Grumpig (Pokémon)/Generation VIII learnset

← Grumpig Grumpig

Grumpig is available in Brilliant Diamond and Shining Pearl.

By leveling up

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Teeter Dance Normal Status 0000 100100% 20
011 Belch Poison Special 120120 09090% 10
011 Splash Normal Status 0000 —% 40
Evo.Evo. Teeter Dance Normal Status 0000 100100% 20
077 Confusion Psychic Special 05050 100100% 25
1010 Growl Normal Status 0000 100100% 40
1414 Psybeam Psychic Special 06565 100100% 20
1515 Psych Up Normal Status 0000 —% 10
1818 Confuse Ray Ghost Status 0000 100100% 10
2121 Magic Coat Psychic Status 0000 —% 15
2626 Zen Headbutt Psychic Physical 08080 09090% 15
2929 Power Gem Rock Special 08080 100100% 20
3535 Rest Psychic Status 0000 —% 10
3535 Snore Normal Special 05050 100100% 15
4242 Psyshock Psychic Special 08080 100100% 10
4646 Payback Dark Physical 05050 100100% 10
5252 Psychic Psychic Special 09090 100100% 10
6060 Bounce Flying Physical 08585 08585% 5
  • Bold indicates a move that gets STAB when used by Grumpig
  • Italic indicates a move that gets STAB only when used by an evolution of Grumpig
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01 TM01 Focus Punch Fighting Physical 150150 100}}100% 20
TM04 TM04 Calm Mind Psychic Status 0000 —}}—% 20
TM11 TM11 Sunny Day Fire Status 0000 —}}—% 5
TM12 TM12 Taunt Dark Status 0000 100}}100% 20
TM15 TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM16 TM16 Light Screen Psychic Status 0000 —}}—% 30
TM17 TM17 Protect Normal Status 0000 —}}—% 10
TM18 TM18 Rain Dance Water Status 0000 —}}—% 5
TM23 TM23 Iron Tail Steel Physical 100100 075}}75% 15
TM29 TM29 Psychic Psychic Special 09090 100}}100% 10
TM30 TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM31 TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32 TM32 Double Team Normal Status 0000 —}}—% 15
TM33 TM33 Reflect Psychic Status 0000 —}}—% 20
TM34 TM34 Shock Wave Electric Special 06060 —}}—% 20
TM41 TM41 Torment Dark Status 0000 100}}100% 15
TM42 TM42 Facade Normal Physical 07070 100}}100% 20
TM44 TM44 Rest Psychic Status 0000 —}}—% 10
TM45 TM45 Attract Normal Status 0000 100}}100% 15
TM46 TM46 Thief Dark Physical 06060 100}}100% 25
TM48 TM48 Skill Swap Psychic Status 0000 —}}—% 10
TM52 TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM53 TM53 Energy Ball Grass Special 09090 100}}100% 10
TM56 TM56 Fling Dark Physical 0000 100}}100% 10
TM57 TM57 Charge Beam Electric Special 05050 090}}90% 10
TM58 TM58 Endure Normal Status 0000 —}}—% 10
TM60 TM60 Drain Punch Fighting Physical 07575 100}}100% 10
TM63 TM63 Nasty Plot Dark Status 0000 —}}—% 20
TM66 TM66 Payback Dark Physical 05050 100}}100% 10
TM67 TM67 Recycle Normal Status 0000 —}}—% 10
TM68 TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM70 TM70 Flash Normal Status 0000 100}}100% 20
TM73 TM73 Thunder Wave Electric Status 0000 090}}90% 20
TM77 TM77 Psych Up Normal Status 0000 —}}—% 10
TM82 TM82 Sleep Talk Normal Status 0000 —}}—% 10
TM83 TM83 Bulldoze Ground Physical 06060 100}}100% 20
TM85 TM85 Dream Eater Psychic Special 100100 100}}100% 15
TM86 TM86 Grass Knot Grass Special 0000 100}}100% 20
TM87 TM87 Swagger Normal Status 0000 085}}85% 15
TM90 TM90 Substitute Normal Status 0000 —}}—% 10
TM92 TM92 Trick Room Psychic Status 0000 —}}—% 5
  • Bold indicates a move that gets STAB when used by Grumpig
  • Italic indicates a move that gets STAB only when used by an evolution of Grumpig
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Amnesia Psychic Status —% 20
Extrasensory Psychic Special 80 100% 20
Future Sight Psychic Special 120 100% 10
Mirror Coat Psychic Special 100% 20
Simple Beam Normal Status 100% 15
Trick Psychic Status 100% 10
Whirlwind Normal Status —% 20
Zen Headbutt Psychic Physical 80 90% 15
  • Moves marked with an asterisk (*) must be chain bred onto Grumpig in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Grumpig in that game.
  • Bold indicates a move that gets STAB when used by Grumpig
  • Italic indicates a move that gets STAB only when used by an evolution of Grumpig
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • Bold indicates a move that gets STAB when used by Grumpig
  • Italic indicates a move that gets STAB only when used by an evolution of Grumpig
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Grumpig
  • Italic indicates a move that gets STAB only when used by an evolution of Grumpig
  • Click on the generation numbers at the top to see moves from other generations