Harvest (Ability)

Harvest redirects here. For the island in the Decolore Islands, see Harvest Island.

Harvest しゅうかく
Harvest
Flavor text
Generation V
May create another Berry after one is used.
Generation VI
May create another Berry after one is used.
Generation VII
May create another Berry after one is used.
Generation VIII
May create another Berry after one is used.

Harvest (Japanese: しゅうかく Harvest) is an Ability introduced in Generation V.

Effect

In battle

If the Pokémon has used a Berry, there is a 50% chance of it being restored at the end of each turn. The held Berry is remembered even if it is not restored or if the Pokémon has switched out. Harvest will always activate in harsh sunlight.

Harvest can recover Berries consumed by Fling and Natural Gift; however, Harvest cannot recover Berries transferred to another Pokémon, Berries destroyed by Incinerate, Berries knocked off with Knock Off, or Berries eaten with Bug Bite or Pluck. Harvest cannot restore a Berry if it is collected by a Pokémon with Pickup. If more than one Pokémon has Pickup or Harvest, the faster Pokémon will restore an item first.

A single Pokémon's Harvest will not activate more than once per turn. If the held Berry is consumed immediately after it is restored, Harvest will not be able to restore it again until the next turn.

Harvest can recover Berries consumed that were originally another Pokémon's, but transferred to the Pokémon with Harvest. However, a Pokémon may only have one consumed item (including non-Berries) at a time; if a Pokémon consumes a Berry, obtains another item and consumes it, the original consumed Berry cannot be restored, even if the second item is restored and swapped away. If the Pokémon with Harvest obtains an item after consuming a Berry, Harvest can still restore the old Berry as long as the Pokémon has no held item and did not consume any other items (including non-Berries) since consuming the old Berry.

Outside of battle

In Pokémon Sword and Shield and Pokémon Brilliant Diamond and Shining Pearl, if a Pokémon with Harvest is in the first place in the party (even if fainted), there is a 50% chance the game will force an encounter with a Grass-type Pokémon, if one is possible.

Pokémon with Harvest

# Pokémon Types First Ability Second Ability Hidden Ability
  Exeggcute Grass Psychic Chlorophyll None Harvest
  Exeggutor Grass Psychic Chlorophyll None Harvest
  Exeggutor
Alolan Form
Grass Dragon Frisk None Harvest
  Tropius Grass Flying Chlorophyll Solar Power Harvest
  Phantump Ghost Grass Natural Cure Frisk Harvest
  Trevenant Ghost Grass Natural Cure Frisk Harvest
Please note that this is only 100% accurate to Generation VIII games.
  • For Generation III games, ignore Abilities introduced in Generation IV or later and Hidden Abilities.
  • For Generation IV games, ignore Hidden Abilities.
  • For Generation V games, ignore Abilities introduced in Generation VI or later.
  • For Generation VI games, ignore Abilities introduced in Generation VII or later.
  • For Generation VII games, ignore Abilities introduced in Generation VIII or later.

In other languages

Language Title
Chinese Cantonese 收穫 Sāuwohk
Mandarin 收穫 / 收获 Shōuhuò
  French Récolte
  German Reiche Ernte
  Italian Coglibacche
  Korean 수확 Suhwak
  Portuguese Colheita
  Spanish Cosecha



Wild Pokémon type-influencing Abilities
Flash FireHarvestLightning RodMagnet PullStaticStorm Drain


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.