Frillish (Pokémon)/Generation V learnset

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By leveling up

Generation V
Other generations:
VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Bubble Water Special 02020 100100% 30
011 Water Sport Water Status 0000 00——% 15
055 Absorb Grass Special 02020 100100% 25
099 Night Shade Ghost Special 0000 100100% 15
1313 BubbleBeam Water Special 06565 100100% 20
1717 Recover Normal Status 0000 00——% 10
2222 Water Pulse Water Special 06060 100100% 20
2727 Ominous Wind Ghost Special 06060 100100% 5
3232 Brine Water Special 06565 100100% 10
3737 Rain Dance Water Status 0000 00——% 5
4343 Hex Ghost Special 05050 100100% 10
4949 Hydro Pump Water Special 120120 08080% 5
5555 Wring Out Normal Special 0000 100100% 5
6161 Water Spout Water Special 150150 100100% 5
  • Bold indicates a move that gets STAB when used by Frillish
  • Italic indicates a move that gets STAB only when used by an evolution of Frillish
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  TM06 Toxic Poison Status 0000 090}}90% 10
  TM07 Hail Ice Status 0000 00—}}—% 10
  TM10 Hidden Power Normal Special 0000 100}}100% 15
  TM12 Taunt Dark Status 0000 100}}100% 20
  TM13 Ice Beam Ice Special 09595 100}}100% 10
  TM14 Blizzard Ice Special 120120 070}}70% 5
  TM17 Protect Normal Status 0000 00—}}—% 10
  TM18 Rain Dance Water Status 0000 00—}}—% 5
  TM20 Safeguard Normal Status 0000 00—}}—% 25
  TM21 Frustration Normal Physical 0000 100}}100% 20
  TM27 Return Normal Physical 0000 100}}100% 20
  TM29 Psychic Psychic Special 09090 100}}100% 10
  TM30 Shadow Ball Ghost Special 08080 100}}100% 15
  TM32 Double Team Normal Status 0000 00—}}—% 15
  TM34 Sludge Wave Poison Special 09595 100}}100% 10
  TM36 Sludge Bomb Poison Special 09090 100}}100% 10
  TM42 Facade Normal Physical 07070 100}}100% 20
  TM44 Rest Psychic Status 0000 00—}}—% 10
  TM45 Attract Normal Status 0000 100}}100% 15
  TM48 Round Normal Special 06060 100}}100% 15
  TM53 Energy Ball Grass Special 08080 100}}100% 10
  TM55 Scald Water Special 08080 100}}100% 15
  TM61 Will-O-Wisp Fire Status 0000 075}}75% 15
  TM70 Flash Normal Status 0000 100}}100% 20
  TM77 Psych Up Normal Status 0000 00—}}—% 10
  TM85 Dream Eater Psychic Special 100100 100}}100% 15
  TM87 Swagger Normal Status 0000 090}}90% 15
  TM90 Substitute Normal Status 0000 00—}}—% 10
  TM92 Trick Room Psychic Status 0000 00—}}—% 5
  HM03 Surf Water Special 09595 100}}100% 15
  HM05 Waterfall Water Physical 08080 100}}100% 15
  HM06 Dive Water Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Frillish
  • Italic indicates a move that gets STAB only when used by an evolution of Frillish

By breeding

Generation V
Other generations:
VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Acid Armor Poison Status —% 40
Confuse Ray Ghost Status 100% 10
Constrict Normal Physical 10 100% 35
Mist* Ice Status —% 30
Pain Split Normal Status —% 20
Recover Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Frillish in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Frillish in that game.
  • Bold indicates a move that gets STAB when used by Frillish
  • Italic indicates a move that gets STAB only when used by an evolution of Frillish

By tutoring

Generation V
Other generations:
VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Bind Normal Physical 15 85% 20
B W B2 W2 Dark Pulse Dark Special 80 100% 15
B W B2 W2 Giga Drain Grass Special 75 100% 10
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Magic Coat Psychic Status —% 15
B W B2 W2 Pain Split Normal Status —% 20
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Spite Ghost Status 100% 10
B W B2 W2 Trick Psychic Status 100% 10
  • A black abbreviation in a colored box indicates that Frillish can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Frillish cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Frillish
  • Italic indicates a move that gets STAB only when used by an evolution of Frillish