At the start of your turn, instead of an MP move, this Pokémon may move through an adjacent Pokémon to a point 1–2 steps away from that Pokémon. When it does, this Pokémon may change its form. If it changes its form, until the end of your next turn, any effects of its battle opponent's Ability that would increase damage decrease that damage instead. Your turn ends.
Instead of an MP move, you can move this Pokémon through an adjacent Pokémon to a spot next to that Pokémon. This ends your turn.
Never-Ending Nightmare むげんあんやへのいざない
All opposing Pokémon on the field spin. Those that spin White Attacks get an MP −1 marker.
Devastating Drake アルティメットドラゴンバーン
A Pokémon on the field spins. If it spins a Miss or a White Attack of 120 damage or more, it is knocked out.