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Honchkrow (Pokémon)/Generation VI learnset
Language
Watch
Edit
← Honchkrow
By
leveling up
Generation VI
Other generations:
IV
-
V
-
VII
-
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
01
1
Night Slash
Dark
Physical
070
70
100
100%
15
Cool
3
♥♥♥
0
01
1
Sucker Punch
Dark
Physical
080
80
100
100%
5
Clever
3
♥♥♥
0
01
1
Astonish
Ghost
Physical
030
30
100
100%
15
Cute
2
♥♥
3
♥♥♥
01
1
Pursuit
Dark
Physical
040
40
100
100%
20
Clever
2
♥♥
1
♥
01
1
Haze
Ice
Status
0000
—
00—
—%
30
Beautiful
3
♥♥♥
0
01
1
Wing Attack
Flying
Physical
060
60
100
100%
35
Cool
4
♥♥♥♥
0
25
25
Swagger
Normal
Status
0000
—
090
90%
15
Cute
3
♥♥♥
0
35
35
Nasty Plot
Dark
Status
0000
—
00—
—%
20
Clever
1
♥
0
45
45
Foul Play
Dark
Physical
095
95
100
100%
15
Clever
1
♥
0
55
55
Night Slash
Dark
Physical
070
70
100
100%
15
Cool
3
♥♥♥
0
65
65
Quash
Dark
Status
0000
—
100
100%
15
Clever
3
♥♥♥
0
75
75
Dark Pulse
Dark
Special
080
80
100
100%
15
Cool
4
♥♥♥♥
0
Bold
indicates a move that gets
STAB
when used by Honchkrow
Italic
indicates a move that gets STAB only when used by an evolution of Honchkrow
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
/
HM
Generation VI
Other generations:
IV
-
V
-
VII
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
TM04
TM04
Calm Mind
Psychic
Status
0000
—
00—}}
—%
20
Clever
1
♥
0
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
Clever
3
♥♥♥
0
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
Clever
3
♥♥♥
0
TM11
TM11
Sunny Day
Fire
Status
0000
—
00—}}
—%
5
Beautiful
1
♥
0
TM12
TM12
Taunt
Dark
Status
0000
—
100}}
100%
20
Clever
2
♥♥
1
♥
TM15
TM15
Hyper Beam
Normal
Special
150
150
090}}
90%
5
Cool
4
♥♥♥♥
4
♥♥♥♥
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM18
TM18
Rain Dance
Water
Status
0000
—
00—}}
—%
5
Beautiful
1
♥
0
TM19
TM19
Roost
Flying
Status
0000
—
00—}}
—%
10
Clever
4
♥♥♥♥
0
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
Cute
2
♥♥
3
♥♥♥
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
Cute
4
♥♥♥♥
0
TM29
TM29
Psychic
Psychic
Special
090
90
100}}
100%
10
Clever
4
♥♥♥♥
0
TM30
TM30
Shadow Ball
Ghost
Special
080
80
100}}
100%
15
Clever
4
♥♥♥♥
0
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
Cool
1
♥
0
TM40
TM40
Aerial Ace
Flying
Physical
060
60
00—}}
—%
20
Cool
2
♥♥
0
TM41
TM41
Torment
Dark
Status
0000
—
100}}
100%
15
Tough
2
♥♥
0
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
Cute
2
♥♥
0
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
Cute
2
♥♥
0
TM46
TM46
Thief
Dark
Physical
060
60
100}}
100%
25
Tough
1
♥
0
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
Beautiful
2
♥♥
0
TM51
TM51
Steel Wing
Steel
Physical
070
70
090}}
90%
25
Cool
3
♥♥♥
0
TM59
TM59
Incinerate
Fire
Special
060
60
100}}
100%
15
Tough
3
♥♥♥
0
TM60
TM60
Quash
Dark
Status
0000
—
100}}
100%
15
Clever
3
♥♥♥
0
TM63
TM63
Embargo
Dark
Status
0000
—
100}}
100%
15
Clever
3
♥♥♥
0
TM66
TM66
Payback
Dark
Physical
050
50
100}}
100%
10
Tough
2
♥♥
0
TM67
TM67
Retaliate
Normal
Physical
070
70
100}}
100%
5
Cool
3
♥♥♥
0
TM68
TM68
Giga Impact
Normal
Physical
150
150
090}}
90%
5
Tough
4
♥♥♥♥
4
♥♥♥♥
TM73
TM73
Thunder Wave
Electric
Status
0000
—
100}}
100%
20
Cool
1
♥
3
♥♥♥
TM77
TM77
Psych Up
Normal
Status
0000
—
00—}}
—%
10
Clever
2
♥♥
0
TM85
TM85
Dream Eater
Psychic
Special
100
100
100}}
100%
15
Clever
2
♥♥
0
TM87
TM87
Swagger
Normal
Status
0000
—
090}}
90%
15
Cute
3
♥♥♥
0
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM94
TM94
Secret Power
OR
AS
Normal
Physical
070
70
100}}
100%
20
Clever
1
♥
0
TM95
TM95
Snarl
Dark
Special
055
55
095}}
95%
15
Tough
4
♥♥♥♥
0
TM97
TM97
Dark Pulse
Dark
Special
080
80
100}}
100%
15
Cool
4
♥♥♥♥
0
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Cute
3
♥♥♥
0
ZHM02
HM02
Fly
Flying
Physical
090
90
095}}
95%
15
Clever
2
♥♥
0
Bold
indicates a move that gets
STAB
when used by Honchkrow
Italic
indicates a move that gets STAB only when used by an evolution of Honchkrow
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VI
Other generations:
IV
-
V
-
VII
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
Assurance
Dark
Physical
60
100%
10
Clever
1
♥
0
Brave Bird
Flying
Physical
120
100%
15
Cool
6
♥♥♥♥♥♥
0
Confuse Ray
Ghost
Status
—
100%
10
Clever
2
♥♥
1
♥
Drill Peck
Flying
Physical
80
100%
20
Cool
3
♥♥♥
0
Feather Dance
Flying
Status
—
100%
15
Beautiful
2
♥♥
0
Feint Attack
Dark
Physical
60
—%
20
Clever
2
♥♥
0
Flatter
*
Dark
Status
—
100%
15
Clever
2
♥♥
0
Mirror Move
Flying
Status
—
—%
20
Clever
1
♥
0
Perish Song
Normal
Status
—
—%
5
Beautiful
4
♥♥♥♥
0
Psycho Shift
Psychic
Status
—
100%
10
Clever
2
♥♥
0
Roost
Flying
Status
—
—%
10
Clever
4
♥♥♥♥
0
Screech
Normal
Status
—
85%
40
Clever
3
♥♥♥
0
Sky Attack
Flying
Physical
140
90%
5
Cool
3
♥♥♥
0
Whirlwind
Normal
Status
—
—%
20
Clever
3
♥♥♥
0
Wing Attack
Flying
Physical
60
100%
35
Cool
4
♥♥♥♥
0
Moves marked with an asterisk (*) must be
chain bred
onto Honchkrow in Generation VI
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Honchkrow in that game.
Bold
indicates a move that gets
STAB
when used by Honchkrow
Italic
indicates a move that gets STAB only when used by an evolution of Honchkrow
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VI
Other generations:
IV
-
V
-
VII
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
X
Y
OR
AS
Foul Play
Dark
Physical
95
100%
15
Clever
1
♥
0
X
Y
OR
AS
Heat Wave
Fire
Special
95
90%
10
Beautiful
2
♥♥
2
♥♥
X
Y
OR
AS
Icy Wind
Ice
Special
55
95%
15
Beautiful
4
♥♥♥♥
0
X
Y
OR
AS
Sky Attack
Flying
Physical
140
90%
5
Cool
3
♥♥♥
0
X
Y
OR
AS
Snatch
Dark
Status
—
—%
10
Clever
1
♥
0
X
Y
OR
AS
Snore
Normal
Special
50
100%
15
Cute
4
♥♥♥♥
0
X
Y
OR
AS
Spite
Ghost
Status
—
100%
10
Tough
2
♥♥
1
♥
X
Y
OR
AS
Superpower
Fighting
Physical
120
100%
5
Tough
6
♥♥♥♥♥♥
0
X
Y
OR
AS
Tailwind
Flying
Status
—
—%
15
Cool
3
♥♥♥
0
X
Y
OR
AS
Uproar
Normal
Special
90
100%
10
Cute
2
♥♥
1
♥
A black or white abbreviation in a colored box indicates that Honchkrow can be tutored the move in that game
A colored abbreviation in a white box indicates that Honchkrow cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Honchkrow
Italic
indicates a move that gets STAB only when used by an evolution of Honchkrow
Click on the generation numbers at the top to see Move Tutor moves from other generations
By a prior
evolution
Generation VI
Other generations:
IV
-
V
-
VII
-
VIII
-
IX
Stage
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
Peck
Flying
Physical
35
100%
35
Cool
4
♥♥♥♥
0
Night Shade
Ghost
Special
—
100%
15
Clever
3
♥♥♥
0
Assurance
Dark
Physical
60
100%
10
Clever
1
♥
0
Feint Attack
Dark
Physical
60
—%
20
Clever
2
♥♥
0
Mean Look
Normal
Status
—
—%
5
Beautiful
2
♥♥
0
Tailwind
Flying
Status
—
—%
15
Cool
3
♥♥♥
0
Bold
indicates a move that gets
STAB
when used by Honchkrow
Italic
indicates a move that gets STAB only when used by an evolution of Honchkrow
Click on the generation numbers at the top to see moves from other generations
By
transfer
from another generation
Generation VI
Other generations:
V
-
VII
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
IV
V
Air Cutter
Flying
Special
060
60
095}}
95%
25
Cool
4
♥♥♥♥
0
IV
V
Captivate
Normal
Status
0000
—
100}}
100%
20
Cute
4
♥♥♥♥
0
IV
V
Defog
Flying
Status
0000
—
00—}}
—%
15
Cool
2
♥♥
0
IV
V
Endure
Normal
Status
0000
—
00—}}
—%
10
Tough
3
♥♥♥
0
IV
V
Mud-Slap
Ground
Special
020
20
100}}
100%
10
Cute
3
♥♥♥
0
IV
V
Natural Gift
Normal
Physical
0000
—
100}}
100%
15
Clever
1
♥
0
IV
V
Ominous Wind
Ghost
Special
060
60
100}}
100%
5
Beautiful
1
♥
0
IV
V
Pluck
Flying
Physical
060
60
100}}
100%
20
Cute
3
♥♥♥
0
IV
V
Swift
Normal
Special
060
60
00—}}
—%
20
Cool
2
♥♥
0
IV
V
Twister
Dragon
Special
040
40
100}}
100%
20
Cool
4
♥♥♥♥
0
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Honchkrow
Italic
indicates a move that gets STAB only when used by an evolution of Honchkrow
Click on the generation numbers at the top to see transfer-only moves for other generations
By
transfer
, only via prior evolution
Generation VI
Prior evolution:
→Murkrow
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
III
IV
V
Double-Edge
Normal
Physical
120
120
100}}
100%
15
Tough
6
♥♥♥♥♥♥
0
III
IV
V
Mimic
Normal
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
III
IV
V
Nightmare
Ghost
Status
0000
—
100}}
100%
15
Clever
1
♥
3
♥♥♥
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Honchkrow
Italic
indicates a move that gets STAB only when used by an evolution of Honchkrow
Click on the generation numbers at the top to see transfer-only moves for other generations