0  
III IV V Natural Gift Normal Physical 0000 100}}100% 15 Clever 1 0  
III IV V Silver Wind Bug Special 06060 100}}100% 5 Beautiful 1 0  
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Hoppip
  • Italic indicates a move that gets STAB only when used by an evolution of Hoppip
  • Click on the generation numbers at the top to see transfer-only moves for other generations