Gothita (Pokémon)/Generation V learnset

← Gothita Gothita

By leveling up

Generation V
Other generations:
VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Pound Normal Physical 04040 100100% 35
033 Confusion Psychic Special 05050 100100% 25
077 Tickle Normal Status 0000 100100% 20
1010 Fake Tears Dark Status 0000 100100% 20
1414 DoubleSlap Normal Physical 01515 08585% 10
1616 Psybeam Psychic Special 06565 100100% 20
1919 Embargo Dark Status 0000 100100% 15
2424 Faint Attack Dark Physical 06060 00——% 20
2525 Psyshock Psychic Special 08080 100100% 10
2828 Flatter Dark Status 0000 100100% 15
3131 Future Sight Psychic Special 100100 100100% 10
3333 Heal Block Psychic Status 0000 100100% 15
3737 Psychic Psychic Special 09090 100100% 10
4040 Telekinesis Psychic Status 0000 00——% 15
4646 Charm Normal Status 0000 100100% 20
4848 Magic Room Psychic Status 0000 00——% 10
  • Bold indicates a move that gets STAB when used by Gothita
  • Italic indicates a move that gets STAB only when used by an evolution of Gothita
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  TM03 Psyshock Psychic Special 08080 100}}100% 10
  TM04 Calm Mind Psychic Status 0000 00—}}—% 20
  TM06 Toxic Poison Status 0000 090}}90% 10
  TM10 Hidden Power Normal Special 0000 100}}100% 15
  TM12 Taunt Dark Status 0000 100}}100% 20
  TM16 Light Screen Psychic Status 0000 00—}}—% 30
  TM17 Protect Normal Status 0000 00—}}—% 10
  TM18 Rain Dance Water Status 0000 00—}}—% 5
  TM19 Telekinesis Psychic Status 0000 00—}}—% 15
  TM20 Safeguard Normal Status 0000 00—}}—% 25
  TM21 Frustration Normal Physical 0000 100}}100% 20
  TM24 Thunderbolt Electric Special 09595 100}}100% 15
  TM27 Return Normal Physical 0000 100}}100% 20
  TM29 Psychic Psychic Special 09090 100}}100% 10
  TM30 Shadow Ball Ghost Special 08080 100}}100% 15
  TM32 Double Team Normal Status 0000 00—}}—% 15
  TM33 Reflect Psychic Status 0000 00—}}—% 20
  TM39 Rock Tomb Rock Physical 05050 080}}80% 10
  TM41 Torment Dark Status 0000 100}}100% 15
  TM42 Facade Normal Physical 07070 100}}100% 20
  TM44 Rest Psychic Status 0000 00—}}—% 10
  TM45 Attract Normal Status 0000 100}}100% 15
  TM46 Thief Dark Physical 04040 100}}100% 10
  TM48 Round Normal Special 06060 100}}100% 15
  TM53 Energy Ball Grass Special 08080 100}}100% 10
  TM56 Fling Dark Physical 0000 100}}100% 10
  TM57 Charge Beam Electric Special 05050 090}}90% 10
  TM63 Embargo Dark Status 0000 100}}100% 15
  TM66 Payback Dark Physical 05050 100}}100% 10
  TM70 Flash Normal Status 0000 100}}100% 20
  TM73 Thunder Wave Electric Status 0000 100}}100% 20
  TM77 Psych Up Normal Status 0000 00—}}—% 10
  TM80 Rock Slide Rock Physical 07575 090}}90% 10
  TM85 Dream Eater Psychic Special 100100 100}}100% 15
  TM86 Grass Knot Grass Special 0000 100}}100% 20
  TM87 Swagger Normal Status 0000 090}}90% 15
  TM90 Substitute Normal Status 0000 00—}}—% 10
  TM92 Trick Room Psychic Status 0000 00—}}—% 5
  • Bold indicates a move that gets STAB when used by Gothita
  • Italic indicates a move that gets STAB only when used by an evolution of Gothita

By breeding

Generation V
Other generations:
VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Captivate Normal Status 100% 20
Dark Pulse Dark Special 80 100% 15
Mean Look Normal Status —% 5
Miracle Eye Psychic Status —% 40
Mirror Coat Psychic Special 100% 20
Uproar Normal Special 90 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Gothita in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Gothita in that game.
  • Bold indicates a move that gets STAB when used by Gothita
  • Italic indicates a move that gets STAB only when used by an evolution of Gothita

By tutoring

Generation V
Other generations:
VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Covet Normal Physical 60 100% 40
B W B2 W2 Foul Play Dark Physical 95 100% 15
B W B2 W2 Gravity Psychic Status —% 5
B W B2 W2 Heal Bell Normal Status —% 5
B W B2 W2 Helping Hand Normal Status —% 20
B W B2 W2 Magic Coat Psychic Status —% 15
B W B2 W2 Magic Room Psychic Status —% 10
B W B2 W2 Recycle Normal Status —% 10
B W B2 W2 Role Play Psychic Status —% 10
B W B2 W2 Signal Beam Bug Special 75 100% 15
B W B2 W2 Skill Swap Psychic Status —% 10
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snatch Dark Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Trick Psychic Status 100% 10
B W B2 W2 Uproar Normal Special 90 100% 10
B W B2 W2 Zen Headbutt Psychic Physical 80 90% 15
  • A black abbreviation in a colored box indicates that Gothita can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Gothita cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Gothita
  • Italic indicates a move that gets STAB only when used by an evolution of Gothita