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Heatmor (Pokémon)/Generation VII learnset
Language
Watch
Edit
← Heatmor
By
leveling up
Generation VII
Other generations:
V
-
VI
-
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
01
1
Hone Claws
Dark
Status
0000
—
00—
—%
15
01
1
Tackle
Normal
Physical
040
40
100
100%
35
01
1
Incinerate
Fire
Special
060
60
100
100%
15
01
1
Lick
Ghost
Physical
030
30
100
100%
30
06
6
Odor Sleuth
Normal
Status
0000
—
00—
—%
40
11
11
Bind
Normal
Physical
015
15
085
85%
20
16
16
Fire Spin
Fire
Special
035
35
085
85%
15
21
21
Fury Swipes
Normal
Physical
018
18
080
80%
15
26
26
Snatch
Dark
Status
0000
—
00—
—%
10
31
31
Flame Burst
Fire
Special
070
70
100
100%
15
36
36
Bug Bite
Bug
Physical
060
60
100
100%
20
41
41
Slash
Normal
Physical
070
70
100
100%
20
44
44
Fire Lash
Fire
Physical
080
80
100
100%
15
47
47
Amnesia
Psychic
Status
0000
—
00—
—%
20
50
50
Flamethrower
Fire
Special
090
90
100
100%
15
56
56
Stockpile
Normal
Status
0000
—
00—
—%
20
56
56
Spit Up
Normal
Special
0000
—
100
100%
10
56
56
Swallow
Normal
Status
0000
—
00—
—%
10
61
61
Flare Blitz
Fire
Physical
120
120
100
100%
15
66
66
Inferno
Fire
Special
100
100
050
50%
5
Bold
indicates a move that gets
STAB
when used by Heatmor
Italic
indicates a move that gets STAB only when used by an evolution of Heatmor
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
Generation VII
Other generations:
V
-
VI
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
TM11
TM11
Sunny Day
Fire
Status
0000
—
00—}}
—%
5
TM12
TM12
Taunt
Dark
Status
0000
—
100}}
100%
20
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
TM18
TM18
Rain Dance
Water
Status
0000
—
00—}}
—%
5
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
TM22
TM22
Solar Beam
Grass
Special
120
120
100}}
100%
10
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
TM35
TM35
Flamethrower
Fire
Special
090
90
100}}
100%
15
TM38
TM38
Fire Blast
Fire
Special
110
110
085}}
85%
5
TM39
TM39
Rock Tomb
Rock
Physical
060
60
095}}
95%
15
TM40
TM40
Aerial Ace
Flying
Physical
060
60
00—}}
—%
20
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
TM46
TM46
Thief
Dark
Physical
060
60
100}}
100%
25
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
TM50
TM50
Overheat
Fire
Special
130
130
090}}
90%
5
TM52
TM52
Focus Blast
Fighting
Special
120
120
070}}
70%
5
TM56
TM56
Fling
Dark
Physical
0000
—
100}}
100%
10
TM61
TM61
Will-O-Wisp
Fire
Status
0000
—
085}}
85%
15
TM65
TM65
Shadow Claw
Ghost
Physical
070
70
100}}
100%
15
TM68
TM68
Giga Impact
Normal
Physical
150
150
090}}
90%
5
TM87
TM87
Swagger
Normal
Status
0000
—
085}}
85%
15
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Bold
indicates a move that gets
STAB
when used by Heatmor
Italic
indicates a move that gets STAB only when used by an evolution of Heatmor
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VII
Other generations:
V
-
VI
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Belch
Poison
Special
120
90%
10
Body Slam
Normal
Physical
85
100%
15
Curse
Ghost
Status
—
—%
10
Feint Attack
Dark
Physical
60
—%
20
Heat Wave
Fire
Special
95
90%
10
Night Slash
Dark
Physical
70
100%
15
Pursuit
Dark
Physical
40
100%
20
Sleep Talk
Normal
Status
—
—%
10
Sucker Punch
Dark
Physical
70
100%
5
Tickle
Normal
Status
—
100%
20
Wrap
Normal
Physical
15
90%
20
Moves marked with an asterisk (*) must be
chain bred
onto Heatmor in Generation VII
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Heatmor in that game.
Bold
indicates a move that gets
STAB
when used by Heatmor
Italic
indicates a move that gets STAB only when used by an evolution of Heatmor
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VII
Other generations:
V
-
VI
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
S
M
US
UM
Bind
Normal
Physical
15
85%
20
S
M
US
UM
Bug Bite
Bug
Physical
60
100%
20
S
M
US
UM
Fire Punch
Fire
Physical
75
100%
15
S
M
US
UM
Focus Punch
Fighting
Physical
150
100%
20
S
M
US
UM
Gastro Acid
Poison
Status
—
100%
10
S
M
US
UM
Giga Drain
Grass
Special
75
100%
10
S
M
US
UM
Heat Wave
Fire
Special
95
90%
10
S
M
US
UM
Knock Off
Dark
Physical
65
100%
20
S
M
US
UM
Low Kick
Fighting
Physical
—
100%
20
S
M
US
UM
Recycle
Normal
Status
—
—%
10
S
M
US
UM
Snatch
Dark
Status
—
—%
10
S
M
US
UM
Snore
Normal
Special
50
100%
15
S
M
US
UM
Stomping Tantrum
Ground
Physical
75
100%
10
S
M
US
UM
Superpower
Fighting
Physical
120
100%
5
S
M
US
UM
Throat Chop
Dark
Physical
80
100%
15
S
M
US
UM
Thunder Punch
Electric
Physical
75
100%
15
A black or white abbreviation in a colored box indicates that Heatmor can be tutored the move in that game
A colored abbreviation in a white box indicates that Heatmor cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Heatmor
Italic
indicates a move that gets STAB only when used by an evolution of Heatmor
Click on the generation numbers at the top to see Move Tutor moves from other generations
By
transfer
from another generation
Generation VII
Other generations:
VI
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
V
VI
Cut
Normal
Physical
050
50
095}}
95%
30
V
VI
Dig
Ground
Physical
080
80
100}}
100%
10
V
VI
Power-Up Punch
Fighting
Physical
040
40
100}}
100%
20
V
VI
Rock Smash
Fighting
Physical
040
40
100}}
100%
15
V
VI
Secret Power
Normal
Physical
070
70
100}}
100%
20
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Heatmor
Italic
indicates a move that gets STAB only when used by an evolution of Heatmor
Click on the generation numbers at the top to see transfer-only moves for other generations